Control: Resonant Achievements List#
As of now, the official complete achievements/trophies list for Control: Resonant has not been published. What follows is a directional overview based on the game’s mechanics and goal types, not concrete achievement entries. Once the official full list lands, this page will be updated and completed.
This page does not invent specific achievement names or entries; it only covers the types of achievement goals and how to approach them.
How the Achievement System Works#
The game spans PlayStation 5, Xbox Series X|S, and PC (Steam and other platforms), and each platform carries its own achievements/trophies system. Because the official list has not been disclosed, this page holds off on concrete entries and instead groups likely goal directions by gameplay module.
| Platform |
Achievement system |
| PlayStation 5 |
PlayStation trophy system |
| Xbox Series X|S |
Xbox achievements system |
| Steam |
Steam achievements system |
Likely Achievement Categories#
Based on the game’s core gameplay and Remedy’s usual achievement design, achievement goals will likely revolve around the following directions.
Story Progression#
| Direction |
Description |
| Completing key story beats |
Unlocks as the story advances |
| Entering specific areas |
Tied to each functional district |
| Completing the Orientation quest |
Tied to the tutorial missions |
Boss Kills#
| Direction |
Description |
| Defeat The Artist |
The Downtown Orientation-quest boss |
| Defeat The Dancer |
The West Incursion Zone boss |
| Defeat The Collective |
The Park boss |
Ability Unlocks#
| Direction |
Description |
| Unlocking movement abilities |
Double jump, hover glide, dash, Shift, Reach |
| Unlocking resonance abilities |
Barrage, shield, Push, and more |
| Unlocking Aberrant forms |
Three primary and three secondary forms |
| Direction |
Description |
| Using the Strike form |
Twin-blade dagger related |
| Using the Glaive form |
Crowd clearing related |
| Using the Crush form |
Charged hammer related |
Collection Completion#
| Direction |
Description |
| Collecting documents |
Text-based collectibles |
| Collecting recordings |
Audio collectibles |
| Full area collection |
Collectibles across every district |
Side-Content Exploration#
| Direction |
Description |
| Completing side missions |
Bulletin boards and side content |
| Triggering hidden Easter eggs |
Rooftop chases, ritual karaoke, and more |
How Achievements Tie into Full Completion#
Because full collection and full completion take about 50 hours, achievements/trophies tend to be deeply tied to collectibles, side missions, and exploration. Going for every achievement usually means combing every corner of warped Manhattan.
| Goal |
Estimated time |
| Story achievements |
About 30 hours alongside the main story |
| Full-collection related |
About 50 hours for full collection |
| All achievements |
Requires full exploration and full collection |
How to Approach Achievements#
| Step |
Description |
| 1 |
Push the main story to unlock abilities and forms |
| 2 |
Explore hard — use Shift and Reach to find hidden corners |
| 3 |
Do side missions — they often carry milestone-style goals |
| 4 |
Gather collectibles — they underpin most achievements |
| 5 |
Take down bosses — tied to each Resonant boss |
A Few Notes#
| Item |
Detail |
| List not fully disclosed |
Concrete achievement entries await official publication |
| Platforms differ |
PlayStation, Xbox, and Steam systems each vary |
| Hard to do in one pass |
All achievements require collection plus exploration |
| Pending official details |
We will update this page once more is announced |
Some Predictions#
Judging by the gameplay modules, achievements will most likely cover story, bosses, abilities, forms, collectibles, and side content. The combat mechanics the Falter—Execution loop depends on — executions, Retaliation, the Dominance window — are also likely candidates for achievement goals.
Wrap-Up#
Once the officials publish the full achievements/trophies list, this page will add the concrete entries. Until then, focus on story progress, collection, and exploration to lay the groundwork for full achievements later. Pay special attention to the Resonant bosses, the five movement abilities, and the six Aberrant forms — they are the landmark nodes most likely to become achievement goals.