Diablo IV Guide#

Diablo IV is an action role-playing game developed and published by Blizzard Entertainment, released worldwide on June 6, 2023. You play a wanderer of Sanctuary, hunting Hell’s demons across seven regions and using gear, skills, and the Paragon board to push your character up the Torment ladder step by step.

Current version: Season 15 “Hell’s Legacy” plus the Lord of Hatred expansion (patch 3.2.1, live since September 15, 2026)

Game Overview#

Item Detail
Genre Open-world action RPG
Developer / Publisher Blizzard Entertainment
Release date June 6, 2023
Latest expansion Lord of Hatred (April 2026)
Current season Season 15 “Hell’s Legacy” (September 2026)
Platforms PC (Battle.net / Steam), PlayStation 4/5, Xbox One / Series X|S, Switch 2
Class count 8
Level cap 70; past the cap, experience flows into Paragon
Difficulty structure World Tiers I-IV for leveling; after the cap, a twelve-step Torment ladder from I to XII
Payment model Buy-to-play, plus optional expansions and an optional battle pass

Season 15 “Hell’s Legacy” Highlights#

Hell’s Legacy is the flagship season of the Diablo series’ 30th-anniversary celebration. It went live on September 15, 2026 alongside patch 3.2.1 and replaced the previous Season 14 “Death Awakening”. Instead of introducing a brand-new standalone system, it brings classic settings and nemeses from three decades of the series back into Sanctuary.

Feature What it does
Sinister Spikes The season’s core mechanic. Follow the Dark Wanderer’s memories, defeat the echoes of Diablo, Baal, and Mephisto across three questlines, then choose the spike that carries one of the three Prime Evils
Prime Evil Powers Each spike comes with a reputation track; each track unlocks 8 activity affixes and 6 Prime Evil power upgrades that strengthen different endgame activities
Lucid Nightmare A boss-rush collection recreating famous moments from across the series, in three sizes — multi-level pinnacle dungeons, regular dungeons, and open-world encounters — bringing back nearly twenty classic bosses in total
Soul Spikes Eight demon gems socketable into jewelry; each grants one boon and one drawback, with up to three equipped at once
Legacy Uniques Nine classic unique items permanently join the drop pool, such as the Stone of Jordan and Messerschmitt’s Reaver
New Horadric Cube recipes Mythic unique crafting becomes predictable, targeted conversion, plus two new reroll recipes
Rebirth and Horadric Mail Eternal Realm characters can convert into level-1 seasonal characters and start over; reward mail is delivered straight to the account

The season journey has nine ranks and more than 125 objectives; completing everything grants up to 14 skill points, 42 Paragon points, and 10 Resplendent Sparks.

The Two Expansions at a Glance#

Expansion Launch Headline content
Vessel of Hatred October 8, 2024 New class Spiritborn, the Nahantu region, the mercenary system, runewords, and the Dark Citadel
Lord of Hatred April 27, 2026 New classes Paladin and Warlock, the Skovos region, the Horadric Cube, occult charms and sigils, and War Plans; the level cap rises to 70 and Torment expands to twelve tiers

Lord of Hatred also delivered a skill-tree rework aimed at every class: the old keystone passive nodes are gone, replaced by more fine-grained skill nodes that make tradeoffs between active skills freer. The rework applies to all players and does not require buying the expansion.

World and Regions#

Sanctuary is stitched together from seven regions. The five base-game regions were all open at launch, and each of the two expansions added one more.

Region Theme Added by
Fractured Peaks Snowy mountains and canyons Base game
Scosglen Forests and highlands Base game
Dry Steppes Badlands and gravel plains Base game
Kehjistan Desert and oases Base game
Hawezar Swamps and wetlands Base game
Nahantu Jungle and rainforest Vessel of Hatred
Skovos Mediterranean-style coastline and storm forests Lord of Hatred

Regions are connected by waypoints and your horse. Activating waypoints is one of the most cost-effective actions while leveling: it serves both travel efficiency and the later Whispers bounty loop.

The Eight Classes Compared#

A side-by-side of each class’s role and skill floor, so new players can pick their first character with confidence.

Class Role Skill floor Unlocked by
Barbarian Heavy melee blows, four-weapon arsenal Medium Base game
Sorcerer Ranged elemental spells, enchant slots Low Base game
Druid Shapeshifting and nature hybrid Medium Base game
Rogue Ranged and melee in one kit High Base game
Necromancer Minions plus bone, blood, and shadow Low Base game
Spiritborn Agile melee, spirit guardians Medium Vessel of Hatred
Paladin Holy front line, oaths and auras Low Lord of Hatred
Warlock Demon summoning and curses Medium-high Lord of Hatred

Beginner picks: Necromancer and Paladin are the most forgiving — minions and auras absorb a lot of damage on your behalf. The Barbarian is simple and direct but leans noticeably harder on gear in the late game.

Item Quality at a Glance#

Quality Color Traits Main sources
Common White No affixes; early-game transition only Any drop
Magic Blue One or two affixes Any drop
Rare Yellow Three or four affixes; the base for tempering and imprinting Any drop
Legendary Orange A rare base plus one Aspect Any drop
Unique Gold Fixed rolls plus a signature effect; usually the core of a build Specific bosses and activities
Mythic Unique Purple The strongest tier in the game; most come from lair bosses Lair bosses, Cube crafting

Item power sets the white-text base values, and Ancestral items roll higher item power. To judge whether a piece is worth keeping, check in this order: base item power → number of affixes → whether the affixes work together → whether it has sockets.

The Torment Ladder (I-XII)#

Lord of Hatred rebuilt the original four-tier Torment difficulty into a twelve-step continuous ladder. Unlocking it does not depend on finishing the campaign but on clearing The Pit floor by floor: Torment I corresponds to Pit tier 10, then one step every 5 tiers up to Torment V, and one step every 10 tiers from Torment VI through Torment XII. Torment XII is roughly on par with Pit tier 100 — territory you can only touch with a purpose-built build.

The ladder unlocks in order, so skipping tiers serves no purpose: rather than getting one-shot over and over one rung up, round out your gear and Glyphs at the current rung and then climb.

FAQ#

Question Answer
How many classes are there now? Eight — five in the base game, the Spiritborn from Vessel of Hatred, and the Paladin and Warlock from Lord of Hatred
What is the level cap? 70; past the cap, experience flows into the Paragon system
Which season is running now? Season 15 “Hell’s Legacy”, which opened on September 15, 2026
Do I need the expansions to play the season? Season content is open to base-game players, but the new classes and regions require their respective expansions
How do I unlock Torment? Clear the required Pit tiers, then raise the difficulty at a world statue
What is the fastest way to get Mythic Uniques? Farm keys and run lair bosses, or use the Horadric Cube to convert high-item-power uniques into mythics
Spent my skill points badly? Respec costs are low while leveling; settle your build once you hit the cap
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  • Hades — an isometric mythological action game where builds and mastery carry each run
  • Cyberpunk 2077 — an open-world action RPG with generous build variety
  • Skyrim — the open-world fantasy RPG that set the template for the genre

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Full Guides#

In-depth sub-guides — beginner basics, the eight classes, build guides, endgame activities, gear and forging, lair bosses, the season system, and the patch timeline — are available in Chinese on NTGame’s Diablo IV section.

If you read Chinese, the updates sub-guide there carries the complete version timeline from launch through patch 3.2.1.

内容最后验证于 2026-07