Total War: ATTILA Achievements List#

Total War: ATTILA has 118 achievements on Steam: 89 from the base game and 29 across 7 DLC packs. This page records only verifiable achievement mechanics and route advice rather than listing every single entry; for the complete list, defer to what the Steam achievements page displays in real time.

The achievement structure is deeply tied to the campaign mode: the overwhelming majority of entries hang on faction victories and faction-specific mechanics across the three campaign maps, while battle and multiplayer entries make up a smaller share. The core of a full-completion plan is therefore not “hunting achievements” but “picking the right starting factions and scheduling the runs.”

Platform and Data Baseline#

First, clear up a common misreading: this is a Steam game, so achievements record only “unlocked / not unlocked” — there is no points concept. The G-score (Gamerscore) is an Xbox-platform notion; Steam achievements carry no score. The third-party tracker SteamHunters logs global players’ unlock rates, and the rarity data quoted on this page comes from there.

Data point Value Notes
Total achievements 118 As shown live on the Steam achievements page
Base-game achievements 89 Shipped with the base game in February 2015
DLC achievements 29 From 7 DLC packs, concentrated in the two campaign expansions
Rarest achievement Tribute Unlocked by roughly 0.5% of players worldwide
Most common achievement Hammer & Anvil Unlocked by roughly 89% of players worldwide
Temporarily unobtainable 5 Flagged by SteamHunters due to multiplayer server issues

How the Campaign Achievements Are Built#

Campaign achievements form the bulk of the full-completion run, built around the three campaign maps and faction victories. Mechanically they split into four lines:

  • Grand Campaign completion line: the main map starting in 395 AD, with achievements covering the victory conditions of many factions. Restarting with a new faction is the basic way to clear this line, and it is also the most time-consuming part.
  • The Last Roman campaign: a DLC campaign — an Eastern Roman expedition line set in 533 AD — that carries its own separate set of campaign achievements sharing no progress with the Grand Campaign’s.
  • Age of Charlemagne: a DLC campaign starting in 768 AD whose timeline and mechanics differ markedly from the main map; its achievements revolve around that map’s unification objectives and faction victories.
  • Campaign mechanics line: the mechanics unique to this game — nomadic migration, religious conversion, tribute diplomacy, and more — each carry their own achievements. Tribute, the rarest in the game, belongs to the tribute line rather than rewarding any completion.

On faction coverage: the major Grand Campaign powers — the Western Roman Empire, the Eastern Roman Empire, the Huns, Sasanian Persia, and the various barbarian migration factions — all have distinct victory conditions, and their corresponding achievements are independent of one another. That means the faction-completion line has no shortcut; you can only clear it one starting faction at a time. Fortunately, on lower difficulty most factions’ victory conditions are not harsh, and quick runs can be compressed very short.

That is the structure; for every achievement’s exact name and unlock condition, defer to what the Steam achievements page displays in real time.

Battle, Naval, and Multiplayer Achievements#

Battle achievements mostly bind to specific battlefield behaviors — clear-cut mechanics that require no campaign and can progress incidentally in any match:

  • Hammer & Anvil — attack an enemy unit that is already engaged, from behind. It is the most unlocked achievement in the game (about 89%) and pops naturally once you have fought a few encounters and made rear attacks a habit.
  • Watery Graves — sink 100 ships in total. The fastest way to push this naval entry is to pick a faction that fights often on rivers and near coasts, treating river interceptions and sea blockades as routine tactics.
  • Raw Recruit and Veteran Scrapper — both belong to the multiplayer Quick Battle line: Veteran Scrapper asks for 25 multiplayer Quick Battle wins, while Raw Recruit is the line’s entry-level item; for its exact condition, defer to the Steam achievements page in real time.

One trap on the multiplayer line you must know in advance: SteamHunters flags 5 achievements as currently unobtainable in practice due to multiplayer server problems. That means a clean “118/118 collection” is not feasible right now — plan with those 5 excluded from your targets; meanwhile, handle the remaining multiplayer entries early rather than leaving them for last.

How to Plan the Quick Battle Line#

Quick Battle is a fast head-to-head mode that matches opponents directly, with no campaign map involved. The 25-win target itself is not hard; the hard part is that server conditions decide whether this line even flows right now:

  • Verify first, invest second: from the multiplayer menu, play one or two Quick Battles to confirm matchmaking and settlement work before committing a whole block of time.
  • Short matches, batch-farmed: a single Quick Battle takes at most a dozen-odd minutes — far shorter than a campaign — so treat it as a side dish done in batches between campaigns.
  • If it doesn’t flow, skip it: if matchmaking keeps hanging or results fail to record, don’t grind on — this line’s uncertainty comes from the servers, not from your play.

Rare Achievements and Representative Entries#

The table below lists only verifiable representative entries rather than every item; for the complete list, defer to what the Steam achievements page displays in real time.

Achievement Unlock condition Rarity
Hammer & Anvil Attack an enemy unit that is already engaged, from behind Unlocked by about 89% — the most common in the game
Raw Recruit Entry-level item of the Quick Battle line As shown live on the Steam achievements page
Veteran Scrapper Win 25 multiplayer Quick Battles The multiplayer line’s representative entry
Watery Graves Sink 100 ships in total As shown live on the Steam achievements page
This is Total War! Declare war on every faction you meet and never make peace until victory A high-difficulty challenge entry
Caesar Reborn Complete a campaign on Legendary difficulty with all battles fought manually The core gate of the full-completion route
Tribute As the Hunnic faction, obtain 2,000 tribute from Rome Unlocked by about 0.5% — the rarest in the game

Tribute’s difficulty deserves its own note: it asks you to play the Huns and force Rome to pay tribute through diplomatic leverage — not a pure military steamroll, but pounding Rome into a state where it would rather pay, then stacking the extortion mechanic up to 2,000. This achievement visibly stretches a campaign’s rhythm; open a dedicated Hunnic campaign for it alone and keep it out of your other achievements’ planning.

Keep the other two high-barrier entries distinct as well: This is Total War! tests diplomacy management rather than battlefield play, its difficulty being the snowballing multi-front war that “never making peace” guarantees; Caesar Reborn tests sheer workload and patience — fighting every battle by hand on Legendary multiplies a single campaign’s real-time cost several times over. The two mechanics are mutually exclusive, so giving each its own run is the only sensible schedule.

Campaign Types and Their Achievement Focus#

Campaign type Achievement focus Suggested difficulty Notes
Grand Campaign Faction-completion line and mechanics line (migration, religion, tribute) Any The map with the most achievements
The Last Roman Expedition-line campaign achievements Moderate DLC content, purchased separately
Age of Charlemagne The DLC campaign’s completion and unification objectives Moderate Very different timeline and mechanics — allow time to relearn
Multiplayer Quick Battle Multiplayer entries such as Veteran Scrapper — Affected by server issues; clear these early

Feasibility of Full Completion#

With the 5 entries flagged as unobtainable removed, the remaining targets fall into three tiers; when planning, set your goal by the realistic ceiling:

Target tier Count covered Notes
Full collection 118 Theoretical; unattainable right now due to multiplayer server issues
Realistic full sweep 113 The obtainable ceiling after excluding the 5 flagged entries
Single-campaign sweep As shown live on the Steam achievements page What running a single campaign map alone can cover

Working back from the realistic ceiling of 113, the bulk of the workload is “Grand Campaign faction-completion line + completions of both campaign DLCs + the campaign mechanics line + 25 Quick Battle wins,” capped off with a dedicated Hunnic tribute run and a permanent-war run. That total is on the heavy side for the Total War series; spreading it across several weeks is more realistic than binge-grinding in one stretch.

Route Recommendations#

Full collection is unrealistic given the 5 unobtainable entries, but “take everything you can” can be planned in this order:

  1. Run your main campaign on Legendary difficulty with every battle fought manually. Caesar Reborn demands Legendary difficulty and no auto-resolve — the hardest gate on the whole route. Merging it with one full faction completion into a single long run saves an entire campaign compared to clearing easy runs first and re-running on Legendary. The Legendary run also sweeps up most battle achievements along the way — battlefield-behavior entries like Hammer & Anvil pop naturally.
  2. Give This is Total War! its own run. Declaring war on sight and never making peace wrecks diplomacy beyond repair — never mix it into the Legendary main run; pick a low-difficulty faction in a relatively safe spot on the map and run this line in isolation.
  3. Farm faction-completion achievements with quick runs. The Grand Campaign victory achievements set no difficulty bar; clear them one by one with goal-oriented quick runs on moderate difficulty.
  4. Schedule one completion of each campaign DLC. The Last Roman and Age of Charlemagne achievements only unlock on those two maps; one run apiece covers them all.
  5. Close out multiplayer entries early. Given that server problems have already locked 5 achievements away, handle the remaining multiplayer entries (such as Veteran Scrapper’s 25 Quick Battle wins) in the first half of your schedule, before matchmaking thins out later.
  6. Save Tribute for a dedicated Hunnic run. Extorting tribute means suppressing Rome over the long haul while keeping diplomatic pressure up; a purpose-built Hunnic campaign avoids dragging down the pacing of every other run.

How to Track Progress#

  • Steam client: right-click the game in your library and open the achievements page to see each achievement’s unlock state and global unlock rate.
  • SteamHunters: the go-to third-party source for global unlock rates and “unobtainable” flags when judging rarity and feasibility.
  • Names, unlock conditions, and totals can change at any time with updates — what the Steam achievements page displays in real time is the authority, and this page does not maintain a per-entry list.
  • Campaign Walkthrough: stage-by-stage campaign planning and opening routes for the Legendary main run — built directly around Caesar Reborn.
  • Challenges: advanced play objectives that share the mindset of the high-barrier achievements.
  • Tips: universal details of battle control and campaign management that lighten the load of a Legendary, all-manual run.

内容最后验证于 2026-07