战斗系统 / Combat Guide#
《刺客信条:英灵殿》的战斗系统在系列中进行了重大革新,引入了双持武器系统、体力管理、多样化的技能和肾上腺素系统。
Assassin’s Creed Valhalla’s combat system has undergone significant evolution in the series, introducing dual-wielding, stamina management, diverse abilities, and an adrenaline system.
双持武器系统 / Dual-Wield System#
武器组合 / Weapon Combinations#
英灵殿允许任意两只武器的自由组合,甚至包括两把双手武器。
Valhalla allows free combination of any two weapons, including dual-wielding two-handed weapons.
| 主手 / Main Hand | 副手 / Off-Hand | 战斗风格 / Combat Style | 优势 / Advantage |
|---|---|---|---|
| “单手斧 / Bearded Axe” | 盾牌 / Shield | 攻守平衡 / Balanced | 防御力高 / High defense |
| “双手剑 / Great Sword” | 双手剑 / Great Sword | 双持大剑 / Dual Great Swords | 极高伤害 / Extremely high damage |
| “匕首 / Dagger” | 匕首 / Dagger | 双持匕首 / Dual Daggers | 极快攻速 / Fastest attack speed |
| “长矛 / Spear” | 盾牌 / Shield | 长矛+盾 / Spear and Shield | 范围攻击 + 防御 / Range + defense |
| “链锤 / Flail” | 手斧 / Bearded Axe | 混搭 / Hybrid | 破防 + 快速追击 / Guard break + fast follow-up |
| “锤 / Hammer” | 锤 / Hammer | 双持重锤 / Dual Hammers | 高眩晕值 / High stun damage |
| “镰刀 / Sickle” | 匕首 / Dagger | 速度流 / Speed build | 快速连击 / Fast combos |
| “丹麦斧 / Dane Axe” | 丹麦斧 / Dane Axe | 双持巨斧 / Dual Dane Axes | 最大范围 + 伤害 / Max range + damage |
双持特殊机制 / Dual-Wield Special Mechanics#
| 组合类型 / Combination Type | 特殊动作 / Special Move | 效果 / Effect |
|---|---|---|
| “同类型武器 / Same Type” | 双重攻击 / Dual Strike | 同时挥动两把武器 / Both weapons swing simultaneously |
| “不同类型 / Different Types” | 交替攻击 / Alternating Strike | 速度快,节奏多变 / Fast, varied rhythm |
| “双手武器双持 / Dual Two-Handed” | 强力旋风 / Heavy Spin | 范围攻击,消耗大量体力 / AoE attack, high stamina cost |
体力管理 / Stamina Management#
体力系统详解 / Stamina System Explained#
体力是战斗中的核心资源。耗尽体力将导致短暂眩晕。
Stamina is the core resource in combat. Depleting it causes temporary stun.
| 行动 / Action | 体力消耗 / Stamina Cost | 体力回复延迟 / Recovery Delay |
|---|---|---|
| “轻击 / Light Attack” | 5% | 0.5秒 / 0.5s |
| “重击 / Heavy Attack (Charged)” | 25% | 2秒 / 2s |
| “冲刺攻击 / Sprint Attack” | 15% | 1秒 / 1s |
| “闪避 / Dodge” | 15% | 0.3秒 / 0.3s |
| “格挡 / Parry (成功)” | 0% | 立即回复 / Instant recovery |
| “格挡 / Block (失败)” | 30% | 3秒 / 3s |
| “技能使用 / Ability Use” | 0% | 无消耗 / No stamina cost |
体力恢复技巧 / Stamina Recovery Tips#
| 技巧 / Technique | 说明 / Description |
|---|---|
| “完美格挡后反击 / Parry Counter” | 成功格挡立即恢复部分体力 / Successful parry instantly restores some stamina |
| “走位恢复 / Kiting Recovery” | 后退走位,等待体力自然回复 / Back off and wait for natural stamina regen |
| “技能衔接 / Ability Chaining” | 技能不消耗体力,可用于回复窗口 / Abilities cost no stamina, use during recovery windows |
| “击杀恢复 / Kill Recovery” | 击杀敌人有几率掉落体力恢复 / Killing enemies may drop stamina orbs |
技能系统 / Abilities System#
技能获得方式 / Ability Acquisition#
技能可以通过书籍、宝箱或任务获得。
Abilities can be obtained from books, chests, or quests.
| 获取方式 / Acquisition Method | 数量 / Count | 说明 / Notes |
|---|---|---|
| “技能书 / Ability Books” | 20+ | 分布在英格兰各地 / Scattered across England |
| “任务奖励 / Quest Rewards” | 10+ | 主线与支线任务 / Main and side quests |
| “商店购买 / Shop Purchase” | 5 | 旅行商人处购买 / Bought from traveling merchants |
| “DLC专有 / DLC Exclusive” | 10+ | 各DLC新增技能 / Each DLC adds new abilities |
主要技能表 / Major Abilities Table#
| 技能名称 / Ability Name | 类型 / Type | 效果 / Effect | 冷却时间 / Cooldown | 肾上腺素消耗 / Adrenaline Cost |
|---|---|---|---|---|
| “瓦尔基里之跃 / Vault of Valhalla” | 近战 / Melee | 跃起后猛击地面造成范围伤害 / Leap and slam ground for AoE damage | 45秒 / 45s | 1格 / 1 bar |
| “索尔的战锤 / Thor’s Hammer” | 近战 / Melee | 召唤雷击攻击敌人 / Call lightning strike | 60秒 / 60s | 2格 / 2 bars |
| “德鲁伊之怒 / Wrath of the Druids” | 近战 / Melee | 释放自然力量攻击敌人 / Unleash nature’s power | 50秒 / 50s | 2格 / 2 bars |
| “死亡标记 / Mark of Death” | 远程 / Ranged | 标记多个敌人后自动射击 / Mark multiple enemies, auto-shoot | 30秒 / 30s | 1格 / 1 bar |
| “穿透射击 / Piercing Shot” | 远程 / Ranged | 强力穿透箭矢 / Powerful piercing arrow | 20秒 / 20s | 1格 / 1 bar |
| “剧毒射击 / Poisoned Arrow” | 远程 / Ranged | 毒箭造成持续伤害 / Poison arrow for DoT | 20秒 / 20s | 1格 / 1 bar |
| “狂战士之怒 / Berserker’s Fury” | 增益 / Buff | 提升攻击力与攻速 / Increase attack power and speed | 90秒 / 90s | 3格 / 3 bars |
| “治疗之手 / Healing Hand” | 恢复 / Recovery | 恢复大量生命值 / Restore large amount of health | 120秒 / 120s | 2格 / 2 bars |
| “时间减速 / Slow Time” | 控制 / Control | 降低周围敌人速度 / Slow surrounding enemies | 90秒 / 90s | 3格 / 3 bars |
| “战吼 / War Cry” | 增益 / Buff | 提升团队攻击力 / Increase party damage | 60秒 / 60s | 2格 / 2 bars |
| “毒云术 / Poison Cloud” | 控制 / Control | 释放毒云造成区域伤害 / Release poison cloud for area damage | 40秒 / 40s | 1格 / 1 bar |
| “冲刺猛击 / Rush & Bash” | 近战 / Melee | 冲刺后猛击敌人 / Sprint and bash enemy | 25秒 / 25s | 1格 / 1 bar |
| “鱼叉突刺 / Harpoon Impalement” | 近战 / Melee | 用鱼叉拉近或抛飞敌人 / Harpoon to pull or toss enemies | 30秒 / 30s | 1格 / 1 bar |
| “链球风暴 / Flail Storm” | 近战 / Melee | 链球旋转攻击周围目标 / Flail spin for surrounding targets | 40秒 / 40s | 2格 / 2 bars |
| “箭矢逆流 / Arrow Reversal” | 防御 / Defense | 抓住并反击射来的箭矢 / Catch and return incoming arrows | 35秒 / 35s | 1格 / 1 bar |
最佳技能推荐 / Best Ability Recommendations#
| 等级 / Tier | 技能 / Ability | 理由 / Reason |
|---|---|---|
| “S级 / S-Tier” | 死亡标记 / Mark of Death | 清理群怪极强 / Excellent crowd clearing |
| “S级 / S-Tier” | 治疗之手 / Healing Hand | 关键保命技能 / Critical survivability |
| “S级 / S-Tier” | 时间减速 / Slow Time | 控制场面,化解危机 / Control the battlefield |
| “A级 / A-Tier” | 瓦尔基里之跃 / Vault of Valhalla | 高伤害AOE / High damage AoE |
| “A级 / A-Tier” | 穿透射击 / Piercing Shot | 远程精英击杀 / Ranged elite killing |
| “A级 / A-Tier” | 狂战士之怒 / Berserker’s Fury | 爆发输出 / Burst DPS |
| “B级 / B-Tier” | 战吼 / War Cry | 团队增益不错 / Decent party buff |
| “B级 / B-Tier” | 鱼叉突刺 / Harpoon Impalement | 有趣的控制 / Fun control ability |
| “C级 / C-Tier” | 链球风暴 / Flail Storm | 限于链球使用 / Flail-specific |
肾上腺素系统 / Adrenaline System#
基本原理 / Basic Mechanics#
肾上腺素是施放技能的资源,通过攻击和被攻击积累。
Adrenaline is the resource for using abilities, built up by attacking and being hit.
| 行为 / Action | 肾上腺素增长 / Adrenaline Gain |
|---|---|
| “轻击命中 / Light Attack Hit” | +5% (每击 / per hit) |
| “重击命中 / Heavy Attack Hit” | +15% |
| “被敌人击中 / Taking Damage” | +10% |
| “完美格挡 / Perfect Parry” | +20% |
| “暗杀 / Assassination” | +25% |
| “处决 / Execution” | +30% |
肾上腺素格数 / Adrenaline Bars#
| 格数 / Bars | 最大技能消耗 / Max Ability Cost | 解锁方式 / Unlock Method |
|---|---|---|
| “1格 / 1 Bar” | 基础 / Basic | 初始拥有 / Default |
| “2格 / 2 Bars” | 中等技能 / Medium Abilities | 技能树节点 / Skill tree node |
| “3格 / 3 Bars” | 高级技能 / Advanced Abilities | 技能树节点 / Skill tree node |
| “4格 / 4 Bars” | 终极技能 / Ultimate Abilities | 技能树节点 / Skill tree node |
战斗进阶技巧 / Advanced Combat Tips#
| 技巧 / Tip | 说明 / Explanation |
|---|---|
| “格挡比闪避高效 / Parry > Dodge” | 格挡不消耗体力且能反击 / Parry costs no stamina and enables counterattacks |
| “双持大剑的威力 / Dual Greatsword Power” | 极高伤害但耗体快,需谨慎管理 / Highest DPS but drains stamina fast |
| “暗杀不中怎么办 / Missed Assassination” | 立即施放时间减速争取二次机会 / Use Slow Time immediately for a second chance |
| “弓箭的妙用 / Clever Bow Usage” | 爆头击杀可回复肾上腺素 / Headshot kills restore adrenaline |
| “切换武器重置连击 / Switch Weapons Reset Combo” | 双持武器切换可重置攻击动画 / Weapon switch resets attack animation |
| “利用环境 / Use the Environment” | 炸药桶、火盆、悬崖都可成为武器 / Explosive barrels, braziers, cliffs are weapons |
| “技能组合 / Ability Combos” | 减速 + 死亡标记 + 狂战士之怒 = 毁灭连招 / Slow + Mark of Death + Berserker Fury = devastating combo |
战斗统计 / Combat Statistics#
| 属性 / Stat | 效果 / Effect |
|---|---|
| “攻击力 / Attack” | 基础伤害 / Base damage |
| “防御力 / Defense” | 伤害减免 / Damage reduction |
| “眩晕 / Stun” | 眩晕值累积 / Stun buildup |
| “暴击率 / Critical Chance” | 暴击概率 / Critical hit probability |
| “暴击伤害 / Critical Damage” | 暴击额外伤害 / Critical hit bonus damage |
| “攻速 / Attack Speed” | 攻击频率 / Attack frequency |
| “体力恢复 / Stamina Recovery” | 体力恢复速度 / Stamina regeneration rate |
| “肾上腺素增长 / Adrenaline Gain” | 肾上腺素获取速率 / Adrenaline gain rate |