BOSS攻略 / Boss Strategies
本章详解杀戮尖塔2所有BOSS的机制和打法策略,包含站位建议、前期准备、分阶段对策等 / Comprehensive boss strategies for Slay the Spire 2, including mechanics, preparation tips, and phase-by-phase tactics.
通用BOSS准备 / General Boss Preparation
| 准备事项 / Preparation | 说明 / Description |
|---|---|
| 了解BOSS机制 / Know the Boss | 每章开局确认BOSS,围绕其机制构建卡组 / Check the boss at the start of each Act and build your deck around countering it |
| 药水/消耗品 / Consumables | 在BOSS门前确保携带合适的消耗品,不要浪费在小怪战 / Save your best consumables for the boss |
| 血量管理 / HP Management | BOSS门前尽量满血。如果血量低,选择篝火休息而不是升级 / Enter boss fights at or near full HP — rest instead of upgrade if needed |
| 卡组聚焦 / Deck Focus | BOSS战不需要全面——专注于你最擅长的赢法 / Don’t try to do everything — focus on your win condition |
| 记住缩放 / Remember Scaling | 大部分BOSS有多个阶段,你需要能越打越强的缩放机制 / Most bosses have multiple phases — you need scaling that grows stronger as the fight progresses |
| 删到关键牌 / Trim to Essentials | BOSS前最后商店:如果能删掉一张诅咒或冗余初始牌,优先做这个 / Last shop before boss: if you can remove a curse or redundant starter, prioritize it |
| 检查遗物组合 / Check Relic Combos | 确认你的遗物之间有良好的协同——没有冲突或无效遗物 / Ensure your relics have good synergy — no conflicting or useless relics |
按角色的BOSS准备 / Character-Specific Boss Prep
| 角色 / Character | 战前重点 / Pre-fight Focus |
|---|---|
| 织影者 / Shadowweaver | 确保有足够的印记叠层手段和终结技——需要高缩放伤害 / Ensure enough Mark stacking + Finishers — need high scaling damage |
| 铸甲师 / Ironwarden | 护甲叠层+铁砧爆发组合——注意BOSS是否有无视护甲的攻击 / Armor stacking + Anvil burst — watch for armor-bypass attacks |
| 时计师 / Chronomancer | 计时器节奏对齐BOSS阶段变化——回溯留给关键回合 / Align Timer rhythm with boss phases — save Rewind for key turns |
| 元素使 / Elementalist | 充能积累+融合爆发——根据BOSS弱点选择元素组合 / Charge accumulation + Fusion burst — choose element combo based on boss weakness |
第一章BOSS:废王 / The Rust King
基本信息 / Basic Info
| 属性 / Stat | 数值 / Value |
|---|---|
| HP / HP | 120-140 |
| 基础攻击 / Base Attack | 12-15 |
| 特殊机制 / Special | 召唤史莱姆、全屏AOE / Summon slimes, full-screen AoE |
| 核心弱点 / Core Weakness | 虚弱效果、AOE攻击 / Weak effect, AoE attacks |
推荐卡牌 / Recommended Cards
| 卡牌类型 / Card Type | 推荐 / Recommended | 理由 / Reason |
|---|---|---|
| AOE攻击 / AoE Attack | 旋风斩、火球术 / Whirlwind, Fireball | 清理召唤的史莱姆 / Clean up summoned slimes |
| 虚弱 / Weak | 虚弱诅咒、缴械 / Weak Curse, Disarm | 减少BOSS输出——尤其是第二阶段 / Reduce boss damage — especially Phase 2 |
| 单体高伤 / Single-target | 终结一击、铁砧猛击 / Finishing Strike, Anvil Strike | 快速击杀本体 / Fast boss kill |
| 格挡 / Block | 铁壁、冰晶 / Iron Wall, Ice Crystal | 保证生存 / Survival guarantee |
分阶段打法 / Phase-by-Phase
第一阶段(100%-50%)/ Phase 1 (100%-50%)
| 行动 / Action | 频率 / Frequency | 应对 / Counter |
|---|---|---|
| 普通攻击12-15 / Normal attack 12-15 | 每回合 / Every turn | 常规格挡 / Standard block |
| 召唤2个废墟史莱姆 / Summon 2 Ruin Slimes | 每3回合 / Every 3 turns | 带AOE清理 / AoE to clear |
策略 / Strategy:
- 用AOE卡清理召唤的史莱姆,同时用单体攻击打BOSS / Use AoE for slimes while single-target damaging the boss
- 不要浪费高费AOE只打BOSS——史莱姆虽然血少但累积伤害 / Don’t waste high-cost AoE on boss only — slimes add up
- 虚弱效果可以减少BOSS的大量输出 / Weak significantly reduces the boss’s damage output
- 推荐角色:铸甲师(护甲反击流可以轻松应对) / Recommended: Ironwarden (Armor Counter handles this easily)
第二阶段(50%-0%)/ Phase 2 (50%-0%)
| 行动 / Action | 说明 / Description | 应对 / Counter |
|---|---|---|
| 攻击提升至18-22 / Attack up to 18-22 | 不再召唤 / No more summons | 提升格挡量 + 虚弱 / Increase block + Weak |
| 全屏AOE 8点 / Full AoE 8 damage | 每回合 / Every turn | 护甲和格挡并重,AOE无法被闪避 / Both armor and block matter |
策略 / Strategy:
- 这是DPS检测——第二阶段你会被持续AOE消耗 / This is a DPS check — sustained AoE drains you
- 铸甲师的护甲在AOE面前比格挡更有优势 / Ironwarden’s Armor is better than block against this AoE
- 尽量在2-3回合内结束第二阶段 / Aim to finish Phase 2 in 2-3 turns
- 保留爆发性消耗品(如力量药水、伤害卷轴)用于此阶段 / Save burst consumables for this phase
角色特定技巧 / Character-Specific Tips:
- 织影者: 第1阶段用毒刃叠中毒+印记,10层终结技直接打第二阶段的爆发 / Apply poison + marks in Phase 1, Finisher at 10 stacks for Phase 2 burst
- 铸甲师: 第1阶段叠满护甲,第二阶段用铁砧猛击爆发 / Max armor in Phase 1, Anvil Strike burst in Phase 2
- 时计师: 计时器刻度6对齐进第二阶段的时间点 / Align Timer tick 6 with Phase 2 transition
- 元素使: 火+雷融合清史莱姆,火+冰融合打BOSS本体 / Fire+Lightning Fusion for slimes, Fire+Ice for boss
第二章BOSS:深渊之主 / The Abyss Lord
基本信息 / Basic Info
| 属性 / Stat | 数值 / Value |
|---|---|
| HP / HP | 200-240 |
| 基础攻击 / Base Attack | 12-15 → 25-30 |
| 特殊机制 / Special | 脆弱+虚弱debuff、召唤蠕虫、卡牌转化虚空 / Brittle + Weak debuffs, summon worms, card-to-Void conversion |
| 核心弱点 / Core Weakness | debuff净化、高缩放输出 / Debuff cleanse, high scaling damage |
推荐卡牌 / Recommended Cards
| 卡牌类型 / Card Type | 推荐 / Recommended | 理由 / Reason |
|---|---|---|
| 净化 / Cleanse | 净化药剂、神圣庇护 / Purify Potion, Divine Protection | 最关键——移除脆弱和虚弱 / Most critical — remove Brittle and Weak |
| AOE / AoE | 暗影爆发、旋风斩 / Shadow Burst, Whirlwind | 清理召唤的蠕虫 / Clear summoned worms |
| 缩放 / Scaling | 夜幕降临、计时加速 / Nightfall, Temporal Haste | 第三阶段需要高爆发 / Need high burst for Phase 3 |
| 高单体伤害 / High ST Dmg | 终结一击、元素风暴 / Finishing Strike, Elemental Storm | 快速击杀BOSS / Fast boss kill |
分阶段打法 / Phase-by-Phase
第一阶段(100%-60%)/ Phase 1 (100%-60%)
| 行动 / Action | 应对 / Counter |
|---|---|
| 攻击12-15 + 脆弱+虚弱 / Attack 12-15 + Brittle + Weak | 携带净化牌(如净化药剂或角色自带的净化技能)/ Bring cleanse (e.g., Purify Potion or character cleanse skills) |
| 每3回合召唤1个深渊蠕虫 / Summon 1 Abyss Worm every 3 turns | 优先击杀蠕虫,不要让场上堆叠过多 / Kill worms first to prevent accumulation |
策略 / Strategy:
- 净化debuff是这场战斗的关键——脆弱让你受到翻倍伤害,虚弱减少你一半输出 / Cleanse is critical — Brittle doubles incoming damage, Weak halves your output
- 蠕虫必须尽快处理——它们叠加脆弱会让你被BOSS一击秒杀 / Kill worms fast — stacked Brittle from worms + boss = oneshot
- 尝试在进入第二阶段前建立缩放机制 / Try to establish your scaling before Phase 2
第二阶段(60%-30%)/ Phase 2 (60%-30%)
| 行动 / Action | 应对 / Counter |
|---|---|
| 攻击18-22 / Attack 18-22 | 格挡量需要提升 / Increase block output |
| 召唤2个蠕虫 / Summon 2 worms | AOE清理效果更好 / AoE is more efficient |
| 黑暗领域(每回合全体5伤害)/ Dark Aura (5 AoE/turn) | 持续回复手段很重要 / Sustain becomes important |
策略 / Strategy:
- 这是过渡阶段——场面压力增加但还在可控范围 / Transition phase — pressure increases but manageable
- 如果角色有AOE能力,这是发挥的好时机 / AoE shines here
- 尽量在黑暗领域造成太多伤害前进入第三阶段 / Try to push to Phase 3 before Dark Aura chips you too much
第三阶段(30%-0%)/ Phase 3 (30%-0%)
| 行动 / Action | 应对 / Counter |
|---|---|
| 攻击25-30 / Attack 25-30 | 高额格挡或护甲 / High block or armor needed |
| 黑暗领域10伤害 / Dark Aura 10 dmg | 回复药水或自身回复 / Heal potions or self-heal |
| 每回合一张牌变虚空 / Each turn 1 card → Void | 全力输出——拖越久你失去的卡牌越多 / Go all out — the longer it goes, the more cards you lose |
策略 / Strategy:
- 这里没有战术可言——只有纯粹的DPS / No tactics here — pure DPS
- 所有消耗品全部用上 / Burn all consumables
- 如果你有OTK潜力,现在就是发挥的时候 / If you have OTK potential, this is the time
- 推荐角色:织影者(暗影印记的缩放机制在这里表现出色)/ Recommended: Shadowweaver (Shadow Mark scaling excels here)
角色特定技巧 / Character-Specific Tips:
- 织影者: 暗影印记叠满10层后用终结技——配合夜幕降临自动叠层 / Stack to 10 Marks then Finisher — pair with Nightfall for auto-stacking
- 铸甲师: 用不灭熔炉维持护甲,钢铁风暴在第三阶段收尾 / Maintain armor with Unending Forge, finish with Steel Storm in Phase 3
- 时计师: 回溯用来应对BOSS的虚空转化——如果关键牌被转化,回溯撤销 / Use Rewind to counter Void conversion — undo if key card is Voided
- 元素使: 火+冰融合灼烧是最适合持续伤害的策略 / Fire+Ice Fusion burn is the best sustained damage approach
第三章BOSS:天穹守望者 / The Celestial Watcher
基本信息 / Basic Info
| 属性 / Stat | 数值 / Value |
|---|---|
| HP / HP | 280-320 |
| 基础攻击 / Base Attack | 14-18 → 25-30 |
| 特殊机制 / Special | 星辰召唤(自爆)、星光AOE、易伤叠加 / Star summons (explode), Starlight AoE, Vulnerable stacking |
| 核心弱点 / Core Weakness | 高单体爆发、易伤净化 / High single-target burst, Vulnerable cleanse |
推荐卡牌 / Recommended Cards
| 卡牌类型 / Card Type | 推荐 / Recommended | 理由 / Reason |
|---|---|---|
| 低费攻击 / Low-cost Attack | 火花、时光穿刺 / Spark, Time Pierce | 高效清理星辰(10-15HP)/ Efficient Star clearing (10-15 HP) |
| 单体爆发 / Single Burst | 铁砧猛击、终结一击 / Anvil Strike, Finishing Strike | 快速过渡阶段 / Fast phase transitions |
| 易伤净化 / Vuln Cleanse | 净化药剂、神圣庇护 / Purify Potion, Divine Protection | 易伤>2层=濒死 / Vuln>2 stacks = near death |
| 格挡 / Block | 铁壁、冰晶 / Iron Wall, Ice Crystal | 硬吃星辰爆炸 / Tank Star explosions |
分阶段打法 / Phase-by-Phase
第一阶段(100%-66%)/ Phase 1 (100%-66%)
| 行动 / Action | 应对 / Counter |
|---|---|
| 攻击14-18 / Attack 14-18 | 标准格挡 / Standard block |
| 每回合召唤1颗星辰(2回合后自爆12-15伤害)/ Summon 1 Star (explodes 12-15 after 2 turns) | 在星辰自爆前击杀它们——优先目标 / Kill Stars before they explode — top priority |
策略 / Strategy:
- 星辰是这场战斗的核心机制——让星辰自爆=吃额外伤害 / Stars are the core mechanic — letting them explode = free damage on yourself
- 每个星辰大约10-15HP,低费攻击牌可以轻松解决 / Stars have ~10-15 HP, cheap attacks handle them easily
- 尽量保持场上星辰数量为0 / Try to keep Stars at 0 on the field
第二阶段(66%-33%)/ Phase 2 (66%-33%)
| 行动 / Action | 应对 / Counter |
|---|---|
| 攻击18-22 / Attack 18-22 | 格挡提升 / More block |
| 星光AOE 10 + 1易伤 / Starlight AoE 10 + 1 Vulnerable | 净化易伤或承受伤害后回复 / Cleanse Vulnerable or heal through |
| 召唤2颗星辰 / Summon 2 Stars | AOE清理更高效 / AoE for efficiency |
策略 / Strategy:
- 易伤叠加超过2层非常危险——BOSS的攻击会变成36-44 / 2+ Vulnerable stacks are dangerous — boss attacks become 36-44
- 如果你有净化手段,在易伤>2层时使用 / If you have cleanse, use it when Vulnerable > 2 stacks
- 没有净化的话,在易伤回合打满格挡 / Without cleanse, max out block on Vulnerable turns
第三阶段(33%-0%)/ Phase 3 (33%-0%)
| 行动 / Action | 应对 / Counter |
|---|---|
| 攻击25-30 / Attack 25-30 | 最大格挡 / Max block |
| 星辰坠落(全体15-20)/ Starfall (all 15-20) | 护甲/格挡并重 + 回复 / Armor + block + heal |
| 星光升级(15伤+2易伤)/ Starlight upgraded (15 dmg + 2 Vulnerable) | 必须净化易伤——不净化=被秒 / MUST cleanse Vulnerable — otherwise oneshot |
策略 / Strategy:
- 最危险的阶段——配合易伤,BOSS的伤害可以轻松达到60+/turn / Most dangerous phase — with Vulnerable, boss damage easily exceeds 60+/turn
- 如果你在2-3回合内不能击杀,必败 / If you can’t kill in 2-3 turns, you’re dead
- 推荐角色:时计师(回溯能力可以完美应对星辰爆炸的时间差)/ Recommended: Chronomancer (Rewind handles Star explosion timing perfectly)
角色特定技巧 / Character-Specific Tips:
- 织影者: 用暗影风暴快速叠全队印记——星辰的HP很低,终结技溢出浪费 / Use Shadow Storm for fast AoE marks — Stars have low HP, avoid overkill with Finishers
- 铸甲师: 护甲可以硬吃星辰爆炸——你是最不需要担心自爆的角色 / Armor tanks Star explosions — you care least about the explosion damage
- 时计师: 回溯配合时间锁——让星辰在自爆前”停滞” / Rewind + Time Lock — “freeze” Stars before they explode
- 元素使: 火+雷融合可以一击清掉场上所有星辰和BOSS / Fire+Lightning Fusion can clear all Stars and damage boss in one shot
第四章隐藏BOSS:虚空之心 / The Heart of Void
基本信息 / Basic Info
| 属性 / Stat | 数值 / Value |
|---|---|
| HP / HP | 400-500 |
| 基础攻击 / Base Attack | 15(无视格挡)→ 30(无视格挡)/ 15 (unblockable) → 30 (unblockable) |
| 特殊机制 / Special | 移除卡牌、复制卡牌、5回合倒计时秒杀 / Card removal, card copying, 5-turn instakill countdown |
| 核心弱点 / Core Weakness | 极高缩放输出、低费高效卡组 / Extremely high scaling output, low-cost efficient deck |
推荐卡牌 / Recommended Cards
| 卡牌类型 / Card Type | 推荐 / Recommended | 理由 / Reason |
|---|---|---|
| 高缩放 / High Scaling | 计时加速、夜幕降临、不灭熔炉 / Temporal Haste, Nightfall, Unending Forge | 唯一的取胜方式——越打越强 / Only way to win — grow stronger over time |
| 低费高效 / Low-cost Efficient | 火花、时光穿刺 / Spark, Time Pierce | 每费都要输出——没有多余能量给低效牌 / Every energy must deal damage |
| 过牌 / Draw | 暗影爆发、回溯 / Shadow Burst, Rewind | 保持手牌不枯竭 / Keep hand from emptying |
| 高费慎拿 / Avoid High Cost | 不要拿5+费的牌 / Avoid 5+ cost cards | 暗影复制会把高费牌用于攻击你 / Shadow Copy uses high-cost cards against you |
战前准备 / Pre-fight Preparation
| 准备 / Prep | 说明 / Description |
|---|---|
| 确保高缩放 / Ensure High Scaling | 你需要能在5-8回合内打出400+伤害的能力——力量、暗影印记、元素融合等高缩放机制至关重要 / You need 400+ damage in 5-8 turns — Strength, Shadow Marks, Elemental Fusion, etc. are essential |
| 精简卡组 / Lean Deck | 15张以下的卡组最佳——被移除几张不会致命 / 15 or fewer cards is ideal — losing a few won’t kill you |
| 保留爆发消耗品 / Save Burst Consumables | 力量药水、伤害卷轴、爆发符咒全部留给虚空之心 / Save ALL burst consumables for this fight |
| 遗物选择 / Relic Choice | 优先选择增加输出的遗物,格挡遗物价值有限 / Prioritize damage relics — block relics have limited value here |
| 删除高费牌 / Remove Expensive Cards | 虚拟复制会针对你手中费用最高的牌——高费牌=自残 / Shadow Copy targets your highest-cost card — expensive cards = self-harm |
分阶段打法 / Phase-by-Phase
第一阶段(100%-75%)/ Phase 1 (100%-75%)
| 行动 / Action | 说明 / Description | 应对 / Counter |
|---|---|---|
| 虚空攻击15(无视格挡)/ Void Attack 15 (unblockable) | 无法格挡,只能靠回复承受 / Unblockable — must heal through | 带回复手段,或者在这一阶段快速推进 / Bring sustain or push through fast |
| 虚空脉冲——移除2张牌 / Void Pulse — removes 2 cards | 从牌组中永久移除(本场战斗)/ Permanently removed for this combat | 尽快推进到下一阶段以减少损失 / Push to next phase ASAP to minimize losses |
策略 / Strategy:
- 这一阶段相对温和——你的缩放机制应该在这期间建立起来 / This phase is relatively mild — establish your scaling here
- 不要使用消耗品——留着后面用 / Don’t use consumables yet — save them
- 理想情况下2-3回合通过第一阶段 / Ideally push through in 2-3 turns
第二阶段(75%-40%)/ Phase 2 (75%-40%)
| 行动 / Action | 应对 / Counter |
|---|---|
| 虚空攻击20(无视格挡)/ Void Attack 20 (unblockable) | 回复/吸血手段很重要 / Heal/lifesteal becomes important |
| 虚空脉冲——移除3张牌 / Void Pulse — removes 3 cards | 如果你的卡组小于15张,这已经非常危险 / If your deck < 15 cards, this gets dangerous |
| 暗影复制——复制你费用最高的牌 / Shadow Copy — copies your highest-cost card | 不要留高费AOE在手上——它会被用来打你自己 / Don’t hold expensive AoE in hand — it’ll be used against you |
策略 / Strategy:
- 注意你的手牌管理——如果你拿了破灭这样的高费牌,暗影复制会很痛苦 / Watch hand management — if you drafted a high-cost card, Shadow Copy hurts
- 开始使用部分消耗品,但至少留1-2个给第三阶段 / Start using some consumables but save 1-2 for Phase 3
- 如果卡组被移除太多,考虑牺牲部分血量快速推进 / If too many cards are removed, consider saccing HP to push through
第三阶段(40%-0%)/ Phase 3 (40%-0%)
| 行动 / Action | 应对 / Counter |
|---|---|
| 虚空攻击30(无视格挡)/ Void Attack 30 (unblockable) | 必须靠吸血或大量回复硬扛 / Must tank through lifesteal or massive heals |
| 每回合虚空脉冲(移除2张)/ Void Pulse every turn (removes 2) | 全力输出——你的卡组在快速消失 / Go all out — your deck is vanishing |
| 末日倒计时——5回合后999伤害 / Doom Countdown — 999 damage after 5 turns | 你最多有5个回合,通常在3-4回合内需结束战斗 / You have at most 5 turns, realistically 3-4 |
策略 / Strategy:
- 这是杀戮尖塔2最极端的DPS检测 / This is STS2’s most extreme DPS check
- 所有消耗品全部使用 / Use ALL remaining consumables
- 不要考虑防御——你无法格挡虚空攻击,每一费都应该用来输出 / Don’t bother with defense — void attacks are unblockable, every point of energy should deal damage
- 推荐角色:织影者(印记缩放与终结技可以提供极高爆发)/ Recommended: Shadowweaver (Mark scaling + Finishers provide massive burst)
- 备选角色:元素使(三元素融合的爆发力也非常可观) / Alternative: Elementalist (tri-element Fusion burst is also devastating)
角色特定技巧 / Character-Specific Tips:
- 织影者: 最佳角色选择——夜幕降临自动叠印记,终结技在第三阶段打出100+伤害 / Best pick — Nightfall auto-stacks Marks, Finisher deals 100+ dmg in Phase 3
- 铸甲师: 钢铁风暴可以把所有护甲转化为伤害——但问题是虚空攻击无视护甲,所以叠甲=浪费能量 / Steel Storm converts all Armor to damage — problem: void attacks bypass Armor, so stacking = wasted energy
- 时计师: 回溯可以重置末日倒计时吗?不能。所以每秒都要输出 / Does Rewind reset Doom Countdown? No. So every second must deal damage
- 元素使: 三元素融合爆发可以在1-2回合内打出200+伤害——保留所有全元素充能给第三阶段 / Triple Fusion can deal 200+ dmg in 1-2 turns — save all charges for Phase 3
BOSS速查表 / Quick Boss Reference
| 章节 / Act | BOSS / Boss | HP | 关键机制 / Key Mechanic | 核心对策 / Core Counter |
|---|---|---|---|---|
| 1 | 废王 / Rust King | 120-140 | 召唤史莱姆+AOE / Summon + AoE | 虚弱+AOE清兵 / Weak + AoE clear |
| 2 | 深渊之主 / Abyss Lord | 200-240 | debuff+召唤+虚空转化 / Debuff + summon + Void | 净化+高缩放 / Cleanse + high scaling |
| 3 | 天穹守望者 / Celestial Watcher | 280-320 | 星辰召唤+易伤 / Star summon + Vulnerable | 低费清星+净化 / Cheap clear + cleanse |
| 4 | 虚空之心 / Heart of Void | 400-500 | 无视格挡+移除+倒计时 / Unblockable + removal + countdown | 极限缩放+低费 / Max scaling + low cost |
各角色胜率最高BOSS / Best Boss per Character
| 角色 / Character | 优势BOSS / Advantage Boss | 理由 / Reason |
|---|---|---|
| 织影者 / Shadowweaver | 虚空之心 / Heart of Void | 高缩放终结技完美应对倒计时 / High scaling Finisher beats countdown |
| 铸甲师 / Ironwarden | 废王 / The Rust King | 护甲对抗AOE有天然优势 / Armor has natural advantage vs AoE |
| 时计师 / Chronomancer | 天穹守望者 / Celestial Watcher | 回溯完美处理星辰爆炸时间 / Rewind handles Star explosion timing |
| 元素使 / Elementalist | 深渊之主 / Abyss Lord | 持续灼烧+高爆发应对召唤 / Sustained burn + high burst vs summons |
虚空之心VICTORY / Heart of Void Victory
击败虚空之心即完成一次完整的杀戮尖塔2通关。你将解锁新的进阶等级、新的卡牌染色和角色皮肤 / Defeating the Heart of Void completes a full STS2 run. You’ll unlock new Ascension levels, card tints, and character skins.
祝你好运,攀登者!/ Good luck, climber!
标签/Tags: 杀戮尖塔2, Slay the Spire 2, BOSS, Bosses, 攻略, Guide, 虚空之心, Heart of Void