Monster List#

Monster List

This page is the quick-reference entry for the monsters of the Forbidden Lands: it lists each category’s roster with a one-line identification tip per the official guide, for a fast check before heading out. The full tiered guide, ecological niches, and mechanic breakdowns aren’t repeated here — see the Monster List for all of it.

The counts first: the base game launched with 29 large monsters and 20 small monsters, of which 20 large and 17 small are new; five large monsters have since been added through free updates. Totals keep changing with versions, so this page won’t hard-sum an absolute total — official update announcements take precedence.

Count Snapshot#

Scope Count
Launch large monsters 29 (20 of them new)
Launch small monsters 20 (17 of them new)
Update-added large monsters 5: Mizutsune, Lagiacrus, Seregios, Omega Planetes, Gogmazios
Elder Dragons Gogmazios is the only one in the base game; the launch roster has none

Apex Predators of the Four Regions#

Each of the four regular hunting grounds has one large monster at the top of its food chain, mostly appearing during Inclemency:

Hunting ground Apex ID tips
Windward Plains Rey Dau Flying Wyvern; discharge attacks ride a thunder-laden sandstorm
Scarlet Forest Uth Duna Leviathan; body veiled in a liquid film, sighted during Downpours
Oilwell Basin Nu Udra Cephalopod; the “Black Flame” to the people of Azuz
Iceshard Cliffs Jin Dahaad Leviathan; a huge ice-element apex predator

The Ruins of Wyveria aren’t in the table above: they are the main story’s stage rather than a regular hunting ground, and their apex seat belongs to Zoh Shia, head of the Guardians. For each region’s weather cycle and terrain, see Regions and Maps.

New Large Monsters#

20 of the 29 launch large monsters are new; the table lists representative members:

Monster Class and ID tips
Arkveld Flying Wyvern, the “White Wraith”; chain-like wings, once declared extinct, final main-story target
Ajarakan Fanged Beast, Oilwell Basin, activated during the Firespring
Doshaguma Fanged Beast, pack hunter with extreme territorial drive
Balahara Leviathan, Windward Plains, builds quicksand traps with its body
Chatacabra Amphibian; forelimbs adhere ore to power up attacks
Lala Barina Temnoceran, Scarlet Forest, abdomen blooming like a flower
Quematrice Brute Wyvern, Scarlet Forest, steals prey other monsters have caught
Rompopolo Brute Wyvern, Oilwell Basin, tail injects gas for poison bursts
Xu Wu Cephalopod, the Oilwell Basin’s new cephalopod

This is not an exhaustive roster — the complete tiered guide of new species is in the Monster List. One mix-up to avoid: Quematrice steals prey in the Scarlet Forest; the Oilwell Basin resident is Rompopolo.

Returning Large Monsters#

Monster ID tips
Rathalos / Rathian The series’ faces, kings of sky and ground
Yian Kut-Ku / Gypceros First- and second-generation classics return
Gravios The Oilwell Basin’s heavy-armored beast
Congalala / Blangonga Fanged Beast kings, each leading a troop
Nerscylla Returning Temnoceran
Gore Magala Launch returner, carrier of the Frenzy virus

Gore Magala is a launch monster, not an update addition — the Frenzy virus it carries is the source of this game’s Frenzy mechanic; see the Frenzied section of the Monster List.

Constructs (Guardians)#

Guardians were built by an ancient civilization and run on Dragontorch energy — six individuals in all:

Guardian ID tips
Guardian Rathalos Artificial Rathalos
Guardian Doshaguma Artificial Doshaguma
Guardian Fulgur Anjanath Artificial Fulgur Anjanath
Guardian Odogaron Artificial Odogaron
Guardian Arkveld Artificial Arkveld, a main-story centerpiece
Guardian Seikret A Guardian Seikret

Zoh Shia isn’t in the table above: it was built as the savior of the Ruins of Wyveria and stands at the top of the Construct ecology, unlocked in the main story’s finale. Treat Guardians like regular large monsters — huntable and capturable.

Update-Added Monsters#

The five free-update large monsters, in version order:

Monster Version ID tips
Mizutsune First title update (Ver. 1.01, 2025-04) Returning Leviathan classic
Lagiacrus Second title update (Ver. 1.02, 2025-06) Returning Leviathan classic
Seregios Second title update (Ver. 1.02, 2025-06) Returning Flying Wyvern with blade-scale attacks
Omega Planetes Third title update (Ver. 1.03, 2025-09) Special monster from the Final Fantasy XIV collab
Gogmazios Fourth title update (Ver. 1.04, 2025-12) The base game’s only Elder Dragon, added with the special arena Forgotten Machineworks

Beyond the table, the third title update also added the Nerscylla clone (an artificial monster unlocked at HR41) — a special individual not counted among update-added large monsters. The launch roster contains no Elder Dragons whatsoever; Elder Dragons only appear with Gogmazios, a series first for mainline entries. For version details see Updates.

Arch-tempered (Community Nickname “AT Kings”)#

Arch-tempered is the base game’s highest-strength monster form, released as Event Quests in version order — five in all, each accompanied by a Gamma (γ) armor set:

Order Monster Debut
1 Rey Dau 2025-04, first title update
2 Nu Udra 2025-06, second title update
3 Nu Udra 2025-09, third title update
4 Jin Dahaad 2025-12, fourth title update
5 Arkveld 2026-02, Ver. 1.041, HR100 unlock, base-game finale

For Arch-tempered unlock conditions, rewards, and how they differ from Tempered, see Endgame System.

Status Ailment Quick Reference#

Monster Common ailments inflicted
Rey Dau Thunderblight
Uth Duna Waterblight
Nu Udra Fireblight
Jin Dahaad Iceblight
Gypceros Poison
Gore Magala Frenzy virus
Nerscylla Paralysis and binding

Carry ailment-specific remedy items matched to your target monster; the Frenzy virus’s purification methods and infection consequences are fully explained on the Monster List page.

How to Use This Guide#

Scenario Use
Before departure Confirm the target monster’s class and habitat here, then check terrain and camps per region
While building gear Weakness elements and part resistances defer to the in-game Hunter’s Notes; this page restates no numbers
Deep study Monster ecology, Frenzy, and apex mechanics all unfold on the Monster List page

For move breakdowns of apex and unlock monsters, also see Bosses.

FAQ#

Question Answer
How is the monster total counted? Official scope: 29 large and 20 small at launch, 5 large added via free updates; totals follow update announcements per version
Was Gore Magala added by an update? No — Gore Magala is a launch returner; updates added Mizutsune, Lagiacrus, Seregios, Omega Planetes, and Gogmazios
Any Elder Dragons in the base game? None at launch — Gogmazios is the only Elder Dragon of the base game
Are Guardians machines? Guardians were built by an ancient civilization and run on Dragontorch energy; treat them like regular large monsters — huntable and capturable
Where do I check weakness elements? The in-game Hunter’s Notes lists weakness elements and part resistances — the only authoritative source

This page is a quick-reference entry offering only rosters and ID tips; weakness elements and part resistances defer to the in-game Hunter’s Notes. For detailed ecology and mechanics, see the Monster List.

内容最后验证于 2026-07