
第一狂战士:卡赞攻略 / The First Berserker: Khazan Guide#
《第一狂战士:卡赞》是Neople和Nexon开发的硬核动作角色扮演游戏,改编自《地下城与勇士》世界观。你扮演传说中的狂战士卡赞,从死亡中归来,踏上复仇之路。本攻略涵盖战斗系统、武器流派、Boss打法和探索收集 / The First Berserker: Khazan is a hardcore action RPG from Neople and Nexon, set in the Dungeon & Fighter universe. You play as the legendary berserker Khazan, returning from death on a path of revenge. This guide covers combat systems, weapon builds, boss strategies, and world exploration.
平台 / Platforms: PC, PS5, Xbox Series X|S | 类型 / Genre: 硬核动作RPG / Hardcore Action RPG | 开发商 / Developer: Neople, Nexon | 发售日 / Release: 2025年3月 / March 2025
新手入门 / Beginner Guide
基础机制、耐力管理、技能系统、新手常见错误 / Core mechanics, stamina management, skill system, common beginner mistakes
武器系统 / Weapons Guide
三大武器详解——大剑/双剑/长矛——各武器连招与推荐流派 / Three weapons — Greatsword, Dual Blades, Spear — combos and recommended builds
BOSS攻略 / Boss Strategies
全Boss打法详解——攻击模式、弱点、逃课技巧 / All boss strategies — attack patterns, weaknesses, cheese tactics
配装Build / Builds Guide
开荒配装、毕业Build、技能搭配推荐 / Early game builds, endgame builds, skill combination recommendations
地图探索 / World Exploration
全区域地图指引、隐藏路径、收集品位置 / All region maps, secret paths, collectible locations
终局内容 / Endgame
混沌地牢、装备刷取、挑战模式 / Chaos dungeons, gear farming, challenge modes
/* ===== 游戏截图 ===== */
游戏截图 / Screenshots#
游戏特色 / Key Features#
| 特色 / Feature |
说明 / Description |
| 硬核战斗 / Hardcore Combat |
基于精力(Stamina)管理的战斗系统——攻击/闪避/格挡都消耗精力 / Stamina-based combat — attack, dodge, and block all consume stamina |
| 三大武器 / Three Weapons |
大剑(高伤害/慢速)、双剑(快速/连击)、长矛(中距/刺击)——各自独立技能树 / Greatsword (high dmg/slow), Dual Blades (fast/combo), Spear (mid-range/thrust) — each with independent skill trees |
| 技能系统 / Skill System |
技能点数解锁连招、反击技和被动能力——不同武器不同技能树 / Skill points unlock combos, counterattacks, and passives — different skill trees per weapon |
| 卡赞之力 / Khazan’s Power |
怒意值系统——积累怒意后进入"狂战士状态"——伤害提升+新招式 / Rage meter — enter “Berserker State” at full rage — increased damage + new moves |
| 装备锻造 / Gear Crafting |
收集素材→锻造/强化装备——装备品质影响词条和孔位 / Collect materials → craft/upgrade gear — gear quality affects stats and slots |
新手快速入门 / Quick Start#
| 阶段 / Phase |
建议 / Tips |
| 开局 / Start |
推荐用双剑入坑——攻速快、容错率高。大剑对新手的精力管理要求极高 / Start with Dual Blades — fast attacks, high margin of error. Greatsword demands precise stamina management |
| 前期1-3章 / Early Game |
优先加点精力(Stamina)——更多精力=更多攻击+闪避。不要只堆攻击力 / Prioritize Stamina — more stamina = more attacks + dodges. Don’t stack only ATK |
| 中期4-6章 / Mid Game |
开始注意装备属性和词条——火焰/冰霜等属性克制在后期极重要 / Start paying attention to gear stats and affixes — fire/ice elemental advantages matter in late game |
| 后期7章+ / Late Game |
魂系核心铁律——熟悉Boss动作比堆数值更重要 / Souls-like golden rule — learning boss patterns > stacking numbers |
故事背景 / Story Synopsis#
卡赞曾是贝尔王国最伟大的将军——被誉为"狂战士"的传奇英雄。但在对抗异次元侵略者的战争中,他被背叛、被击败、被封印。数百年后,卡赞从死亡中苏醒,带着复仇的怒火踏上寻找真相之路 / Khazan was once the greatest general of the Pell Kingdom — the legendary hero known as the “Berserker”. But during the war against other-dimensional invaders, he was betrayed, defeated, and sealed away. Centuries later, Khazan awakens from death, rising with vengeful fury on a path to uncover the truth.
故事发生在一个黑暗奇幻世界——融合了DNF的经典元素(阿拉德大陆的延伸)和全新的魂系叙事风格。玩家将穿越多个风格迥异的区域,从腐朽的墓地到庄严的城堡,再到异次元裂缝 / The story unfolds in a dark fantasy world — blending classic DNF elements (an extension of Arad) with a new souls-like narrative. Players traverse multiple distinct regions, from decaying graveyards to majestic castles, to dimensional rifts.
战斗特色 / Combat Features#
| 特色 / Feature |
说明 / Description |
| 精力管理 / Stamina Management |
一切行动消耗精力——攻击/闪避/格挡。核心策略是精力的分配与恢复 / All actions cost stamina. Core strategy is stamina allocation and recovery |
| 完美格挡 / Perfect Parry System |
攻击命中瞬间格挡→完全抵挡伤害+创造反击窗口→可接强力反击技能 / Block at the moment of impact → negate all damage + create counter window → powerful follow-up |
| 怒意系统 / Rage System |
攻击和被攻击积累怒意→满怒触发"狂战士状态"→伤害提升30%+解锁特殊招式 / Build rage by attacking and being hit → “Berserker State” at full rage → +30% damage + unlock special moves |
| 武器切换 / Weapon Switching |
可以在篝火处切换已装备的武器——但战斗中不能切换——需要Build规划 / Switch weapons at bonfires — cannot switch mid-combat — requires build planning |
| 属性克制 / Elemental System |
火焰/冰霜/闪电/神圣——每种属性对不同敌人有克制效果——正确属性=伤害x1.3~1.5 / Fire/Ice/Lightning/Holy — each element counters specific enemies — correct element = 1.3-1.5x damage |
可用武器详解 / Weapon Details#
| 武器 / Weapon |
基础伤害 / Base DMG |
精力消耗 / Stamina Cost |
攻击速度 / Speed |
推荐属性 / Recommended Stat |
| 大剑 / Greatsword |
120-180 |
高(30-50/击) / High |
极慢 / Very Slow |
力量 > 体力 > 精力 / STR > VIT > STA |
| 双剑 / Dual Blades |
40-70 |
低(10-20/击) / Low |
极快 / Very Fast |
敏捷 > 精力 > 体力 / DEX > STA > VIT |
| 长矛 / Spear |
70-110 |
中(20-35/击) / Medium |
中 / Medium |
力量+敏捷均衡 > 精力 / STR+DEX balance > STA |
游戏特色 / Key Features#
| 特色 / Feature |
说明 / Description |
| 硬核战斗 / Hardcore Combat |
基于精力(Stamina)管理的战斗系统——攻击/闪避/格挡都消耗精力 / Stamina-based combat — attack, dodge, and block all consume stamina |
| 三大武器 / Three Weapons |
大剑(高伤害/慢速)、双剑(快速/连击)、长矛(中距/刺击)——各自独立技能树 / Greatsword (high dmg/slow), Dual Blades (fast/combo), Spear (mid-range/thrust) — each with independent skill trees |
| 技能系统 / Skill System |
技能点数解锁连招、反击技和被动能力——不同武器不同技能树 / Skill points unlock combos, counterattacks, and passives — different skill trees per weapon |
| 卡赞之力 / Khazan’s Power |
怒意值系统——积累怒意后进入"狂战士状态"——伤害提升+新招式 / Rage meter — enter “Berserker State” at full rage — increased damage + new moves |
| 装备锻造 / Gear Crafting |
收集素材→锻造/强化装备——装备品质影响词条和孔位 / Collect materials → craft/upgrade gear — gear quality affects stats and slots |
区域概览 / Zone Overview#
| 区域 / Zone |
推荐等级 / Level |
Boss |
特点 / Feature |
| 遗忘墓地 / Forgotten Graveyard |
1-10 |
反叛军首领 / Rebel Leader |
教学区域——基础战斗教学 / Tutorial zone — basic combat |
| 哀嚎森林 / Wailing Forest |
10-20 |
深渊监视者 / Abyss Watcher |
复杂地形+伏击多 / Complex terrain + many ambushes |
| 破碎城堡 / Broken Castle |
20-30 |
堕落骑士 / Fallen Knight |
城堡内部——狭窄通道战斗 / Castle interiors — tight corridor fights |
| 龙之巢穴 / Dragons Nest |
30-40 |
毁灭之龙 / Dragon of Ruin |
开阔场景+岩浆地形 / Open area + lava terrain |
| 混沌深渊 / Chaos Abyss |
40-50 |
疯狂伊顿 / Insane Eton |
最终区域——异次元场景 / Final zone — dimensional rift |
系统配置 / System Requirements#
| 配置 / Spec |
最低 / Minimum |
推荐 / Recommended |
| 操作系统 / OS |
Windows 10 64-bit |
Windows 11 64-bit |
| CPU |
Intel i5-6600 / AMD Ryzen 5 2600 |
Intel i7-10700 / AMD Ryzen 7 5800X |
| 内存 / RAM |
12GB |
16GB |
| 显卡 / GPU |
NVIDIA GTX 1060 / AMD RX 580 |
NVIDIA RTX 3070 / AMD RX 6800 XT |
| 存储 / Storage |
50GB SSD |
50GB NVMe SSD |
| 推荐外设 |
手柄(推荐Xbox/PS5控制器) / Controller recommended |
手柄 + 低延迟显示器 / Controller + low-latency monitor |
世界区域详解 / Zone Deep Dive#
遗忘墓地 / Forgotten Graveyard#
| 要素 / Element |
说明 / Description |
| 推荐等级 / Level |
1-10 |
| Boss |
反叛军首领 / Rebel Leader |
| 重要道具 / Key Items |
卡赞的记忆#1、锻造图纸#1、强化石x5 |
| 隐藏路径 / Hidden Path |
墓地右侧墓碑可互动——打开通往隐藏宝箱的密道 / Right-side tombstone is interactive — opens path to hidden chest |
| 捷径 / Shortcut |
点燃Boss雾门前的篝火——死亡后可直接跑回Boss(节省2分钟跑路) / Light bonfire before boss fog gate — saves 2 min runback on death |
哀嚎森林 / Wailing Forest#
| 要素 / Element |
说明 / Description |
| 推荐等级 / Level |
10-20 |
| Boss |
深渊监视者 / Abyss Watcher |
| 重要道具 / Key Items |
火焰附魔核心、卡赞的记忆#2-3、锻造图纸#2-3 |
| 隐藏路径 / Hidden Path |
森林第二个篝火右侧→跳下悬崖→有隐藏洞穴→内含传说级戒指 / Right of 2nd bonfire → jump off cliff → hidden cave → legendary ring |
| 环境机制 / Environment |
毒花区域——站在毒雾中持续掉血——快速跑过或使用解毒药 / Poison flower zones — continuous HP drain — run through quickly or use antidote |
媒体评分 / Review Scores#
| 媒体 / Outlet |
评分 / Score |
评价摘要 / Summary |
| IGN |
8/10 |
扎实的魂系战斗系统 + 优秀的Boss设计——但探索部分略显单调 / Solid souls combat + excellent boss design — exploration slightly lacking |
| GameSpot |
7/10 |
动作手感出色——但剧情表现力不足 / Great action feel — but narrative delivery is lacking |
| PC Gamer |
82/100 |
DNF粉丝必玩——非粉丝也能享受硬核战斗 / Must-play for DNF fans — non-fans will enjoy the hardcore combat |
| Metacritic |
76/100 |
好評/Generally Favorable |
常见问题 / FAQ#
| 问题 / Question |
回答 / Answer |
| 这是魂Like游戏吗? |
是——硬核动作RPG——精力管理+完美格挡+死亡惩罚+Boss挑战 / Yes — hardcore action RPG — stamina management + parry + death penalty + boss challenges |
| 和DNF什么关系? |
基于DNF世界观——但玩法完全独立。无需了解DNF也能玩 / Set in DNF universe — but gameplay is completely independent. No DNF knowledge needed |
| 难度如何? |
偏硬核——新手的第一个Boss可能需要尝试10-20次。但比魂系列稍微友好一些 / Hardcore — first boss may take 10-20 attempts. But slightly more accessible than Souls games |
| 一周目多久? |
约30-40小时(探索全收集) / About 30-40 hours (full exploration) |
| 有多周目吗? |
有——二周目新增难度+新装备+新Boss变体 / Yes — NG+ adds difficulty + new gear + new boss variants |
| 支持手柄吗? |
完美支持——推荐使用手柄游玩 / Full controller support — recommended |
| 有中文吗? |
支持简繁中文界面+字幕 / Full Chinese UI and subtitle support |
| PC配置要求高吗? |
中等——GTX 1060可流畅运行1080p中画质 / Moderate — GTX 1060 runs 1080p medium smoothly |
Boss难度分级 / Boss Difficulty Ranking#
| 难度 / Level |
Boss |
说明 / Note |
| ★☆☆☆☆ |
反叛军首领 / Rebel Leader |
新手教学Boss——熟悉格挡时机 / Tutorial boss — practice parry timing |
| ★★☆☆☆ |
巨魔战士 / Troll Warrior |
中前期Boss——攻击慢但伤害高——耐心等机会 / Slow attacks but high damage — patient play |
| ★★★☆☆ |
深渊监视者 / Abyss Watcher |
第一次真正挑战——快慢刀+分身阶段 / First real challenge — delayed attacks + clone phase |
| ★★★★☆ |
堕落骑士 / Fallen Knight |
双阶段——二阶段范围攻击 + 突进连招 / Two phases — phase 2 AoE + rush combo |
| ★★★★★ |
疯狂伊顿 / Insane Eton |
三阶段——全屏AOE+快慢刀+秒杀技——全游戏最难 / Three phases — full-screen AoE + delayed hits + one-shot — hardest boss |
| ★★★★☆ |
毁灭之龙 / Dragon of Ruin |
大型龙类Boss——打头+打脚失衡。注意飞行喷火 / Large dragon boss — hit head + legs for stagger. Watch for flying fire breath |
| ★★★☆☆ |
暗影刺客 / Shadow Assassin |
高速+隐身——需要听声音判断位置 / Fast + invisible — listen for audio cues |
| ★★★☆☆ |
冰霜巨人 / Frost Giant |
慢速高伤——注意地面冰霜AOE——闪避比格挡优先 / Slow but heavy — watch ground ice AoE — dodge > block |
流派Build对比 / Build Comparison#
| 流派 / Build |
武器 / Weapon |
核心属性 / Core Stat |
难度 / Difficulty |
DPS |
生存 / Survivability |
推荐场景 / Best For |
| 力量猛男 / Strength Chunk |
大剑 / Greatsword |
力量 / STR |
★★★☆☆ |
S |
B |
Boss战——打一套就跑 / Boss fights — hit and run |
| 敏捷双刃 / Dex Blender |
双剑 / Dual Blades |
敏捷 / DEX |
★★☆☆☆ |
A |
C |
清图——快速压制 / Mob clearing — fast pressure |
| 均衡长矛 / Balanced Spear |
长矛 / Spear |
力+敏 / STR+DEX |
★★★★☆ |
A |
B |
新手推荐——中距安全输出 / Beginner recommended — safe range |
| 火焰附魔 / Fire Enchant |
大剑/长矛 |
力量+智力 / STR+INT |
★★★★☆ |
S |
B |
火弱敌人——伤害翻倍 / Fire-weak enemies — 2x damage |
| 冰霜控制 / Frost Control |
双剑/长矛 |
敏捷+智力 / DEX+INT |
★★★★☆ |
A |
A |
控制型打法——冻结敌人 / Control playstyle — freeze enemies |
道具收集统计 / Collectible Statistics#
| 类型 / Type |
总数 / Total |
用途 / Purpose |
错过可补 / Missable |
| 卡赞的记忆 / Khazan’s Memories |
12 |
解锁背景故事——每段记忆揭示剧情碎片 / Unlock lore — each reveals story fragments |
部分可补 / Some missable |
| 锻造图纸 / Crafting Blueprints |
18 |
解锁新装备锻造配方 / Unlock new gear crafting recipes |
可补 / Not missable |
| 强化石 / Upgrade Stones |
不限 / Unlimited |
强化武器和护甲等级 / Upgrade weapon and armor levels |
可刷 / Farmable |
| 传说装备 / Legendary Gear |
9 |
毕业装备——每个区域1-2件 / Endgame BiS — 1-2 per zone |
否 / No |
| 技能卷轴 / Skill Scrolls |
15 |
解锁特殊技能——隐藏Boss掉落 / Unlock special skills — hidden boss drops |
是——错过无法获取 / Yes — permanently missable |
标签/Tags: 第一狂战士卡赞, The First Berserker, Khazan, DNF, Neople, 攻略, Guide, 魂系, Souls-like, 动作RPG, Action RPG, 媒体评分, Reviews
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