
绝地潜兵2 攻略 / Helldivers 2 Guide#
绝地潜兵2(Helldivers 2)是Arrowhead Game Studios开发的第三人称合作射击游戏。作为超级地球的精英士兵,你将与其他三名玩家组队,在 procedurally 生成的战场上对抗外星威胁,传播管理式民主 / Helldivers 2 is a third-person cooperative shooter by Arrowhead Game Studios. As an elite soldier of Super Earth, you team up with up to three players on procedurally generated battlefields to fight alien threats and spread managed democracy.
平台 / Platforms: PS5, PC (Steam) | 发售日 / Release: 2024年2月8日 / Feb 8, 2024 | 类型 / Genre: 第三人称合作射击 / Third-person Co-op Shooter | 跨平台联机 / Crossplay: 支持PS5 ↔ PC完全跨平台 / Full PS5 ↔ PC crossplay
新手入门 / Beginner Guide
基础操作、游戏循环、开局指南、团队配合 / Basic controls, gameplay loop, starting guide, team tactics
战略配备与装备 / Stratagems & Gear
全战略配备解析、补给策略 / All stratagems, supply strategies
武器装备 / Weapons & Equipment
全武器数据库——主武器、副武器、手榴弹、支援武器 / Full weapon database — primaries, secondaries, grenades, support weapons
护甲与增益 / Armor & Boosters
护甲重量、被动能力、增益效果、最佳组合 / Armor weight, passives, boosters, best builds
敌人与派系 / Enemies & Factions
三大敌对派系全单位详解与对抗策略 / All three enemy factions — unit breakdowns and counter-strategies
任务与成长 / Missions & Progression
任务类型、难度等级、飞船升级、战争债券 / Mission types, difficulty tiers, ship upgrades, Warbonds
进阶技巧 / Advanced Tactics
高级移动、团队配合、单刷指南、刷资源攻略 / Advanced movement, team coordination, solo play, farming guide
隐藏秘密 / Secrets & Easter Eggs
隐藏秘密、彩蛋、隐藏机制与收集品大全 / Hidden secrets, easter eggs, special mechanics & collectibles
/* ===== 游戏截图 ===== */
游戏截图 / Screenshots#
游戏概况 / Game Overview#
| 项目 / Feature |
说明 / Description |
| 开发商 / Developer |
Arrowhead Game Studios |
| 发行商 / Publisher |
Sony Interactive Entertainment |
| 游戏类型 / Genre |
第三人称合作射击 / Third-person co-op shooter |
| 玩家数量 / Players |
1-4人联机合作 / 1-4 player co-op |
| 跨平台 / Crossplay |
PS5 ↔ PC 完全互通 / Full crossplay |
| 派系 / Factions |
3个——虫族、机器人、光能者 / 3 — Terminids, Automatons, Illuminate |
| 核心玩法 / Core Loop |
空降→完成任务目标→撤离→升级飞船→再次空降 / Drop → complete objectives → extract → upgrade ship → drop again |
| 联机模式 / Online |
快速匹配/好友组队/仅限联机(无单人战役)/ Quickplay, friends, online-only |
| 语言 / Languages |
全中文支持(界面+语音)/ Full Chinese support (UI + voice) |
核心特色 / Key Features#
| 特色 / Feature |
说明 / Description |
| 战略配备系统 / Stratagem System |
输入方向指令呼叫空投——武器、攻击、支援全部通过战略配备码呼叫 / Input directional codes to call airstrikes, support weapons, and supplies |
| 友军伤害 / Friendly Fire |
队友伤害全程开启——你的每一发子弹都可能杀死队友——谨慎开火!/ Friendly fire is always on — every bullet can kill your teammates — fire with caution! |
| 动态星球战争 / Galactic War |
所有玩家共同参与的持久战——每个星球都有社区进度条 / Persistent community-driven war — every planet has a community progress bar |
| 程序化战场 / Procedural Maps |
每次任务的地图布局、敌人位置、目标分布都不同 / Map layout, enemy positions, and objective locations change every mission |
| ragdoll 物理 / Ragdoll Physics |
爆炸会让敌人和队友飞出去——效果夸张又搞笑 / Explosions send enemies and teammates flying — over-the-top and hilarious |
| 飞船为家 / Ship as Hub |
你的飞船是行动基地——在其中选择任务、配置装备、升级船舰 / Your ship is the hub — select missions, equip gear, upgrade the ship |
三大派系 / Three Factions#
| 派系 / Faction |
类型 / Type |
难度评级 / Difficulty |
说明 / Description |
| 虫族 / Terminids |
近战虫群 / Melee swarm |
★★☆☆☆ |
蜂拥而至的近战虫群——适合新手熟悉游戏 / Swarming melee bugs — good for beginners |
| 机器人 / Automatons |
远程机械 / Ranged bots |
★★★★☆ |
精准射击的机器人大军——需要掩体和战术配合 / Precision-shooting robot army — requires cover and tactics |
| 光能者 / Illuminate |
能量护盾外星人 / Shielded aliens |
★★★☆☆ |
有护盾的高科技敌人——破盾后用高伤害武器秒杀 / Shielded high-tech enemies — break shields, burst down |
战争债券系统 / Warbond System#
| 概念 / Concept |
说明 / Description |
| 免费债券 / Free Warbond |
基础进度奖励——使用经验值解锁 / Base progression rewards — unlock with XP |
| 高级债券 / Premium Warbond |
使用"超级积分"解锁——包含独有武器、装甲和外观 / Unlock with Super Credits — exclusive weapons, armor, and cosmetics |
| 超级积分 / Super Credits |
付费货币,但也可在地图上拾取(每局约10-30个)/ Premium currency, but can also be found on the map (~10-30 per mission) |
| 当前债券 / Current Warbond |
每个债券约持续6-8周——过期后可能回归 / Each bond lasts ~6-8 weeks — may return later |
游戏小贴士 / Pro Tips#
| # |
贴士 / Tip |
说明 / Description |
| 1 |
友军伤害要人命 / Watch Your Fire |
永远不要站在队友和敌人之间——自动炮塔和空袭也能杀队友。/ Never stand between teammates and enemies — turrets and airstrikes also TK. |
| 2 |
战略配备码要背熟 / Memorize Stratagem Codes |
常用武器(如机枪、补给、轨道炮)的码要肌肉记忆——战斗中一边跑一边按。/ Muscle memory for common codes (MG, resupply, railgun) — input while moving. |
| 3 |
团队配备要互补 / Complement Each Other |
四人队伍要有反重甲+清杂+补给+控场的平衡配置。/ Balanced team needs anti-armor, wave clear, supplies, and crowd control. |
| 4 |
撤离不要急 / Don’t Rush Extract |
撤离前清理周边敌人——上飞机前被集火就前功尽弃。/ Clear the LZ before calling extract — getting swarmed at the ramp is heartbreaking. |
| 5 |
学习跑步姿势 / Learn to Dive |
按跳跃键+方向可以飞扑躲攻击——被包围时飞扑+烟雾弹=保命连招。/ Dive (jump+direction) to dodge — dive + smoke = save combo when surrounded. |
| 6 |
标记敌人 / Ping Everything |
用R1/RB标记重要目标——队友能看到且瞄准辅助有帮助。/ Ping (R1/RB) key targets — teammates see it and aim assist helps. |
速查速记表 / Quick Reference#
| 项目 / Item |
信息 / Info |
| 平台 / Platforms |
PS5, PC (Steam) |
| 价格 / Price |
PS5 ¥468 HKD / PC ¥198 CNY |
| 联机模式 / Multiplayer |
1-4人合作——跨平台联机 / 1-4 co-op — crossplay |
| 难度等级 / Difficulty |
1-10级(1休闲/10地狱)/ 1-10 (1 casual / 10 hell) |
| 派系数量 / Factions |
3个——虫族/机器人/光能者 / 3 — Terminids / Automatons / Illuminate |
| 友军伤害 / Friendly Fire |
全程开启——打队友即死亡 / Always on — TK is real |
| 战略配备 / Stratagems |
80+种——武器、攻击、支援 / 80+ — weapons, strikes, support |
| 核心循环 / Core Loop |
空降→任务→撤离→升级→再来 / Drop → mission → extract → upgrade → repeat |
常见问题 / FAQ#
| 问题 / Question |
答案 / Answer |
| 有单人战役吗?/ Single-player campaign? |
没有纯单人战役——但有1人匹配/单人模式,AI队友填充。/ No pure solo campaign — but playable solo with AI teammates or matchmaking. |
| 新手用什么武器好?/ Best starter weapons? |
SG-225 Breaker(霰弹枪) + P-19 Redeemer(手枪) + G-12 High Explosive(雷)。/ SG-225 Breaker shotty + P-19 Redeemer pistol + G-12 HE grenade. |
| 友军伤害太烦了怎么办?/ Friendly fire annoying? |
注意走位——不要站在队友射击线上,不要往近战队友方向开火。/ Mind positioning — don’t stand in teammates’ firing lines. |
| 超级积分可以白嫖吗?/ Super Credits free? |
可以——地图上随机刷新拾取,每局约10-30个。/ Yes — found randomly on maps, ~10-30 per mission. |
| 和一代有什么区别?/ Diff from HD1? |
二代从俯视角改为第三人称TPS——操作更现代,核心机制保留。/ HD2 shifted from top-down to 3rd-person TPS — modernized controls, same core. |
| 推荐和好友还是野排?/ Friends or random queue? |
和好友语音沟通体验最佳——野排也能玩,但沟通效率较低。/ Friends with voice coms for best experience — randoms work too but less coordination. |
| 跨平台有延迟吗?/ Crossplay lag? |
PS5和PC跨平台延迟很低——同属Sony服务器生态。/ Minimal lag between PS5 and PC — same Sony server ecosystem. |
战术等级建议 / Difficulty Tier Guide#
| 难度 / Diff |
等级名称 / Name |
适合 / Best For |
说明 / Tips |
| 1-3 |
简单 / Trivial-Easy |
新手熟悉操作、刷低级债券 / New players, low-tier farming |
敌人密度低——适合练战略配备码 / Low enemy density — practice stratagem codes |
| 4-5 |
中等 / Medium-Challenging |
正常资源收益、中级材料 / Normal resource gain, mid-tier mats |
开始出现重甲单位——准备反重甲武器 / Heavy armor starts appearing — bring AT weapons |
| 6-7 |
困难 / Hard-Very Hard |
高级材料、经验较优 / High-tier mats, good XP |
需要完整团队配合——控制+反重甲+补给缺一不可 / Need full team coordination — control + AT + supply essential |
| 8-9 |
极难 / Suicide-Impossible |
刷超级积分、最高难度挑战 / Super Credits farm, max challenge |
满编4人+最优配装——容错率极低 / Full 4-player squad + optimal loadouts — very low mistake tolerance |
| 10 |
地狱 / Helldive |
纯粹挑战——证明实力 / Pure challenge — prove your skill |
全图到处都是精英——每一步都是生死决策 / Elites everywhere — every step is life or death |
推荐配装组合 / Recommended Loadouts#
| 角色定位 / Role |
主武器 / Primary |
支援武器 / Support |
战略配备 / Stratagems |
| 反重甲 / Anti-Tank |
任何主武器 / Any primary |
回收者无后坐力步枪 / Recoilless Rifle |
轨道炮+空袭 / Railcannon + Airstrike |
| 清杂 / Wave Clear |
SG-225 Breaker |
机枪炮塔+迫击炮 / MG Turret + Mortar |
集束炸弹+燃烧弹 / Cluster + Napalm |
| 支援 / Support |
AR-23 Liberator |
补给背包+重型机关枪 / Supply Pack + HMG |
护盾发生器+烟雾弹 / Shield Generator + Smoke |
| 侦察 / Scout |
隐形战术SMG / Stealth SMG |
侦查无人机+机枪 / Scout Drone + MG |
精确轨道打击+晕眩雷 / Precision Strike + Stun |
版本更新历史 / Version History#
| 版本 / Version |
主要内容 / Highlights |
日期 / Date |
| 1.0 首发版 |
基础游戏——虫族+机器人派系 / Base game — Terminids + Automatons |
2024年2月 / Feb 2024 |
| 首个大更新 |
光能者派系回归+新战略配备 / Illuminate faction return + new stratagems |
2024年Q2 / Q2 2024 |
| 战争债券系统 / Warbond System |
每6周新战争债券——新武器+外观 / Bi-weekly Warbonds — new weapons + cosmetics |
持续更新 / Ongoing |
| 平衡性大改 / Balance Patch |
武器数据全面调整+敌人AI优化 / Full weapon rebalance + enemy AI overhaul |
2024年Q3 / Q3 2024 |
| 年度纪念版 |
周年纪念活动+社区挑战+独占外观 / Anniversary event + community challenges |
2025年2月 / Feb 2025 |
| 2026更新计划 |
新派系内容+新星球战争区域 / New faction content + new Galactic War zones |
2026持续 / Ongoing |
星球战争攻略 / Galactic War Guide#
| 概念 / Concept |
说明 / Description |
| 星球解放 / Planet Liberation |
所有玩家共同完成战役目标——每完成一个战役增加解放度百分比。/ All players contribute to campaign objectives — each campaign adds liberation %. |
| 主要指令 / Major Orders |
开发者发布的全局目标——限时完成获大量战争债券代币和超级积分。/ Dev-issued global objectives — time-limited, rewards Warbond medals and Super Credits. |
| 防御战役 / Defense Campaigns |
当某派系进攻已解放星球时触发——防守成功可保护资源产出。/ Triggered when a faction attacks liberated planets — successful defense protects resource output. |
| 资源产出 / Resource Production |
每个已解放星球产出特定资源(经验/钱/材料)——解放越多星球收益越高。/ Liberated planets produce specific resources (XP/credits/materials) — more planets = higher passive income. |
| 社区目标 / Community Goals |
特定星球的玩家击杀/任务完成总量目标——达到后全体玩家获得奖励。/ Planet-specific kill/mission count goals — rewards for all players when reached. |
新手快速上手 / New Player Quick Start#
- 完成教程 —— 游戏内强制教程会教你战略配备呼叫、射击、任务目标等基础操作 / Complete the in-game tutorial covering stratagem calls, shooting, objectives
- 难度选3-4起步 —— 先熟悉敌人类型和任务模式,再逐步挑战更高难度 / Start at difficulty 3-4 — learn enemy types and mission patterns before pushing higher
- 先解锁关键战略配备 —— 优先购买"机枪炮塔"、“补给背包"和"轨道炮”——这三样覆盖大部分场景 / Unlock key stratagems first: MG Turret, Supply Pack, and Railcannon — covers most scenarios
- 注意友军位置 —— 永远不要在队友正面开火——稍微走位就能避免TK / Always watch teammate positions — a small reposition prevents most friendly fire incidents
- 撤离前30秒呼叫撤离 —— 提前呼叫降落点,利用剩余时间清理周边敌人再上飞机 / Call extract 30s early — clear the LZ while waiting, then board when ready
星球战争攻略 / Galactic War Guide#
| 概念 / Concept |
说明 / Description |
| 星球解放 / Planet Liberation |
所有玩家共同完成战役目标——每完成一个战役增加解放度百分比。/ All players contribute to campaign objectives — each campaign adds liberation %. |
| 主要指令 / Major Orders |
开发者发布的全局目标——限时完成获大量战争债券代币和超级积分。/ Dev-issued global objectives — time-limited, rewards Warbond medals and Super Credits. |
| 防御战役 / Defense Campaigns |
当某派系进攻已解放星球时触发——防守成功可保护资源产出。/ Triggered when a faction attacks liberated planets — successful defense protects resource output. |
| 资源产出 / Resource Production |
每个已解放星球产出特定资源(经验/钱/材料)——解放越多星球收益越高。/ Liberated planets produce specific resources (XP/credits/materials) — more planets = higher passive income. |
| 社区目标 / Community Goals |
特定星球的玩家击杀/任务完成总量目标——达到后全体玩家获得奖励。/ Planet-specific kill/mission count goals — rewards for all players when reached. |
标签/Tags: 绝地潜兵2, Helldivers 2, Arrowhead, 攻略, Guide, 合作, Co-op
All Pages / 全部页面#