Gallery#
Overview of the Art Style#
Game Art Design Philosophy#
| Design direction |
Details |
| Historical accuracy |
Ancient Greek architecture and clothing reconstructed from archaeological research |
| Use of color |
Warm Mediterranean palette, golden sunlight and deep blue seas |
| Architectural style |
The three orders: Doric, Ionic and Corinthian |
| Gear design |
Blends historical and mythological elements |
| Natural scenery |
Mountains, islands, olive groves and lavender fields |
Scenery of the Main Regions#
Regional Visual Identity#
| Region |
Visual theme |
Landmark scenery |
Seasonal character |
| Kephallonia |
Mediterranean island |
Blue sea + white buildings |
Bright sunshine |
| Phokis |
Sacred highlands |
Sanctuary of Delphi + Mount Parnassos |
Mysterious and solemn |
| Attika |
Cradle of civilization |
Acropolis of Athens + Parthenon |
Prosperous and lively |
| Lakonia |
Military stronghold |
Sparta + Mount Taygetos |
Iron and austere |
| Elis |
Home of the Games |
Olympia stadium |
Competitive spirit |
| Cyclades |
Aegean archipelago |
Windmills + blue domes |
Island charm |
Architectural Style Showcase#
| Building type |
Style |
Representative building |
Features |
| Temple |
Doric order |
The Parthenon |
Stout columns, triangular pediment |
| Theatre |
Ionic order |
Theatre of Epidaurus |
Elegant capitals, fan-shaped seating |
| Colonnade |
Corinthian order |
Colonnade of Delphi |
Ornate capitals, rich decoration |
| Residence |
Vernacular style |
Corinthian houses |
Courtyard, frescoes, mosaics |
| Fortress |
Military style |
Spartan fortresses |
Thick walls, defensive towers |
Gear Gallery#
Legendary Weapon Appearances#
| Weapon |
Appearance |
Style |
| Spear of Leonidas |
Golden spearhead + red ribbon |
Spartan military |
| Sword of Eros |
Curved blade + ornate guard |
Persian style |
| Venomous Dagger |
Serpent-shaped hilt + emerald blade |
Assassin style |
| Spear of Achilles |
Golden shaft + red tassel |
Heroic style |
| Hammer of Hephaistos |
Giant iron hammer + runes |
Isu style |
| Bow of the Moon |
Silver bow body + moonlight effect |
Mythological style |
Legendary Set Appearances#
| Set |
Helmet |
Torso |
Greaves |
Overall style |
| Agamemnon set |
Golden crown |
Red heavy armor |
Silver greaves |
Bearing of a king |
| Ares set |
War god mask |
Black armor |
Dark red greaves |
God of war style |
| Athena set |
Owl helmet |
Blue and white armor |
White greaves |
Goddess of wisdom |
| Poseidon set |
Trident crown |
Deep blue armor |
Coral greaves |
Lord of the sea style |
| Hades set |
Skull mask |
Black and purple armor |
Spectral greaves |
Underworld style |
Ancient Greek Culture Showcase#
Theatre and Literature#
| Type |
Representative works |
In game |
| Tragedy |
Aeschylus, Sophocles |
Theatre scenes |
| Comedy |
Aristophanes |
NPC dialogue, humorous quests |
| Epic |
Homer’s Iliad & Odyssey |
Homaged in many places |
| Philosophy |
Socrates, Plato |
The Socrates dialogue quests |
Religion and Mythology#
| Deity |
Domain |
Reflected in game |
| Zeus |
Sky, thunder |
Temple of Zeus, power of lightning |
| Poseidon |
The sea |
Naval combat system, underwater ruins |
| Ares |
War |
Combat system, Warrior set |
| Athena |
Wisdom, strategy of war |
Quest guidance, Isu connections |
| Artemis |
The hunt |
Hunter skills, hunting quests |
| Apollo |
Sun, music, prophecy |
Oracle of Delphi, temples |
| Aphrodite |
Love, beauty |
Romance system, Kerameikos |
| Hephaistos |
Forging |
Gear crafting system |
| Hermes |
Messenger, travel |
Staff of Hermes, fast travel |
| Hades |
The underworld |
The underworld portion of The Fate of Atlantis DLC |
Everyday Life in Greece#
| Scene |
Description |
Reproduced in game |
| Marketplace |
Merchants trading, citizens gathering |
Athens market district |
| Arena |
Athletic competition, the Olympics |
Olympia stadium |
| Baths |
Social bathing |
Hot springs of Thermopylae |
| Temple rites |
Offerings and prayers |
Temples across the map |
| Tavern |
Drinking and socializing |
Taverns across the map |
Concept Design Style#
Character Design#
| Character type |
Design traits |
| Spartan warrior |
Red cloak, bronze armor, heavily muscled |
| Athenian citizen |
White robes, simple and elegant |
| Cultist |
Black robes, masks, mystic symbols |
| Fishermen and farmers |
Plain clothes, practical gear |
| Elite warriors |
Ornate armor, decorated weapons |
Environment Design#
| Scene type |
Design principle |
| Temple districts |
Symmetrical, solemn, marble materials |
| Mountain terrain |
Steep, natural, winding paths |
| Island environments |
Bright, colorful, warm |
| Cave interiors |
Dim, mysterious, dotted with chests |
| Fortress interiors |
Heavy, defensive, militarized |
Creatures and Wildlife Gallery#
Wild Animals#
| Animal |
Habitat |
Traits |
Regions found |
| Gray wolf |
Forests, mountains |
Pack hunting, howling |
Kephallonia, Lakonia |
| Lion |
Grasslands, hills |
Solitary, roaring |
Attika, Argolis |
| Brown bear |
Deep woods, valleys |
Omnivorous, powerful |
Boeotia, Arkadia |
| Boar |
Forests, thickets |
Charging attacks |
Elis, Messenia |
| Leopard |
Forests, cliffs |
High-speed ambush |
Lakonia, Arkadia |
| Deer |
Grasslands, woodlands |
Docile, huntable for leather |
Everywhere |
| Crocodile |
Rivers, swamps |
Ambush in water |
Lerna, Boeotia |
| Snake |
Everywhere |
Venom attacks |
Caves everywhere |
Livestock and Birds#
| Animal |
Description |
Role in game |
| Horse |
Core of the mount system |
Fast travel on land |
| Eagle (Ikaros) |
The protagonist’s companion in the sky |
Scanning regions, tagging enemies |
| Pigeon |
Common in cities |
Environmental decoration |
| Seagull |
Common along the coast |
Sailing atmosphere |
| Cattle |
Common on farms |
Environmental interaction |
Maps and Regional Gallery#
Regional Color Themes#
| Region |
Primary colors |
Seasonal feel |
Atmosphere |
| Kephallonia |
Blue + green |
Summer |
Bright and warm |
| Phokis |
Gold + brown |
Autumn |
Mysterious and solemn |
| Attika |
White + blue |
Summer |
Prosperous civilization |
| Lakonia |
Red + brown |
Arid |
Iron and austere |
| Elis |
Green + gold |
Spring and summer |
Competitive energy |
| Cyclades |
Blue + white |
Clear year-round |
Island romance |
| Northern regions |
Gray + green |
Cold and damp |
Solemn and grim |
Map Collection Progress Tracking#
| Region |
Sync points |
Ostraka |
Tombs |
Shipwrecks |
Total collectibles |
| Kephallonia |
8 |
1 |
1 |
4 |
14 |
| Ithaka |
4 |
1 |
1 |
3 |
9 |
| Phokis |
12 |
1 |
2 |
5 |
20 |
| Lokris |
8 |
1 |
1 |
3 |
13 |
| Boeotia |
10 |
1 |
2 |
4 |
17 |
| Attika |
14 |
1 |
2 |
6 |
23 |
| Korinthia |
10 |
1 |
1 |
5 |
17 |
| Argolis |
8 |
1 |
1 |
4 |
14 |
| Lerna |
6 |
1 |
1 |
3 |
11 |
| Elis |
8 |
1 |
1 |
3 |
13 |
| Messenia |
8 |
1 |
1 |
3 |
13 |
| Lakonia |
10 |
1 |
1 |
4 |
16 |
| Arkadia |
8 |
1 |
1 |
2 |
12 |
| Achaia |
8 |
1 |
1 |
3 |
13 |
| Lesbos |
8 |
1 |
1 |
3 |
13 |
| Other islands |
68 |
11 |
14 |
15 |
108 |
| Total |
200+ |
22 |
22 |
73 |
300+ |
Best Scenes for Photo Mode#
| Scene type |
Recommended location |
Time to shoot |
| Sunrise |
Cape Sounion |
Early morning |
| Sunset |
Kephallonia seashore |
Dusk |
| Starry sky |
The Delphi mountains |
Night |
| Seascape |
The Cyclades islands |
Noon |
| Architecture |
Acropolis of Athens |
Morning |
| Combat |
Olympia stadium |
Anytime |
| Mythical creatures |
Temple of Medusa |
Special lighting |
Tip The built-in Photo Mode is the best tool for enjoying and capturing the game’s beauty. Press the designated buttons (PS4: R3+L3)
Tip: The in-game Photo Mode is the best tool for enjoying and recording the beauty of the game, activated by the designated buttons (R3+L3 on PS4)
In terms of art style, Assassin’s Creed Odyssey uses a signature fantasy-realism look, filling its scene design with sweeping architectural silhouettes and delicate natural light. Character portraits and creature concept art keep a high level of recognizability while using color palettes to convey clear faction identity and emotional tone, while the layered particle work in combat effects gives every fight a strong visual punch.
On the visual storytelling side, Assassin’s Creed Odyssey excels at telling its worldview through environmental detail — scattered ruin inscriptions, shifts in vegetation from region to region, and the fabric textures of NPC clothing all quietly deepen the story. When taking screenshots, pay attention to pairing the natural light of the golden hours with dynamic character poses; that combination shows off the game’s visual quality at its best.