Call of Duty: Black Ops 6 Complete Scorestreak Guide — Killstreak Reward List, Best Combos, Counter Strategies#
Call of Duty: Black Ops 6 uses a Scorestreak system — you accumulate killstreak rewards through score rather than kills. This means that even if you do not directly kill enemies, actions such as capturing points, assisting kills, and using tactical equipment also build score toward calling in powerful support. This guide covers the detailed data for every Scorestreak, the best usage strategies, and counter methods.
Scorestreak List#
| Scorestreak | Score Required | Unlock Level | Description | Best Use | Counter Method |
|---|---|---|---|---|---|
| UAV | 500 | 1 | Scans the whole map — marks enemy positions on the minimap | Early recon — provides information for the team | Use the Ghost perk |
| Counter-UAV | 600 | 4 | Disrupts enemy radar — blanks out the minimap | Covers the team’s push | — |
| Radar Beacon | 600 | 16 | Deploys a fixed radar — continuously scans the area | Provides constant information when defending a point | Destroy it physically |
| RC-XD | 650 | 7 | Self-destructing remote-control car — can be driven manually | A great tool for clearing enemies indoors | Shoot the car |
| SAM Turret | 750 | 10 | Automatically locks onto air targets — shoots down enemy aircraft | Counters enemy air Scorestreaks | Destroy the SAM quickly |
| Assault Pack | 750 | 19 | Drops an ammo resupply pack — teammates can restock ammo | Team resupply — long defensive holds | — |
| Napalm Strike | 800 | 13 | Calls in an airstrike — leaves a lingering wall of fire | Blocks roads and point entrances | Stay out of the fire zone |
| Drone Squad | 800 | 28 | Calls in several UAVs for consecutive scans — up to 3 | Information suppression during team pushes | Ghost perk |
| Mortar Strike | 900 | 28 | Select an area for mortar bombardment — lasts 10 seconds | Clears enemies off Hardpoints and points | Leave the target area quickly |
| Cluster Mine | 900 | 22 | Deploys a group of proximity mines — enemies trigger chain detonations | Blocks corridors and flanking routes | Shoot the mines to trigger them |
| Sentry Turret | 950 | 25 | Deploys an automatic machine gun turret — scans for and shoots enemies | Defending points or corridors | Flank it and destroy it |
| Chopper Gunner | 950 | 34 | Armed helicopter — uses a machine gun and rockets | Clears large areas | Use a SAM Turret or a launcher |
| Stealth Helicopter | 1,000 | — | Stealth helicopter — invisible to radar | Surprise attacks — good for raids | Spot it visually and shoot it down |
| White Phosphorus | 1,000 | 31 | Large-area white phosphorus bombardment — burns everything in the zone | Clearing fortified defensive positions | Stay indoors |
| Carpet Bombing | 1,050 | 40 | Several bombers drop payloads in sequence — very wide coverage | Full-area sweep — good for the endgame | Take cover indoors |
| Attack Helicopter | 1,100 | 37 | Armed helicopter — automatically attacks ground targets | Area suppression — clears corridors | Launcher + small arms fire |
| Naval Assault | 1,150 | — | Missile attack from naval ships — huge explosion radius | Wide sweeps on open maps | Leave the marked area as soon as possible |
| Archangel | 1,200 | 46 | Remote-controlled precision-guided missile — player controlled | Precision elimination of high-value targets | Decoys and jamming |
| Armed Helicopter | 1,300 | 43 | Heavy armed helicopter — 25mm and 40mm cannons | Dominates the battlefield — nearly unstoppable | Only hiding indoors helps |
| Advanced UAV | 1,400 | 49 | Marks all enemy positions in real time — including players using Ghost | Ultimate recon — completely removes enemy concealment | Cannot be countered |
| Microwave Pulse | 1,500 | — | Wide-range electromagnetic pulse — disables electronics | Paralyzes enemy Scorestreaks and equipment | Move away from the blast center |
| Reaper | 1,600 | 52 | Combined attack of drone bombing and machine gun strafing | High-threat sweep — against dense enemy groups | Take cover indoors |
| Helicopter Assault | 1,700 | — | Calls in an armed helicopter — also deploys AI teammate support | The hardest Scorestreak to earn — a powerful combo | Combine several counter methods |
| Nuke | 1,800 (via a bug or unconventional methods) | — | Map-wide nuke — ends the match instantly | A theoretical instant win | Stop the enemy from reaching 1,800 score |
Scorestreak Strategies#
| Strategy | Streaks Required | Description | Playstyle |
|---|---|---|---|
| Recon Combo | UAV (500) → Advanced UAV (1,400) | Scout with a regular UAV first — after building score, use the Advanced UAV for full-map vision | Information warfare |
| Air Suppression | Counter-UAV (600) → SAM Turret (750) → Chopper Gunner (950) | Disrupt enemy radar first — then counter their aircraft — finally clear the field | Anti-streak specialist |
| Defensive Fortress | Radar Beacon (600) → Sentry Turret (950) → Assault Pack (750) | Deploy a full defensive system on the point | Point defense |
| Full Sweep | Mortar Strike (900) → Carpet Bombing (1,050) → Armed Helicopter (1,300) | Consecutive high-damage streaks — great for Hardpoint and Domination | Sweep specialist |
Earning Scorestreak Points#
| Action | Score | Description |
|---|---|---|
| Kill | 100 | Base kill score |
| Headshot Kill | +25 | Bonus reward |
| Assist | 25 | — |
| Capture a Point | 200 | — |
| Defensive Kill | 50 | Kill near a point |
| Score Inside the Hardpoint | 25/sec | Points scored each second inside the Hardpoint area |
| Plant/Defuse | 300 | Search and Destroy |
| Dog Tag Collect | 50 | — |
| Pick Up and Secure a Dog Tag | 100 | Confirmed kill |
| Destroy a Scorestreak | 100-200 | Depends on the type of streak destroyed |
| Equipment Kill | 50 | Kill with tactical/lethal equipment |
Scorestreak Counter Guide#
| Enemy Streak | Best Counter | How to Counter | Level or Condition Required |
|---|---|---|---|
| UAV | Ghost perk | Equip Ghost — the UAV cannot see you | Perk unlock |
| RC-XD | Shooting | Destroy the remote-control car with bullets | Spot it visually |
| Sentry Turret | Flanking / flashbang | Break its line of sight — approach from the side and destroy it | Watch the Sentry Turret’s scan range |
| Chopper Gunner | SAM Turret / CIGMA 2B | Use anti-air weapons or a launcher | SAM Turret (750 score) |
| Attack Helicopter | CIGMA 2B + small arms | Launcher + machine gun combo — the launcher breaks armor, small arms finish it | The launcher needs two hits |
| Armed Helicopter | Take cover indoors | Cannot be destroyed — just wait it out or stay indoors | — |
| Advanced UAV | Cannot be countered | The Advanced UAV can see players using Ghost | Passive |
Recommended Scorestreak Loadouts#
| Playstyle | Scorestreak 1 | Scorestreak 2 | Scorestreak 3 | Total Score |
|---|---|---|---|---|
| Beginner | UAV (500) | Counter-UAV (600) | Sentry Turret (950) | 2,050 |
| Information Specialist | UAV (500) | Radar Beacon (600) | Advanced UAV (1,400) | 2,500 |
| Sweep Specialist | Mortar Strike (900) | Chopper Gunner (950) | Carpet Bombing (1,050) | 2,900 |
| Defense Specialist | SAM Turret (750) | Sentry Turret (950) | Cluster Mine (900) | 2,600 |
| Aggressive Player | RC-XD (650) | Napalm Strike (800) | Attack Helicopter (1,100) | 2,550 |
| Team Support | UAV (500) | Assault Pack (750) | SAM Turret (750) | 2,000 |
Scorestreak Unlock Levels#
| Unlock Level | Scorestreak Unlocked |
|---|---|
| 1 | UAV |
| 4 | Counter-UAV |
| 7 | RC-XD |
| 10 | SAM Turret |
| 13 | Napalm Strike |
| 16 | Radar Beacon |
| 19 | Assault Pack |
| 22 | Cluster Mine |
| 25 | Sentry Turret |
| 28 | Drone Squad |
| 31 | White Phosphorus |
| 34 | Chopper Gunner |
| 37 | Attack Helicopter |
| 40 | Carpet Bombing |
| 43 | Armed Helicopter |
| 46 | Archangel |
| 49 | Advanced UAV |
| 52 | Reaper |
Passive Scorestreak Unlocks#
| Strategy | Description |
|---|---|
| Survival First | Do not risk your life just for a Scorestreak — dying once resets 50% of your streak score |
| Teamwork | The team value of UAV and Counter-UAV is far greater than a personal killstreak — helping the team helps yourself |
| Timing Your Swaps | Swap Scorestreaks based on the match situation — use them for a comeback when behind |
| Mode Adaptation | Prefer Sentry Turrets and turrets in Domination — prefer UAV and recon tools in S&D |
Scorestreak XP#
| Action | XP | Score |
|---|---|---|
| UAV Assist | 25 per assist | 25 XP per assist |
| Counter-UAV Jam | 50 per jam | 50 XP per jam |
| Sentry Turret Kill | 100 per kill | 100 XP per kill |
| Chopper Gunner Kill | 100 per kill | 100 XP per kill |
| Attack Helicopter Kill | 100 per kill | 100 XP per kill |
| Mortar Kill | 75 per kill | 75 XP per kill |
| Nuke | 5,000 (match won) | 5,000 + match won |
Scorestreak Sound Signatures#
Learn to identify enemy Scorestreaks by sound — so you can react in advance.
| Scorestreak | Sound Signature | What to Do When You Hear It |
|---|---|---|
| UAV | Short radio signal tone | If you have Ghost equipped — keep moving — otherwise hide |
| Counter-UAV | Low droning jamming noise | The minimap is temporarily unavailable — stay alert |
| Chopper Gunner | Helicopter rotor noise + machine gun fire | Immediately look for indoor cover — do not stay outside |
| Sentry Turret | Motor whirring + automatic fire | Do not approach from the front — flank and destroy it |
| RC-XD | Small motor humming + tire noise | Search the ground when you hear it — shoot the car |
Impact of Scorestreaks on the Match#
| Match Phase | Best Scorestreaks | Tactics |
|---|---|---|
| Opening Stage | UAV + Counter-UAV | Build an information advantage — suppress enemy recon |
| Mid-Game Push | Sentry Turret + Mortar Strike | Use the Sentry Turret to hold flanks — the Mortar Strike clears points |
| Losing Game | Care Package + Armed Helicopter | Care Packages may drop high-value streaks — the Armed Helicopter turns the game around |
| Winning Game | Advanced UAV + Carpet Bombing | Full-map vision to break the enemy for good — Carpet Bombing clears spawn points |