Assassin’s Creed Odyssey Character Guide#
Protagonists#
Kassandra#
| Attribute | Details |
|---|---|
| Full name | Kassandra |
| Identity | Spartan warrior, older sister of Deimos (if you choose her as the protagonist) |
| Voice actor | Melissanthi Mahut |
| Weapon preference | Spear (the game’s starting weapon) |
| Personality | Resilient, strong sense of justice, humorous |
| Catchphrase | “This is a long road” |
Alexios#
| Attribute | Details |
|---|---|
| Full name | Alexios |
| Identity | Spartan warrior, older brother of Deimos (if you choose him as the protagonist) |
| Voice actor | Michael Antonakos |
| Weapon preference | Sword and shield |
| Personality | Strong, loyal, reserved |
Family Members#
Mother: Myrrine#
| Attribute | Details |
|---|---|
| Full name | Myrrine |
| Identity | Spartan noble, mother of the protagonist and Deimos |
| Personality | Strong-willed, intelligent, politically astute |
| Questline | “A Family Reunited” |
| Key choice | Protect her / let her take the risk |
| Regions | Sparta, Naxos, Lesbos |
| Attribute | Details |
|---|---|
| Identity | Member of the Cult of Kosmos, the protagonist’s sibling |
| As an enemy | As a Cult member, Deimos is extremely powerful in combat |
| Personality | Angry, manipulated, torn inside |
| Can be saved | Yes, through the right dialogue choices |
| Final battle | You can choose to kill or to spare |
Adoptive father: Nikolaos#
| Attribute | Details |
|---|---|
| Full name | Nikolaos |
| Identity | Spartan general, the protagonist’s adoptive father |
| Personality | Stern, honor above all, inwardly pained |
| Key event | Pushed the protagonist off a cliff |
| Questline | You can choose to forgive or kill him |
| Later impact | Sparing him earns his help in later battles |
Brother: Stentor#
| Attribute | Details |
|---|---|
| Full name | Stentor |
| Identity | Spartan general, Nikolaos’s stepson |
| Personality | Proud, competitive, eager to prove himself |
| Questline | You can duel him |
| Later impact | Beating him earns his respect |
Key Historical NPCs#
Athenian Leaders#
| NPC | Identity | Quest involvement | Outcome |
|---|---|---|---|
| Pericles | Lead statesman of Athens | Multiple political quests | Dies mid-game |
| Kleon | Athenian politician, villain | Cult-related quests | Killed by the protagonist |
| Socrates | Philosopher, dialogue partner | Multiple philosophical debate quests | Survives |
| Hippocrates | Physician, can treat the protagonist | Medical questline | Survives |
| Aristophanes | Comedy playwright | Lighthearted quests | Survives |
Spartan Leaders#
| NPC | Identity | Quest involvement | Outcome |
|---|---|---|---|
| Leonidas | King of Sparta (deceased) | Appears through memories of the Spear of Leonidas | Fell at the Battle of Thermopylae |
| Agesilaus II | Current king of Sparta | Spartan political quests | Survives |
| Brasidas | Spartan general, can become an ally | Multiple military quests | Falls in the later stages of the game |
| Lamdas | Spartan spy | Intelligence quests | Survives |
Other Notable NPCs#
| NPC | Identity | Region | Questline |
|---|---|---|---|
| Aspasia | Pericles’s companion, final boss | Athens/Delphi | Mastermind behind the Cult of Kosmos |
| Phoibe | Young friend, used by the Cult | Athens/Crete | Her fate depends on your choices |
| Markos | Merchant/wine trader on Kephallonia | Kephallonia | Opening quests |
| Paros | Ship captain, loyal companion | Ship | Naval questline |
| Hermes | Historian, provides information | Various regions | Historical info quests |
| Polyxtenos | Merchant/information broker | Corinth | Intelligence quests |
Companions and Crew#
Main Companions#
| Companion | Identity | How to get | Skill effect |
|---|---|---|---|
| Hermes Polyxtenos | Historian | Joins through the story | Increases XP gained |
| Barnabas | Captain | Joins through the story | Ship stat bonuses |
| Maka | Merchant | Joins through the story | Trading discounts |
The Mercenary System#
The mercenary ladder in Assassin’s Creed Odyssey is a progression track that runs parallel to the main story: complete bounties and hunt down ranked mercenaries to climb tier by tier, and every new tier automatically unlocks an exclusive perk. The ladder starts at Tier 9 and rises all the way to Tier 1 at the top; after you reach the top, two special tiers, S1 and S2, are added on top of it.
Mercenary Tiers and Perks#
| Tier | Perk |
|---|---|
| Tier 9 | Starting tier, no perk unlocked yet |
| Tier 8 | Blacksmith goods get cheaper (20% at launch, raised to 50% in a later patch) |
| Tier 7 | Rewards from war contracts and bounty quests increased by 20% |
| Tier 6 | Engraving services get cheaper (raised to 50% in a later patch) |
| Tier 5 | Sponsors who fear you charge 20% less to remove a bounty |
| Tier 4 | Ship upgrades get cheaper (raised to 50% in a later patch) |
| Tier 3 | Equipment upgrade services at the blacksmith get cheaper |
| Tier 2 | 10% better luck at finding high-quality items while exploring |
| Tier 1 | Top of the ladder — unlocks the “Abraxas” Phobos horse skin |
| Tier S1 | War contract and bounty rewards further increased to 35% |
| Tier S2 | Lessons at Hephaistos’s Workshop cost 20% less |
Tip Tier perks take effect automatically the moment you rank up, with nothing to claim manually; the discount values in the table reflect the live game’s current numbers.
Mercenary Mechanics#
Bounty triggers. Committing crimes in towns or military camps — slaughtering civilians, stealing, trespassing in restricted areas, attacking faction soldiers — builds up a bounty on your head in that region, posted by the local sponsor (usually the region’s archon or leader). While a bounty is active, mercenaries on the ladder will come hunting you, and a red helmet marker on your screen and map warns of the danger; the higher you climb, the tougher the hunters that show up. There are three ways to clear a bounty: let it decay naturally over time, pay the sponsor to make it go away, or eliminate the sponsor outright — the bounty dies with them.
Ikaros scouting. Ikaros is your first weapon against mercenaries. Once a hunter is on your trail, scan and tag them with Ikaros first: you will see the mercenary’s name, tier, gear, and combat weaknesses, such as immunity to certain damage types, a taste for fire attacks, or hounds and raptors fighting at their side. Know your target before you commit: a frontal assault, luring them to a cliff or into water to kill with the terrain, or knocking them out to recruit are all safer than charging in blind.
Defeat or recruit as lieutenants. You don’t have to kill every mercenary. Beat one to their knees with non-lethal damage and hold the interact key to recruit them as a lieutenant aboard the Adrestia, where each contributes ship bonuses according to their specialty; high-tier mercenaries usually bring better specialties and make prime lieutenant candidates. If you kill them instead, you can loot their high-end gear and engravings. Defeating the mercenary ranked directly above you on the ladder takes their tier; beaten mercenaries are replaced by new faces after a while, so the ladder always has prey to hunt.
The sponsor system. Every bounty has a sponsor behind it. Open the “Mercenaries” menu to view bounty details and track the sponsor’s location: once you find them, paying them off cancels the bounty, while killing them ends it for good. The higher you climb, the more your sponsors fear you — the Tier 5 perk “sponsors who fear you charge 20% less to remove a bounty” is a direct expression of this system. The bigger the bounty, the more often hunters come, so high-tier players should clear bounties regularly.
Ladder Play Essentials#
| Point | Details |
|---|---|
| View the ladder | Open the “Mercenaries” menu to see every ranked mercenary’s tier and gear, and set a target to track |
| How to climb | Defeat the mercenary ranked directly above you to take their place; the menu marks your next target |
| Hunt warnings | While you carry a bounty, hunting mercenaries appear with a red helmet marker on screen and map |
| Natural turnover | Once a ranked mercenary is defeated, the ladder adds new ones over time |
| Reward loop | Hunting mercenaries yields high-end gear, bounties and war contracts pay drachmae and XP, and topping the ladder unlocks a horse skin |
Tip To climb fast, prioritize bounty board targets and war contracts first: you earn drachmae and XP at the same time, and you can take out mercenaries ranked above you along the way. Before any fight, scout weaknesses with Ikaros and play to your strengths.
NPC Relationship System#
Relationship Types#
| Type | Description | Impact |
|---|---|---|
| Family bonds | Mother, siblings, adoptive father | Affects endings |
| Friendships | Phoibe, Barnabas, and others | Affects dialogue options |
| Political ties | Athenian/Spartan leaders | Affects faction standing |
| Romances | List of romanceable NPCs | Unlocks special dialogue |
| Rivalries | Cult of Kosmos members, mercenaries | Combat/hunting |
Romanceable NPCs#
| NPC | Gender | Location | Questline |
|---|---|---|---|
| Aspasia | Female | Athens | Multiple quests |
| Deres | Male | Corinth | Bounty quests |
| Bala | Male | Corinth | Intelligence quests |
| Kyra | Female | Kephallonia | Opening quests |
| Notos | Male | Various regions | Random quests |
| Zeno | Female | Attika | Cultural quests |
Tip When talking to NPCs, a speech-bubble icon next to a dialogue option signals that the choice can lead to a romance. Pink bubbles mark romance options, blue bubbles mark friendship options.
NPC Quest Chain Overview#
Pericles Questline#
| Order | Quest | Level | Content |
|---|---|---|---|
| 1 | Arrive in Athens | 18 | Enter Athens |
| 2 | Pericles’s Symposium | 19 | Attend the social gathering |
| 3 | Gather intelligence | 20 | Collect Cult leads at the party |
| 4 | Pericles’s request | 22 | Complete a specific task |
| 5 | The death of Pericles | 25 | Pericles passes away |
Socrates Dialogue Quests#
| Order | Quest | Theme | Reward |
|---|---|---|---|
| 1 | Socrates’s dilemma | Moral choices | XP |
| 2 | Prove your worth | Knowledge and belief | XP |
| 3 | The debate on democracy | Political philosophy | XP + choice |
| 4 | The final dialogue | Existentialism | XP + bonus |
Character Development Advice#
| Character | Role | Development focus | Recommended build direction |
|---|---|---|---|
| Kassandra | Main damage dealer | Warrior damage and stamina first | Two-handed spear with high crit chance, paired with the Spartan Kick ability |
| Alexios | Main damage dealer | Aggressive, hard-hitting builds | Two-handed axe with heavy attack boosts, overwhelming enemies head-on |
| Myrrine | Key to advancing the main story | Finish her questline first | No combat build needed — focus on dialogue choices |
| Barnabas | Ship companion | Focus on upgrading sails and hull bracing | Better naval survival and movement speed |
| Phoibe | Key story character | Complete her quests in the early stages | Shapes the ending — never neglect her quests |
Companion Roles and Duties#
| Companion | Role | Main value | Usage advice |
|---|---|---|---|
| Hermes Polyxtenos | Historical narration | Increases XP gain | Bring along while exploring and collecting |
| Barnabas | Captain | Ship stat bonuses | Take on every naval quest |
| Maka | Merchant | Trading discounts | Use regularly when buying supplies |
Recommended Gear for Key Characters#
| Character | Recommended weapon | Recommended armor | Engraving choices |
|---|---|---|---|
| Warrior-build protagonist | Two-handed spear or heavy mace | Heavy armor set | Warrior damage, crit chance, armor ratio |
| Assassin-build protagonist | Dagger or curved sword | Light armor set | Assassin damage, assassination crit, invisibility |
| Hunter-build protagonist | Bow paired with a one-handed sword | Medium armor set | Hunter damage, charged shot, arrow capacity |
| Kassandra story build | Starting Spear of Leonidas | Legendary set | Spear of Ares, Glory of Athens, and similar |
Key Character Interaction Guide#
| Character | Interaction tips | Benefits |
|---|---|---|
| Socrates | Take the philosophical debates seriously | Knowledge and XP gains |
| Hippocrates | Complete his medical quests | Unlocks healing bonuses and favor |
| Aspasia | Key late-game conversations | Shapes how hostile endings unfold |
| Phoibe | Save her in time | Changes important ending outcomes |
Recruitment and Approval Overview#
| NPC | Recruitable | Approval source | Notes |
|---|---|---|---|
| Barnabas | Yes | Naval quests | Joins automatically in the main story |
| Hermes | Yes | Historical conversations | Boosts XP |
| Maka | Yes | Shop interactions | Increases discounts |
| Socrates | No | Dialogue choices | Not hireable, but important |
| Polyxtenos | No | Intelligence trades | Provides intel and quests |
Tip When talking to NPCs, a speech-bubble icon next to a dialogue option signals that the choice can lead to a romance. Pink bubbles mark romance options, blue bubbles mark friendship options. Planning approval wisely makes the main story smoother and makes hidden story rewards easier to unlock.