
舰船分类深度解析 / Ship Classes Deep Dive#
无尽的拉格朗日拥有6大舰船类别,超过150艘不同的舰船。理解每个类别的定位、优势和劣势,是组建高效舰队的基础。/ Infinite Lagrange features 6 major ship classes with over 150 different ships. Understanding each class’s role, strengths, and weaknesses is the foundation of building an efficient fleet.
舰船基础属性 / Ship Basic Stats#
每艘舰船都有以下核心属性,这些属性决定了舰船在战斗中的表现。/ Every ship has the following core stats that determine its combat performance.
| 属性 / Stat | 说明 / Description | 影响因素 / Affected By |
|---|---|---|
| 耐久 / HP | 舰船生命值,归零时被摧毁 / Ship HP, destroyed when zero | 装甲技术、模块 / Armor tech, modules |
| 护甲 / Armor | 减少受到的伤害 / Reduces incoming damage | 装甲技术、船体类型 / Armor tech, hull type |
| 护盾 / Shield | 额外能量防护层 / Extra energy protection layer | 护盾技术、能源系统 / Shield tech, power system |
| 武器伤害 / Weapon Damage | 基础攻击力 / Base attack power | 武器技术、武器类型 / Weapon tech, weapon type |
| 武器穿透 / Weapon Penetration | 无视护甲的比例 / Armor ignore percentage | 武器技术 / Weapon tech |
| 闪避率 / Evasion | 闪避攻击的概率 / Dodge chance | 推进技术、船体类型 / Propulsion tech, hull type |
| 航速 / Speed | 舰队移动速度 / Fleet movement speed | 推进技术 / Propulsion tech |
| 指挥点消耗 / Command Cost | 占用舰队指挥点的数量 / Fleet command point usage | 不可改变 / Cannot change |
| 建造时间 / Build Time | 所需建造时间 / Required build time | 船坞等级 / Shipyard level |
| 维护费 / Upkeep | 每小时资源消耗 / Hourly resource cost | 舰船等级 / Ship tier |
伤害类型 / Damage Types#
| 类型 / Type | 特点 / Characteristics | 克制 / Counters | 被克制 / Countered By |
|---|---|---|---|
| 能量武器 / Energy | 高穿透,稳定伤害 / High penetration, stable damage | 高护甲目标 / High armor targets | 护盾 / Shields |
| 实弹武器 / Ballistic | 低穿透,高射速 / Low penetration, high fire rate | 低护甲目标 / Low armor targets | 高护甲 / High armor |
| 导弹 / Missile | 追踪攻击,必中 / Homing attack, guaranteed hit | 高闪避目标 / High evasion targets | 防空系统 / Anti-air systems |
1. 护卫舰 / Corvettes#
定位与职责 / Role & Responsibilities#
护卫舰是舰队中最小的作战单位,速度快、造价低、建造时间短。它们在舰队中担任侦察、反舰、防空和护航等多种角色。护卫舰在前期是主力,在后期则转型为辅助单位。/ Corvettes are the smallest combat units in the fleet — fast, cheap, and quick to build. They serve multiple roles including scouting, anti-ship, anti-air, and escort. Corvettes are the main force in the early game and transition to support roles in the late game.
| 子类型 / Subtype | 职责 / Role | 特点 / Characteristics |
|---|---|---|
| 攻击型 / Attack | 反舰输出 / Anti-ship DPS | 轻武器,高射速 / Light weapons, high fire rate |
| 防空型 / Anti-Air | 拦截敌方战机 / Intercept enemy aircraft | 专用防空炮 / Specialized AA guns |
| 侦察型 / Scout | 地图探索 / Map exploration | 极高航速,高闪避 / Very high speed, high evasion |
| 支援型 / Support | 舰队辅助 / Fleet support | 维修、电子战模块 / Repair, electronic warfare modules |
| 隐形型 / Stealth | 潜入侦察 / Covert recon | 隐身涂层,极难发现 / Stealth coating, very hard to detect |
顶级护卫舰 / Top Corvettes#
| 舰船 / Ship | 势力 / Faction | 等级 / Tier | 特点 / Specialty | 获取方式 / Acquisition |
|---|---|---|---|---|
| FG300 | 通用 / Universal | T1 | 最基础的护卫舰,均衡可靠 / Most basic corvette, balanced and reliable | 初始赠送 / Starting gift |
| 红宝石级 / Ruby-class | 黎明公约 / Dawn Accord | T2 | 高射速能量武器 / High fire rate energy weapons | 技术研究 / Tech research |
| 暗影级 / Shadow-class | 安东尼奥斯 / Antonios | T3 | 隐形侦察 / Stealth scout | 安东尼奥斯专属蓝图 / Antonios exclusive blueprint |
| 蜂刺级 / Stinger-class | 圣库帝国 / Imperium | T2 | 超高单体伤害 / Very high single-target damage | 帝国科技树 / Imperium tech tree |
| 飓风级 / Hurricane-class | 通用 / Universal | T3 | 区域防空能力 / Area anti-air capability | 活动奖励 / Event reward |
| 星尘级 / Stardust-class | NOMA | T2 | 降低舰队维护费 / Reduce fleet upkeep | NOMA声望奖励 / NOMA reputation reward |
护卫舰战术 / Corvette Tactics#
| 战术 / Tactic | 说明 / Description | 适用场景 / Scenario |
|---|---|---|
| 蜂群战术 / Swarm Tactic | 大量低阶护卫舰消耗敌方弹药 / Mass low-tier corvettes to exhaust enemy ammo | 前期人海战术 / Early game numbers game |
| 侦察骚扰 / Scout Harass | 高速护卫舰绕后骚扰采集船 / Fast corvettes harass gatherers from behind | 经济战 / Economic warfare |
| 防空屏护 / AA Screen | 防空护卫舰保护主力舰队 / AA corvettes protect main fleet | 对抗航母舰队 / Vs carrier fleets |
| 闪避坦克 / Evasion Tank | 高闪避护卫舰吸引火力 / High evasion corvettes tank fire | 拖延时间 / Time stalling |
克制关系 / Counters:
| 护卫舰克制 / Corvettes Counter | 护卫舰被克制 / Corvettes Countered By |
|---|---|
| 战机(防空型)/ Aircraft (AA type) | 驱逐舰范围武器 / Destroyer AoE weapons |
| 采集船 / Gatherers | 巡洋舰精准火力 / Cruiser precision fire |
| 低级NPC / Low-level NPCs | 防空导弹 / Anti-air missiles |
2. 驱逐舰 / Destroyers#
定位与职责 / Role & Responsibilities#
驱逐舰是舰队的中坚力量,比护卫舰更大、更强,但仍然保持较高的机动性。驱逐舰在前期到中期是主力战斗单位,承担多种任务——从反舰到防空,从护航到巡逻。/ Destroyers are the backbone of the fleet — larger and stronger than corvettes while maintaining good mobility. Destroyers are the primary combat unit from early to mid-game, handling multiple roles from anti-ship to anti-air, escort to patrol.
| 子类型 / Subtype | 职责 / Role | 特点 / Characteristics |
|---|---|---|
| 通用型 / General Purpose | 多用途战斗 / Multi-role combat | 均衡的武器和装甲 / Balanced weapons and armor |
| 防空型 / Anti-Air | 区域防空 / Area air defense | 远程防空导弹系统 / Long-range AA missile system |
| 反舰型 / Anti-Ship | 对舰攻击 / Ship-to-ship attack | 中型火炮,高伤害 / Medium cannons, high damage |
| 指挥型 / Command | 舰队指挥 / Fleet command | 增加舰队指挥上限 / Increase fleet command limit |
| 电子战型 / EW | 电子干扰 / Electronic warfare | 干扰敌方雷达和锁定 / Jam enemy radar and lock |
顶级驱逐舰 / Top Destroyers#
| 舰船 / Ship | 势力 / Faction | 等级 / Tier | 特点 / Specialty | 获取方式 / Acquisition |
|---|---|---|---|---|
| AC-721 | 通用 / Universal | T2 | 经典通用驱逐舰 / Classic general destroyer | 基础蓝图 / Basic blueprint |
| 枪骑兵级 / Lancer-class | 圣库帝国 / Imperium | T3 | 主炮高伤害,射程远 / Main cannon high damage, long range | 帝国科技 / Imperium tech |
| 卫士级 / Guardian-class | 黎明公约 / Dawn Accord | T3 | 均衡防空驱逐舰 / Balanced AA destroyer | 公约蓝图 / Accord blueprint |
| 隐形刺客级 / Stealth Assassin | 安东尼奥斯 / Antonios | T4 | 隐形+高爆发 / Stealth + high burst | 安东尼奥斯专属 / Antonios exclusive |
| 铁锤级 / Hammer-class | 木星工业 / Jupiter Ind. | T3 | 重甲+近程高伤害 / Heavy armor + close-range high damage | 工业声望 / Industrial reputation |
| 商队护卫级 / Convoy-class | NOMA | T2 | 护航专精,降低被攻击概率 / Escort spec, reduced aggro | NOMA科技树 / NOMA tech tree |
驱逐舰战术 / Destroyer Tactics#
| 战术 / Tactic | 说明 / Description | 适用场景 / Scenario |
|---|---|---|
| 均衡编队 / Balanced Formation | 驱逐舰作为中排主力输出 / Destroyers as mid-line main DPS | 通用战斗 / General combat |
| 防空核心 / AA Core | 多艘防空驱逐舰组成防空网 / Multiple AA destroyers form air defense net | 保护主力舰队 / Protecting main fleet |
| 突击编队 / Assault Formation | 反舰驱逐舰集中火力攻击单一目标 / Anti-ship destroyers focus fire | 快速消灭高价值目标 / Quickly eliminate high-value targets |
| 电子战干扰 / EW Jamming | 电子战驱逐舰削弱敌方命中率 / EW destroyers reduce enemy accuracy | 降低战损 / Reducing casualties |
关键数据 / Key Data:
| 指标 / Metric | 数值 / Value |
|---|---|
| 平均耐久 / Avg HP | 15,000 - 30,000 |
| 平均护甲 / Avg Armor | 500 - 1,200 |
| 平均航速 / Avg Speed | 600 - 800 |
| 指挥点消耗 / Command Cost | 3 - 5 |
| 建造时间 / Build Time | 20 - 45 分钟 / minutes |
3. 巡洋舰 / Cruisers#
定位与职责 / Role & Responsibilities#
巡洋舰是舰队的核心战斗力量,在中期到后期扮演着不可替代的角色。它们拥有比驱逐舰更强的火力和更好的生存能力,是多面手型战斗单位。巡洋舰可以适应多种战术配置,是大多数主力舰队的骨干。/ Cruisers are the core combat force of the fleet, playing an irreplaceable role from mid to late game. They possess stronger firepower and better survivability than destroyers, making them versatile combat units. Cruisers adapt to multiple tactical configurations and form the backbone of most main fleets.
| 子类型 / Subtype | 职责 / Role | 特点 / Characteristics |
|---|---|---|
| 火力型 / Firepower | 主力输出 / Main DPS | 重型能量或实弹火炮 / Heavy energy or ballistic cannons |
| 装甲型 / Armored | 前排坦克 / Frontline tank | 超厚装甲和高耐久 / Ultra-thick armor and high HP |
| 导弹型 / Missile | 远程打击 / Long-range strike | 远程导弹齐射 / Long-range missile volleys |
| 支援型 / Support | 舰队辅助 / Fleet support | 维修、护盾回复、增益光环 / Repair, shield regen, buff auras |
| 指挥型 / Command | 旗舰 / Flagship | 全队属性加成 / Full team stat bonuses |
顶级巡洋舰 / Top Cruisers#
| 舰船 / Ship | 势力 / Faction | 等级 / Tier | 特点 / Specialty | 获取方式 / Acquisition |
|---|---|---|---|---|
| CAS-066 | 通用 / Universal | T3 | 经典火力巡洋舰 / Classic firepower cruiser | 基础蓝图 / Basic blueprint |
| 守望者级 / Watcher-class | 黎明公约 / Dawn Accord | T4 | 雷达平台,全队命中+10% / Radar platform, team accuracy +10% | 公约科技 / Accord tech |
| 毁灭级 / Devastator-class | 圣库帝国 / Imperium | T4 | 重型主炮,精准打击 / Heavy main cannon, precision strike | 帝国专属 / Imperium exclusive |
| 智慧级 / Sophia-class | 安东尼奥斯 / Antonios | T4 | 实验性武器,高穿透 / Experimental weapons, high penetration | 安东尼奥斯科技 / Antonios tech |
| 堡垒级 / Bastion-class | 木星工业 / Jupiter Ind. | T4 | 最厚装甲巡洋舰 / Thickest armor cruiser | 工业声望 / Industrial rep |
| 贸易护卫级 / Trade Guard | NOMA | T3 | 特殊——可装备商业模块 / Special — can equip commerce modules | NOMA声望 / NOMA rep |
巡洋舰战术 / Cruiser Tactics#
| 战术 / Tactic | 说明 / Description | 适用场景 / Scenario |
|---|---|---|
| 火力核心 / Firepower Core | 3-4艘火力巡洋舰集中输出 / 3-4 firepower cruisers focus damage | 对付大型舰船 / Vs large ships |
| 装甲前排 / Armored Frontline | 装甲巡洋舰在前排吸收伤害 / Armored cruisers tank in front | 保护后排输出 / Protect backline DPS |
| 导弹齐射 / Missile Volley | 导弹巡洋舰超视距打击 / Missile cruisers beyond-visual-range strike | 先手削弱敌方 / Pre-battle weakening |
| 支援光环 / Support Aura | 支援巡洋舰给全队加buff / Support cruisers buff the whole fleet | 持久战 / Extended battles |
克制关系 / Counters:
| 巡洋舰克制 / Cruisers Counter | 巡洋舰被克制 / Cruisers Countered By |
|---|---|
| 驱逐舰(火力优势)/ Destroyers (firepower advantage) | 航母战机群 / Carrier aircraft groups |
| 护卫舰(范围武器)/ Corvettes (AoE weapons) | 战列舰(火力碾压)/ Battleships (firepower dominance) |
| 防御平台 / Defense platforms | 隐形舰偷袭 / Stealth ship ambushes |
4. 航母 / Carriers#
定位与职责 / Role & Responsibilities#
航母是舰队的核心支援单位,它们本身可能不具备强大的直接作战能力,但通过搭载和释放战机编队,可以在战场上投送大量空中力量。航母的存在与否往往决定了大型战役的胜负。/ Carriers are the core support units of the fleet. They may not have strong direct combat capabilities themselves, but by carrying and deploying aircraft formations, they can project massive air power onto the battlefield. The presence or absence of carriers often determines the outcome of large-scale battles.
| 子类型 / Subtype | 职责 / Role | 特点 / Characteristics |
|---|---|---|
| 轻型航母 / Light Carrier | 战机支援 / Fighter support | 搭载6-12架战机,机动性好 / Carries 6-12 aircraft, good mobility |
| 重型航母 / Heavy Carrier | 大规模空中打击 / Mass air strike | 搭载20-30架战机 / Carries 20-30 aircraft |
| 攻击航母 / Attack Carrier | 自身也有火力 / Self-armed | 搭载较少但自身有火炮 / Less capacity but self-armed |
| 支援航母 / Support Carrier | 维修和补给 / Repair and supply | 可维修友方舰船 / Can repair allied ships |
顶级航母 / Top Carriers#
| 舰船 / Ship | 势力 / Faction | 等级 / Tier | 特点 / Specialty | 获取方式 / Acquisition |
|---|---|---|---|---|
| CV-003 | 通用 / Universal | T3 | 入门级航母 / Entry-level carrier | 基础蓝图 / Basic blueprint |
| CV-3000 | 通用 / Universal | T4 | 重型航母,搭载量大 / Heavy carrier, large capacity | 高级蓝图 / Advanced blueprint |
| 星海级 / Star Sea-class | 黎明公约 / Dawn Accord | T5 | 均衡型攻击航母 / Balanced attack carrier | 公约顶级科技 / Accord top tech |
| 女皇级 / Empress-class | 圣库帝国 / Imperium | T5 | 最大型航母,搭载30架战机 / Largest carrier, carries 30 aircraft | 帝国顶级科技 / Imperium top tech |
| 光辉级 / Radiance-class | 安东尼奥斯 / Antonios | T5 | 智能战机控制,AI辅助 / Smart fighter control, AI assisted | 安东尼奥斯顶级 / Antonios top |
| 守护者级 / Guardian | 古代科技 / Ancient | T6 | 生物金属回复,每秒回复1% HP / Bio-metal regen, 1% HP/s | 古代遗迹探索 / Ancient ruins |
航母战术 / Carrier Tactics#
| 战术 / Tactic | 说明 / Description | 适用场景 / Scenario |
|---|---|---|
| 战机海 / Air Swarm | 多航母释放大量战机淹沒敌方 / Multiple carriers release massive fighters | 对抗战列舰编队 / Vs battleship fleets |
| 防空掩护 / AA Cover | 航母在后方释放战机保护舰队 / Carriers deploy fighters for fleet protection | 防御阵型 / Defensive formation |
| 快速打击 / Rapid Strike | 航母靠近前线快速释放战机后撤 / Carriers move forward, deploy, retreat | 突袭敌方薄弱点 / Raid enemy weak points |
| 维修支援 / Repair Support | 支援航母跟随主力持续维修 / Support carriers follow main force for repairs | 持久戰消耗 / Attrition warfare |
航母核心数据 / Carrier Core Data:
| 指标 / Metric | 轻型 / Light | 中型 / Medium | 重型 / Heavy | 旗舰级 / Flagship |
|---|---|---|---|---|
| 战机容量 / Capacity | 6-12 | 15-20 | 20-30 | 30-40 |
| 航速 / Speed | 500-600 | 400-500 | 300-400 | 250-350 |
| 指挥点消耗 / Command Cost | 6-8 | 9-12 | 12-15 | 15-18 |
| 建造时间 / Build Time | 4-6小时 / hr | 6-8小时 / hr | 8-10小时 / hr | 10-12小时 / hr |
5. 战列舰 / Battleships#
定位与职责 / Role & Responsibilities#
战列舰是已知宇宙中最强大的水面作战舰船。它们拥有无与伦比的火力和装甲,是舰队的绝对核心。战列舰造价昂贵、建造时间长,但一艘顶级战列舰可以单枪匹马改变战局。它们是后期游戏中最具威慑力的存在。/ Battleships are the most powerful surface combat ships in the known universe. They possess unrivaled firepower and armor, making them the absolute core of any fleet. Battleships are expensive and take long to build, but a single top-tier battleship can single-handedly change the course of battle. They are the most intimidating presence in the late game.
| 子类型 / Subtype | 职责 / Role | 特点 / Characteristics |
|---|---|---|
| 主炮型 / Main Cannon | 超远程火力 / Ultra-long range firepower | 单发伤害极高,射速慢 / Extremely high single-shot damage, slow fire rate |
| 齐射型 / Salvo | 火力倾泻 / Firepower saturation | 多武器系统同时开火 / Multiple weapon systems fire simultaneously |
| 装甲型 / Fortress | 移动堡垒 / Mobile fortress | 最厚重的装甲和护盾 / Thickest armor and shields |
| 攻城型 / Siege | 基地破坏 / Base destruction | 对建筑伤害加倍 / Double damage to buildings |
顶级战列舰 / Top Battleships#
| 舰船 / Ship | 势力 / Faction | 等级 / Tier | 特点 / Specialty | 获取方式 / Acquisition |
|---|---|---|---|---|
| ST-302 | 通用 / Universal | T4 | 基础战列舰,可靠的火力平台 / Basic battleship, reliable firepower | 高级蓝图 / Advanced blueprint |
| 君王级 / Sovereign-class | 圣库帝国 / Imperium | T5 | 超重型主炮,单发最强 / Super-heavy cannon, strongest single shot | 帝国顶级科技 / Imperium top tech |
| 破碎者级 / Shatterer-class | 通用 / Universal | T5 | 攻城专精 / Siege specialization | 战争活动 / War event |
| 共和国级 / Republic-class | 黎明公约 / Dawn Accord | T5 | 均衡全能战列舰 / Balanced all-rounder battleship | 公约顶级科技 / Accord top tech |
| 先驱者 / Pioneer | 古代科技 / Ancient | T6 | 古代能量核心,能量武器+40% / Ancient energy core, energy weapons +40% | 遗迹探索 / Relic exploration |
| 星辰霸主 / Star Sovereign | 通用 / Universal | T6 | 年度限定,全属性顶尖 / Annual limited, top all stats | 限时活动 / Limited event |
战列舰战术 / Battleship Tactics#
| 战术 / Tactic | 说明 / Description | 适用场景 / Scenario |
|---|---|---|
| 主力决战 / Main Fleet Battle | 战列舰排成战列线对射 / Battleships form line of battle for broadsides | 大规模舰队战 / Large fleet battles |
| 攻城拔寨 / Base Siege | 攻城型战列舰摧毁敌方基地 / Siege battleships destroy enemy bases | 联盟战争 / Alliance war |
| 火力点杀 / Focus Fire | 多艘战列舰集火逐一消灭 / Multiple battleships focus fire one target at a time | 对付高价值目标 / Vs high-value targets |
| 旗舰支援 / Flagship Support | 战列舰作为旗舰提供全队光环 / Battleship as flagship provides team aura | 最大限度提升舰队 / Maximize fleet |
战列舰对比 / Battleship Comparison:
| 指标 / Metric | ST-302 (T4) | 君王级 (T5) | 先驱者 (T6) |
|---|---|---|---|
| 耐久 / HP | 120,000 | 200,000 | 280,000 |
| 护甲 / Armor | 5,000 | 8,000 | 12,000 |
| 主炮伤害 / Main Gun Dmg | 2,500 | 5,000 | 7,500 |
| 射程 / Range | 1,500 | 2,000 | 2,500 |
| 指挥点消耗 / Command Cost | 10 | 14 | 18 |
| 建造时间 / Build Time | 6小时 / hr | 9小时 / hr | 12小时 / hr |
6. 战机 / Aircraft#
定位与职责 / Role & Responsibilities#
战机是航母搭载的小型作战单位,虽然个体弱小,但在数量足够时可以形成压倒性的优势。战机种类繁多,包括战斗机、轰炸机、侦察机和多用途机等。战机是后期舰队不可或缺的组成部分。/ Aircraft are small combat units carried by carriers. While individually weak, they can form overwhelming advantages when sufficient in number. Aircraft types include fighters, bombers, reconnaissance aircraft, and multi-role aircraft. Aircraft are an indispensable part of late-game fleets.
| 子类型 / Subtype | 职责 / Role | 特点 / Characteristics |
|---|---|---|
| 战斗机 / Fighter | 制空作战 / Air superiority | 攻击敌方战机,速度最快 / Attack enemy aircraft, fastest speed |
| 轰炸机 / Bomber | 对舰攻击 / Anti-ship attack | 携带重型反舰导弹 / Carry heavy anti-ship missiles |
| 侦察机 / Recon | 战场侦察 / Battlefield recon | 高航程,为舰队提供视野 / Long range, provides vision |
| 多用途机 / Multi-role | 灵活应对 / Flexible response | 可切换攻击模式 / Switchable attack modes |
顶级战机 / Top Aircraft#
| 战机 / Aircraft | 势力 / Faction | 等级 / Tier | 特点 / Specialty | 获取方式 / Acquisition |
|---|---|---|---|---|
| 利刃 / Blade | 通用 / Universal | T2 | 基础战斗机 / Basic fighter | 基础蓝图 / Basic blueprint |
| 烈风 / Gale | 圣库帝国 / Imperium | T3 | 高速战斗机,对空专精 / Fast fighter, anti-air spec | 帝国科技 / Imperium tech |
| 暗夜 / Night | 安东尼奥斯 / Antonios | T4 | 隐形轰炸机 / Stealth bomber | 安东尼奥斯科技 / Antonios tech |
| 铁拳 / Iron Fist | 木星工业 / Jupiter Ind. | T3 | 重型轰炸机,对舰伤害+30% / Heavy bomber, anti-ship +30% | 工业科技 / Industrial tech |
| 信天翁 / Albatross | 黎明公约 / Dawn Accord | T4 | 长航程侦察机 / Long-range recon | 公约科技 / Accord tech |
战机战术 / Aircraft Tactics#
| 战术 / Tactic | 说明 / Description | 适用场景 / Scenario |
|---|---|---|
| 制空夺取 / Air Superiority | 战斗机群压制敌方战机 / Fighter groups suppress enemy aircraft | 取得制空权 / Gain air control |
| 轰炸打击 / Bombing Run | 轰炸机集中攻击敌方战列舰 / Bombers focus on enemy battleships | 对付重甲目标 / Vs heavily armored targets |
| 混合编队 / Mixed Formation | 战斗机+轰炸机混编 / Fighter + bomber mix | 均衡空中力量 / Balanced air power |
| 侦察引导 / Recon Guidance | 侦察机发现目标后引导主炮攻击 / Recon spots targets, guides main guns | 提升主炮命中率 / Increase main gun accuracy |
舰队编制策略 / Fleet Composition Strategies#
前期舰队 / Early Game Fleet (前30天 / First 30 Days)#
| 位置 / Position | 舰船 / Ships | 数量 / Count |
|---|---|---|
| 前排 / Frontline | 装甲驱逐舰 / Armored Destroyers | 2 |
| 中排 / Midline | 火力驱逐舰 + 巡洋舰 / Firepower Destroyers + Cruisers | 4 |
| 后排 / Backline | 支援巡洋舰 / Support Cruisers | 1 |
| 空中 / Air | — | 0 (无航母 / No carriers) |
中期舰队 / Mid Game Fleet (30-90天 / 30-90 Days)#
| 位置 / Position | 舰船 / Ships | 数量 / Count |
|---|---|---|
| 前排 / Frontline | 装甲巡洋舰 / Armored Cruisers | 2 |
| 中排 / Midline | 火力巡洋舰 / Firepower Cruisers | 3 |
| 后排 / Backline | 支援巡洋舰 + 航母 / Support Cruisers + Carriers | 2 |
| 空中 / Air | 战斗机 + 轰炸机 / Fighters + Bombers | 8-12 |
后期舰队 / Late Game Fleet (90天+ / 90+ Days)#
| 位置 / Position | 舰船 / Ships | 数量 / Count |
|---|---|---|
| 前排 / Frontline | 装甲战列舰 / Armored Battleships | 2 |
| 中排 / Midline | 战列舰 + 火力巡洋舰 / Battleships + Firepower Cruisers | 3 |
| 后排 / Backline | 重型航母 + 支援舰船 / Heavy Carriers + Support Ships | 2-3 |
| 空中 / Air | 战斗机 + 轰炸机 + 侦察机 / Fighters + Bombers + Recon | 20-30 |
舰船获取途径 / Ship Acquisition Methods#
| 方式 / Method | 说明 / Description | 概率 / Probability |
|---|---|---|
| 基础蓝图研究 / Basic Blueprint Research | 通过研究实验室研发 / Research lab development | 100% (基础船) / 100% (basic ships) |
| 技术档案 / Tech Archives | 开箱获得蓝图 / Crate blueprints | 稀有船2-5% / Rare ships 2-5% |
| 联盟科技 / Alliance Tech | 联盟达到等级后解锁 / Alliance level unlocks | 100% (特定船) / 100% (specific ships) |
| 活动奖励 / Event Rewards | 限时活动直接获取 / Limited event direct obtain | 视活动而定 / Varies by event |
| 势力声望 / Faction Reputation | 声望等级奖励 / Reputation level rewards | 100% (特定船) / 100% (specific ships) |
| 商城购买 / Shop Purchase | 直接购买船或蓝图 / Direct purchase of ships/blueprints | 100% (付费) / 100% (paid) |
tags: [lagrange, ship classes, corvette, destroyer, cruiser, carrier, battleship, aircraft, 舰船, 分类, 无尽的拉格朗日, 攻略]