Controls and Settings#

Controls and Settings

Marvel Rivals supports mouse/keyboard and controller, as well as cross-platform play. This page covers default bindings and recommended adjustments.

Controls Overview#

Category Contents
Movement Forward, back, left, right, jump, dash
Attack Basic attack, melee, secondary weapon
Abilities Active skills, mobility skills, ultimate ability
Communication Pings, quick comms, voice chat

Mouse and Keyboard Defaults#

Action Default key
Move W A S D
Jump Space
Dash Shift
Basic attack Left mouse button
Ability 1 Right mouse button
Ability 2 E
Ability 3 F
Ultimate Q
Melee V
Reload R
Ping Middle mouse button
Change Reason
Ultimate to a mouse side button Cuts the time your left hand spends reaching for Q
Melee to a mouse side button Faster reaction in point-blank fights
Ability 3 from F to near Shift Shorter finger travel distance
Reload to a mouse side button or near E Fewer awkward left-hand stretches

There is only one principle for remapping: put the most frequent actions where your fingers do not need to move.

Controller#

PS5 Default Layout#

Action Button
Move Left stick
Camera Right stick
Jump Cross
Basic attack Right trigger
Abilities Left trigger and shoulder buttons
Ultimate Both triggers pressed together
  • Move jump to the left shoulder button so your right thumb never leaves the right stick
  • Move melee to right-stick press
  • Map abilities that need precise aim to triggers rather than face buttons
  • Set sensitivity separately for horizontal and vertical; vertical slightly lower than horizontal makes tracking easier

Video Settings#

Setting Competitive Visual quality
Resolution Monitor native Monitor native
Frame rate cap As close to your monitor’s refresh rate as possible 60 or above is fine
Shadow quality Low High
Effects quality Low High
Anti-aliasing Off or low High
Field of view 90-100 90-100
V-Sync Off Optional

Lowering shadow and effect quality significantly raises frame rate while making the image cleaner and targets easier to spot—standard practice for competitive players.

Audio Settings#

Setting Advice
Master volume Keep moderate
Sound effects volume Max it out; mobility and ultimate sounds are key information sources
Voice chat volume As needed
Music Turn it down somewhat so it never covers sound effects

Accessibility#

The game offers colorblind modes, subtitles, UI scaling, and other accessibility options. Colorblind modes change the team and enemy identification colors, which genuinely helps tell friend from foe.

Gameplay Settings#

Setting Advice
Show teammate health bars On
Show damage numbers Personal preference
Toggle aim-down-sights On
Aim assist Controller players can enable it moderately
Teammate outlines On; helps avoid misjudging friend from foe

Network Settings#

Prefer a wired connection. If latency is unstable, check the in-game network status display to confirm whether it is a local network or server problem.

FAQ#

Question Answer
Can mouse/keyboard and controller play together Cross-platform play is supported; different input devices are matched in the same games
Can I customize keybindings Yes, both mouse/keyboard and controller support full customization
Is higher field of view always better No; higher FOV makes targets smaller, so balance the two
Does frame rate matter Yes; high frame rates clearly improve tracking feel
Does controller have aim assist Yes, but limited in strength; manual aiming is still required

内容最后验证于 2026-07