Exploring the Nine Realms#

Exploring the Nine Realms

Nine Realms Overview#

Realm Unlock time Traits Exploration difficulty
Midgard Available from the start The snow-covered realm of mortals, the previous game’s main setting Low
Alfheim Main story chapter 2 Realm of the Light Elves, deserts and oases side by side Medium
Svartalfheim Main story chapter 3 The Dwarven realm, a network of mines and waterways Medium
Vanaheim Main story chapter 5 Jungle and marsh, the game’s largest region High
Jotunheim Late main story The giants’ realm, some areas story-only —
Muspelheim After the credits The fiery realm, trial arenas High
Niflheim After the credits The misty realm, new trial content High
Helheim Mid main story Realm of the dead, cold and departed souls Medium
Asgard Main story finale Home of the gods, main story only —

Midgard#

  • Sindri’s Shop: the most convenient shop location in the game, in the central area. Return often to upgrade and buy gear. Sindri’s Shop: the most convenient shop in the game, in the central area. Return often to upgrade and buy gear.

  • Collectibles: Idunn Apples x2, Horns of Blood Mead x1, Odin’s Ravens x6

  • Thor’s statue: a scene closely tied to the main story

  • Collectibles: Idunn Apples x2, Horns of Blood Mead x1, Odin’s Ravens x6

Alfheim#

  • Elf enclaves: the conflict between Light Elves and Dark Elves runs through the whole region

  • Collectibles: Idunn Apples x1, Horns of Blood Mead x2, Odin’s Ravens x9

  • Elf enclaves: the conflict between Light Elves and Dark Elves runs through the whole region

  • Collectibles: Idunn Apples x1, Horns of Blood Mead x2, Odin’s Ravens x9

  • Dragon: a challengeable dragon lurks in the region

  • Collectibles: Idunn Apples x1, Horns of Blood Mead x1, Odin’s Ravens x7

Svartalfheim#

  • Sluice system: turn the sluice gates to change water levels and unlock new travel routes.

  • Dragon: a challengeable dragon lurks in the region

  • Collectibles: Idunn Apples x1, Horns of Blood Mead x1, Odin’s Ravens x7

  • Collectibles: Idunn Apples x2, Horns of Blood Mead x2, Odin’s Ravens x12

Vanaheim#

  • Collectibles: Idunn Apples x2, Horns of Blood Mead x2, Odin’s Ravens x12

Muspelheim#

  • Burning Cliffs: a main story scene tied to the triggering of Ragnarök.

  • Collectibles: Odin’s Ravens x1

  • Endgame trials: clear six combat trials to earn legendary materials

  • Collectibles: Odin’s Ravens x2 (few in number but richly rewarding)

Niflheim#

  • Collectibles: Idunn Apples x1, Horns of Blood Mead x1, Odin’s Ravens x5
  • Collectibles: Odin’s Ravens x1

Helheim#

  • Collectibles: Idunn Apples x1, Horns of Blood Mead x1, Odin’s Ravens x5

Realm Travel#

Fast travel uses the Mystic Gateways. Each realm has 2-3 Mystic Gateways, with more unlocking as the story progresses. You can buy the locations of hidden gateways from Sindri’s shop. Unlocking all gateways early minimizes backtracking time.

Collectibles Overview#

Realm Access Requirements#

Realm How it unlocks Prerequisites Can you return
Midgard Available from the start None ✓
Alfheim Main story “The Old Forest” Finish the prologue ✓
Svartalfheim Main story “Land of the Dwarves” After Alfheim ✓
Vanaheim Main story “Deep in the Jungle” After Svartalfheim ✓
Jotunheim Main story “Voice of the Giants” Story progress ✗ (story only)
Muspelheim After the credits Main story complete ✓
Niflheim After the credits Main story complete ✓
Helheim Main story “Land of the Dead” After Vanaheim ✓
Asgard Main story finale All other main quests complete ✗

Full Collectible Totals#

Collectible Midgard Alfheim Svartalfheim Vanaheim Helheim Muspelheim Niflheim Total
Idunn Apples 2 1 1 2 1 0 0 7/9
Horns of Blood Mead 1 2 1 2 1 0 0 7/9
Odin’s Ravens 6 9 7 12 5 2 1 42/48
Legendary Chests 8 6 7 12 4 2 1 40/53

World Setting Summary#

Nine Realms Map Details and Collectible Spots#

Midgard key locations#

Midgard centers on the Lake of the Nine, with regions radiating outward. Light up the traversal points on both lake shores early, then push forward near Thor’s statue. Collectibles here are concentrated in caves and abandoned buildings along the frozen lake shore; most require late-game abilities to complete.

Alfheim key locations#

Alfheim splits into the Barrens and the temple regions. The Light Temple’s interior is layered, with many chests hidden in mezzanines that require pushing and pulling platforms. In the Dark Elf nest area, watch for ravens overhead — they often perch on beam tops and must be knocked down precisely with thrown weapons.

Svartalfheim key locations#

The Dwarven realm’s core mechanic is adjusting sluice gates to change water levels. Water level changes open new waterways and caves, a prerequisite for unlocking several Legendary Chests. The Forge area has the most traversal points; treat it as your relay hub and fan out to explore the surrounding mines.

Vanaheim key locations#

Vanaheim is the largest region of the Nine Realms, split into plains, jungle, and volcanic terrain. Jungle routes are complex and often blocked by vines and fire walls; you need the Blades of Chaos and the spear working together to explore them fully. Collectibles here are the most numerous in the game, and it is also the most efficient place to farm silver.

Muspelheim and Niflheim#

These two regions open after the credits and are designed purely for endgame challenges. Muspelheim’s trial arenas ring the central crater with tight combat pacing; Niflheim is shrouded in mist, and the rift trials call for resistance gear prepared in advance.

Helheim key locations#

Helheim is the realm of the dead, themed on ice and departed souls. Only part of it is visitable during the main story; return after the credits to complete your collection. Ravens and chests cluster along cliff edges — watch your footing while exploring.

Collectible quick reference#

Area Priority collectible Notes
Midgard lake shore Idunn Apples Requires a late-game freeze ability to unseal
Alfheim temple Legendary Chests Mostly platform puzzles
Svartalfheim mine tunnels Horns of Blood Mead Unlocked via water level changes
Vanaheim jungle Odin’s Ravens Numerous and well hidden
Muspelheim cliffs Legendary Chests Open after trials
Niflheim mist fields Mist items Dropped by rift trials

Exploration tool tips#

  • The Blades of Chaos’ chain throw is the core tool for crossing large chasms; when you see a drop, look for an anchor point first.
  • The Draupnir Spear’s explosions can blast open golden fissures, which usually hide chests behind them.
  • Atreus’ light arrows light up dark areas and reveal hidden mechanisms; keep the bow drawn in dim scenes.

内容最后验证于 2026-07