Map Guide#

Zone-Shrinking Strategy#

Decisions per zone phase#

Phase Position advice Movement strategy Combat strategy
Zone 1 Anywhere Loot normally Fighting is fine
Zone 2 In zone / at the edge Start rotating Pick your fights
Zone 3 Edge / high ground Rotate early Avoid fights
Zone 4 High ground / cover Rotate urgently Defense first
Zone 5 The best position Move under smoke Prep for the endgame
Final circle Predicted zone center Ambush / push All-out

High-Ground Tactics#

The advantages of high ground#

Advantage Description How to use it
Vision advantage Observe a much wider area Use a scope to scout at range
Shooting angle Firing downhill carries an angle advantage Reduces the enemy’s cover value
Psychological advantage Puts the enemy under pressure Keep up the suppression
Retreat advantage You can fall back downhill Use terrain to disengage fast

Defending high ground#

Trick Description Key point
Control the approaches Own the paths up the hill Cover the key channels
Vision watch Keep scanning the surroundings Watch for backstabs from behind
Suppressive fire Pin the attackers with fire Save your ammo
Emergency exit Have a retreat ready Pre-set several escape directions

Using Cover#

Cover types compared#

Cover type Protection Vision Best use
Buildings Very high High Defense / healing
Rocks High Medium Mid-range fights
Trees Medium Low Temporary cover
Slopes High Medium High-ground fights
Vehicles Medium (they explode) High Emergency cover
Care package crates High Medium Fights near the airdrop

Rotating between cover#

Principle Description Execution
Look before moving Scan the area before each move Turn, scan, then move fast
Smoke cover Throw smoke to cover the rotation Smoke toward your exit direction
Fire cover A teammate suppresses while you move Teammate keeps the enemy’s head down
Pick the next cover Decide the next cover before moving Confirm it visually, then go

The Blue Zone, In Depth#

Blue zone damage and responses#

Phase Damage/sec Wait time Shrink time Response
Zone 1 1 120s 120s Loot normally
Zone 2 2 90s 90s Start rotating
Zone 3 5 60s 60s Must stay inside
Zone 4 8 45s 45s Rotate urgently
Zone 5 10 30s 30s Prep for the endgame
Zone 6+ 15 20s 20s Final fight

Surviving inside the blue zone#

Trick Description Use case
Beat the blue Start moving the moment the countdown sounds All phases
Hug the edge Move along the zone edge Safe rotations
Fighting in the blue Take the fight inside the zone Emergencies
Zone prediction Predict the next circle’s position Take positions early

Advanced Looting#

Route planning for looting#

Strategy Description Effect
Spiral looting Loot from the center outward Thorough and efficient
Straight-line looting Follow a fixed route Fast movement
Priority looting Hit high-value areas first Good gear sooner
Split looting Team splits the area Highest efficiency

Valuing loot#

Item Value tier Priority
Lv. 3 helmet Very high ★★★★★
First aid kit Medium-high ★★★★☆
Extended QuickDraw Mag Medium-high ★★★★☆
Rifle compensator Medium ★★★☆☆

High-Ground Tactics, Continued#

Criteria for choosing high ground#

Criterion Description Importance
Field of view How much area you can observe ★★★★★
Cover count How much usable cover ★★★★☆
Retreat routes How many ways out ★★★★☆
Enemy reachability Can the enemy even get here ★★★☆☆

Defending high ground, continued#

Strategy Description Key point
Multi-angle defense Defend from several angles Avoid being flanked
Set up early Prepare the defense in advance Own the good positions
Fire layering Mix short- and long-range fire Full coverage
Retreat prep Have the exit planned Avoid being besieged

Search Efficiency#

Time budget per area#

Area type Suggested time Search focus
Small houses 10-20s Quick sweep
Large buildings 30-60s Floor by floor
Towns 2-3min Selective search
Open field 30s-1min Pass through quickly

Search tricks#

Trick Description Effect
Selective search Only take what you need Higher efficiency
Split the team Different areas per player Highest efficiency
Predict loot Judge loot by building type Less wasted searching

Walkthrough Essentials#

内容最后验证于 2026-07