Battle Pass#

Battle Pass

The battle pass is the most cost-effective way to get cosmetic content in Marvel Rivals. This page explains its structure, the token mechanics, and purchase advice.

Pass Structure#

Each season has one themed battle pass tied to the season storyline. The pass consists of a free track and a premium track, with content focused on costumes, sprays, emotes, nameplates, and avatars.

Item Free Premium
How to get it Automatic Purchased with Lattice
Content volume A small number of rewards, including one epic costume Five costumes with matching cosmetics
Content value Relatively low Officially stated to be worth about 8,000 Units
Requires payment No Yes

Price#

The premium pass for Season 0 was priced at 490 Lattice, about half the standard price of later seasons, because that season ran for a shorter period. Subsequent seasons are sold at the standard price.

The Pass Never Expires#

This is the biggest difference between Marvel Rivals and most similar games: after purchasing the premium pass, you can keep redeeming its items in later seasons even if you did not finish during the current season.

In other words, there is no need to rush to “clear the pass.” You can redeem at your own pace.

Note that the page unlock order of the pass is still determined by Chrono Tokens, so reaching later content still requires accumulating Chrono Tokens.

Chrono Tokens#

Chrono Tokens are pass-exclusive tokens used to unlock rewards in the pass pages.

Source Notes
Daily missions Refresh daily, a stable source
Weekly missions Refresh weekly, larger payouts per mission
Event missions Extra output during limited-time events
Lattice purchase You can buy additional Chrono Tokens directly

Chrono Token spending is tied to pass page progression: unlocking a page requires a certain number of Chrono Tokens, and only after unlocking can you redeem the specific rewards on that page.

What happens at the end of a season:

  • Unused Chrono Tokens are converted when the season ends
  • Redeemed items are kept permanently
  • Unredeemed content can still be redeemed in later seasons

Mission System#

Mission type Refresh cycle Notes
Daily missions Daily Easy conditions, the main source of Chrono Tokens
Weekly missions Weekly Larger rewards, require more matches
Season missions Per season Tied to the season theme
Event missions During events Limited time, rewards usually include exclusive cosmetics

Season Themes#

The pass theme matches the season storyline, for example:

Season Theme
Season 6 Night at the Museum
Season 7 The Hunt Begins
Season 8 The Sin of Arkomax
Season 9 Riddle of Thebes
Season 10 The Desecration of the God Slayer

The costume styles in each pass echo that season’s story background; for example, the Season 10 pass revolves around the theme of gods and symbiotes.

Purchase Advice#

Situation Advice
Long-term play The premium version is worth it; best content-to-price ratio
Just trying the game Start with the free track and watch your playtime
Want one specific costume Check whether it can be bought separately in the store; bundles are often the better deal
Irregular playtime This game’s pass never expires, so progression pressure is low
Limited budget Buy the pass first, then consider store bundles

FAQ#

Question Answer
How much does the pass cost 490 Lattice for S0; later seasons at the standard price
Does the pass expire No; purchased content can still be redeemed in later seasons
Does the free pass include content Yes, a small number of rewards plus one epic costume
How do you earn Chrono Tokens Daily and weekly missions, event missions, or purchase with Lattice
Can pass content be refunded Unlocked and redeemed content cannot be refunded
Do pass costumes have stats No, purely cosmetic

Pass Progression Pace#

Estimating a few matches per week, most players can finish the main content of the premium pass within a season. If your time is limited, prioritize like this:

Priority Content Reason
High The epic costume on the free track Obtainable without paying
High The legendary costumes on the premium track Highest per-item value
Medium Sprays, emotes, nameplates Numerous, unlock naturally with progress
Low Small repeat-type cosmetics Take or leave as you like

How the Pass Relates to Other Systems#

Relationship Notes
With achievements Achievement points can be exchanged for Units, which can buy bundles; the two systems complement each other
With ranked Ranked season rewards do not overlap with pass content; you can pursue both at once
With events Event missions often grant Chrono Tokens too, so doing events doubles as pass progression
With proficiency Proficiency does not produce pass resources, but it helps you finish match-based missions faster

内容最后验证于 2026-07