Factorio Guide#

Factorio is an automation sandbox game developed by Wube Software. You play an engineer who has crash-landed on an alien planet, and you must mine resources, build factories, research technologies, and ultimately launch a rocket to escape. The core loop is: mine → process → assemble → research → expand.

Core Features#

Automation Is the End Goal#

Every item can be produced by machines. Manual work is only temporary — the goal is to replace your hands with machines, and then use machines to build machines.

An Infinite World#

The map is procedurally generated and endless. Resources run out, so you must keep expanding outward.

Enemies and Pollution#

Every bit of production you do generates pollution. Pollution enrages the alien biters, and they will attack. You must balance growth against defense.

Modular Design#

From conveyor belts to railways, from circuit networks to robot logistics, the game provides a rich toolkit for designing elegant automation systems.

The Space Age Expansion#

The Space Age DLC, released in 2024, expands the game across multiple planets. Each planet has its own resources and challenges:

  • Nauvis — the starting planet, with basic resources
  • Vulcanus — a volcanic world of molten metal
  • Fulgora — lightning storms and ruined cities
  • Gleba — fungal marshes and biological products
  • Aquilo — frozen tundra and cryogenic technology
  • The Shattered Planet — the endgame challenge

Why Factorio#

Factorio has held an “Overwhelmingly Positive” rating on Steam for years running. It is widely considered the peak of the automation genre, with an extremely active modding community and regular free content updates.

Beginner FAQ#

Question Answer
What should I do first? Mine coal by hand → mine iron by hand → build a stone furnace to smelt iron plates → build an electric mining drill → run conveyor belts → set up red science automation
Best main bus design? 4-8 iron plate lanes + 4 copper plate lanes + 2 steel lanes + 1-2 green circuit lanes — leave 4 tiles of clearance on both sides
Biters keep attacking — what do I do? Cut pollution (use efficiency modules) + build a turret defense line + research military tech first
How do I place train signals? One-way track: regular signals spaced one train length apart; place chain signals before intersections and regular signals at exits
How do I calculate production ratios? Red science: 5 copper plate and iron plate assemblers supply 10 red science assemblers (5:10); green science: 6 gear assemblers + 1 belt assembler + 1 assembler assembler feed 12 green science assemblers (6:1:1:12)
Which planet first in Space Age? Recommended order: Vulcanus → Fulgora → Gleba → Aquilo

Core Production Ratios at a Glance#

Product Recipe Ratio Output Notes
Iron plate 1 iron ore → 1 iron plate 1:1 0.3125/s (stone furnace) The most basic of the basics
Copper plate 1 copper ore → 1 copper plate 1:1 Same as iron Wires consume enormous amounts of copper
Steel 5 iron plates → 1 steel 5:1 A stone furnace needs 5 smelting cycles In high demand — a dedicated production line is recommended
Green circuits 3 copper wire + 1 iron plate → 1 green circuit 3:1 (wire assemblers : circuit assemblers) 3 wire assemblers supply 2 circuit assemblers The game’s most important intermediate product
Red circuits 4 green circuits + 2 plastic + 2 copper wire → 1 red circuit 4 green : 2 plastic : 2 wire Complex recipe — modular production is advised
Blue circuits 20 green circuits + 2 red circuits + 1 sulfuric acid → 1 blue circuit 20:2 + sulfuric acid Endgame product — consumption is enormous
Oil processing 100 crude oil → 25 heavy oil + 45 light oil + 55 petroleum gas Basic refining Add cracking for full conversion

Version History#

Version Date Highlights
0.12 July 2015 Steam Early Access — the basic game framework
0.15 April 2017 Research system rework — introduces the 7 science packs
0.17 February 2019 Graphics and UI rewrite — new tutorial system
1.0 August 2020 Full release — Overwhelmingly Positive
1.1 November 2020 Logistics network improvements — Spidertron
2.0 October 2024 Space Age DLC — multi-planet exploration

Space Age Planet Comparison#

Planet Resources Unique mechanic Main challenge
Nauvis Iron ore, copper ore, coal, stone Basic production Managing biter pollution
Vulcanus Infinite molten iron/copper Lava casting — no mining drills needed Clearing nests
Fulgora Ruined city scrap Recyclers — dismantle scrap for resources Lightning storms + power management
Gleba Biological products Agriculture + fermentation — organic production lines Spore spread attracts enemies
Aquilo Cryogenic technology Pipe insulation — heat management Extreme cold — pipes freeze and crack outside
Shattered Planet Endgame challenge Endless mode — the deeper you push, the harder it gets Requires the most advanced technologies
Mod Type What it does Why pick it
Space Exploration Total overhaul Expands the game to a cosmic scale — hundreds of new technologies The classic overhaul mod, 2,000+ hours of content
Krastorio 2 Total overhaul More complex production lines — new resources and weapons Lighter than Space Exploration but just as excellent
Bob’s + Angel’s Total overhaul Extremely complex raw-material processing chains For players who chase maximum complexity
Factorissimo2 Functionality Factory buildings — put your factory inside a building Saves enormous amounts of space
LTN (Logistic Train Network) Functionality Train logistics network — dynamically assigns tasks Essential for large bases
Rampant Gameplay Smarter biter AI — harder combat For players who want a combat challenge

Science Pack Unlock Path#

Science pack Ingredients Key techs unlocked Suggested output
Red Iron plates + gears Basic automation, logistics, military 15-30 SPM
Green Green circuits + belts + assemblers Railways, oil processing, advanced logistics 30-60 SPM
Gray Piercing rounds + grenades + red circuits Stronger weapons and armor 15-30 SPM
Blue Red circuits + engines + sulfur Productivity modules, robot factories, cracking 30-60 SPM
Purple Green circuits + bricks + electric furnaces + efficiency modules Advanced smelting, productivity module 3 30-60 SPM
Yellow Green circuits + blue circuits + low-density structures + processing units Speed module 3, rocket launches 30-60 SPM
White Unique products from each planet Endgame research —

Logistics Robot Comparison#

Robot Function Infrastructure required Best used for
Logistics robots Automatically ferry items between storage and requester chests Roboport network coverage + a logistics zone Supplying finished goods in mid-size bases — precise on-demand delivery
Construction robots Place and remove buildings according to blueprints The blueprint system + a logistics network Rapid expansion — large-scale construction automation
Combat robots Automatically attack nearby enemies — can be recalled to restore health A logistics network + combat robot chests Defensive reinforcement — a substitute for manual repairs

Achievements and Milestones#

Milestone Condition Difficulty
Space Age Launch your first rocket ★★☆☆☆
Million Output Produce 1,000,000 of any one item ★★★☆☆
Spidertron Build and control a Spidertron ★★★☆☆
Around the World Walk a total of 100 km ★★☆☆☆
Mega Base Reach 1,000 SPM ★★★★☆
Perfect Automation The entire factory runs with zero manual labor ★★★★★

Choosing a Transport System#

Method Capacity Infrastructure cost Best used for Complexity
Conveyor belts Medium Low Short distances, small and mid-size bases ★☆☆☆☆
Railways Very high High Long-distance bulk transport, mega bases ★★★★☆
Logistics robots High Medium Short-to-mid range, finished goods, resupply ★★★☆☆
Pipes Very high (fluids) Low Fluid and gas transport (oil / acid / water) ★☆☆☆☆

Module Types at a Glance#

Module Effect Tiers Best paired with
Speed module +20%/40%/60% speed, -5%/10%/15% productivity 1/2/3 Assemblers, research labs
Productivity module +4%/6%/10% free products, -5%/10%/15% speed 1/2/3 Steel smelting, circuit boards, rocket parts
Efficiency module -10%/20%/30% energy usage 1/2/3 Mining drills, furnaces — cuts pollution

Science Pack Recipes at a Glance#

Science pack Main recipe Target output Assemblers required
Red 1 gear + 1 iron plate → 1 red pack 30 SPM 5 Assembling machine 2s
Green 1 belt + 1 assembler → 1 green pack 30 SPM 5 Assembling machine 2s
Gray 1 piercing round magazine + 1 grenade + 1 red circuit → 1 gray pack 30 SPM 5 Assembling machine 2s
Blue 1 red circuit + 1 engine + 1 sulfur → 1 blue pack 30 SPM 5 Assembling machine 2s
Purple 1 electric furnace + 1 efficiency module + 1 brick → 1 purple pack 30 SPM 7 Assembling machine 2s
Yellow 1 blue circuit + 1 processing unit + 1 low-density structure → 1 yellow pack 30 SPM 7 Assembling machine 3s

Summary#

The core joy of Factorio is building automated production lines from nothing and constantly optimizing them as your research advances. Whether you are a newcomer chasing your first rocket or a veteran pushing a thousand-SPM mega base, the sub-pages of this guide have a reference for you. Good luck building your perfect factory on Nauvis.

Version Info#

Item Detail
Game type Factory automation / survival building
Languages Chinese interface supported
Single / multiplayer Multiplayer co-op supported
Mod support Official mod platform integration
  • Satisfactory — first-person 3D factory automation on an alien world
  • Minecraft — the sandbox classic of mining, crafting, and building
  • Terraria — 2D sandbox mining, crafting, and base building
  • Valheim — a survival crafting game about harvesting resources and expanding a base
  • Enshrouded — a survival crafting game with deep base-building systems

Best Indie Games · Best Co-Op Games · Best Survival Crafting Games

Full Guides#

In-depth sub-guides — achievements, challenges, controls, the gallery, lore, resources, tips, updates, and a full walkthrough — are available in Chinese on NTGame’s Factorio section.

If you read Chinese, the updates sub-guide there carries the full version-by-version record behind the table above.

内容最后验证于 2026-07