成就攻略 / Achievements Guide
城市天际线2(Cities: Skylines 2)是Colossal Order开发的都市模拟经营游戏。本攻略覆盖Steam平台全部成就,包含人口里程碑、特殊建筑、经济管理、交通系统、自然灾害及创意工坊等类别。部分成就需要特定地图、政策或城市规划策略才能解锁。
Cities: Skylines 2 is a city-building simulation game by Colossal Order. This guide covers all Steam achievements, including population milestones, unique buildings, economy management, transportation, natural disasters, and modding categories. Some achievements require specific maps, policies, or urban planning strategies.
人口里程碑类 / Population Milestones
人口达到特定数量时自动解锁的成就。这是游戏中最基础的成就类别,随着城市发展自然完成。
| 成就 / Achievement | 解锁条件 / Condition | 难度 / Difficulty |
|---|---|---|
| 小镇初建 / Small Town | 人口达到1,000 / Reach 1,000 population | 简单 / Easy |
| 蓬勃社区 / Bustling Community | 人口达到5,000 / Reach 5,000 population | 简单 / Easy |
| 城市崛起 / Rising City | 人口达到20,000 / Reach 20,000 population | 简单 / Easy |
| 大都市 / Metropolis | 人口达到50,000 / Reach 50,000 population | 中等 / Medium |
| 巨型都会 / Megalopolis | 人口达到100,000 / Reach 100,000 population | 中等 / Medium |
| 人口巅峰 / Population Peak | 人口达到250,000 / Reach 250,000 population | 困难 / Hard |
| 百万都市 / Million City | 人口达到1,000,000 / Reach 1,000,000 population | 极难 / Very Hard |
百万人口技巧 / Tips for Million City
达到百万人口需要精心规划城市布局。使用格子状道路网格最大化土地利用效率,将住宅区、商业区和工业区合理分区。确保教育和医疗覆盖每个街区,维持高土地价值。使用高密度住宅区和办公区来替代低密度区域,每平方公里的居民密度可以提升3-5倍。需要注意的是,百万人口成就需要开启无限土地模式或使用超大地图,否则物理空间不足。
Reaching one million population requires meticulous urban planning. Use grid-based road layouts to maximize land-use efficiency, and properly zone residential, commercial, and industrial areas. Ensure education and healthcare coverage in every district to maintain high land value. Replace low-density zones with high-density residential and office areas to increase population density by 3-5 times per square kilometer. Note that this achievement may require unlocking all tiles or using a large map.
城市规划速查 / City Planning Quick Reference
| 人口阶段 / Phase | 关键建筑 / Key Buildings | 注意事项 / Notes |
|---|---|---|
| 0-5,000 | 诊所、小学、警察局 / Clinic, Elementary School, Police Station | 保持预算平衡 / Keep budget balanced |
| 5,000-20,000 | 医院、中学、消防局 / Hospital, High School, Fire Station | 建设第一个公共交通 / Build first public transit |
| 20,000-50,000 | 大学、大医院、地铁 / University, Large Hospital, Metro | 升级道路容量 / Upgrade road capacity |
| 50,000-100,000 | 摩天楼、地标建筑 / Landmarks, Monuments | 开始使用办公区取代工厂 / Replace industry with offices |
| 100,000+ | 城市政策全面实施 / Full policy implementation | 使用模组优化性能 / Use mods to optimize performance |
特殊建筑类 / Unique Buildings
解锁和建造城市中的特殊建筑。这些建筑通常有特定的前置条件,达到后方可建造。
| 成就 / Achievement | 解锁条件 / Condition | 难度 / Difficulty |
|---|---|---|
| 摩天楼 / Skyscraper | 建造第一座摩天楼 / Build your first skyscraper | 中等 / Medium |
| 地标收藏家 / Landmark Collector | 解锁5个地标建筑 / Unlock 5 landmark buildings | 中等 / Medium |
| 世界奇观 / World Wonder | 建造世界奇观级别的建筑 / Build a wonder-level building | 困难 / Hard |
| 纪念碑 / Monument Builder | 在城市中建造纪念碑 / Construct a monument in your city | 中等 / Medium |
| 运输枢纽 / Transport Hub | 建造地铁/巴士/火车综合枢纽 / Build a combined transit hub | 中等 / Medium |
| 顶级大学 / Top University | 将大学升级到最高等级 / Upgrade a university to max level | 中等 / Medium |
| 医疗帝国 / Medical Empire | 建造全部类型的医疗机构 / Build all types of medical facilities | 简单 / Easy |
地标建筑解锁技巧 / Landmark Unlock Tips
地标建筑通常需要城市达到特定人口 或拥有足够的休闲区吸引力。将休闲专区的覆盖范围最大化可以有效提升解锁速度。摩天楼需要高土地价值的商业区,确保办公楼周围有公园、公共交通和较低的污染。世界奇观类建筑需要城市人口达到10万以上且拥有充足的财政收入。
Landmarks usually require the city to reach a specific population or have enough leisure zone attractiveness. Maximizing leisure specialization coverage can speed up unlocks. Skyscrapers require high land value in commercial areas — ensure offices are surrounded by parks, public transit, and low pollution. Wonder-level buildings require a population of 100,000+ and sufficient budget surplus.
经济管理类 / Economy Management
涉及财政、贸易和产业发展的成就。
| 成就 / Achievement | 解锁条件 / Condition | 难度 / Difficulty |
|---|---|---|
| 预算平衡 / Balanced Budget | 连续5个月保持财政盈余 / Maintain surplus for 5 consecutive months | 简单 / Easy |
| 百万富翁 / Millionaire | 城市资金累积达到1,000,000 / Accumulate 1,000,000 currency | 中等 / Medium |
| 税务大师 / Tax Master | 在不降低满意度的情况下将税率提升至15% / Raise tax to 15% without losing satisfaction | 困难 / Hard |
| 产业之王 / Industrial King | 解锁全部工业 specialization / Unlock all industry specializations | 中等 / Medium |
| 旅游圣地 / Tourist Haven | 同时拥有200名以上的游客 / Have 200+ tourists at once | 中等 / Medium |
| 出口大户 / Export Giant | 单月出口额超过100,000 / Export over 100,000 in a single month | 中等 / Medium |
| 自给自足 / Self-Sufficient | 不使用贷款建造城市 / Build a city without taking any loans | 困难 / Hard |
经济成就技巧 / Economy Tips
税务大师成就的关键在于逐步调整税率。每次只调整1-2个百分点,等待一周观察满意度变化。如果满意度下降,立即降低其他区域的税率来补偿。产业之王需要每种自然资源区都解锁 specialization,因此地图选择很重要——建议选择有多样化资源的区域开局。自给自足成就需要保守的扩张策略,优先建设收费公路(Toll Road)来增加收入。
The key to Tax Master is gradual tax adjustment. Change only 1-2 percent at a time and observe satisfaction changes for one week. If satisfaction drops, immediately lower taxes in other zones to compensate. Industrial King requires unlocking every natural resource specialization, so map selection is crucial — choose an area with diverse resources. Self-Sufficient requires conservative expansion — prioritize toll roads to boost income.
交通系统类 / Transportation
建设和管理城市交通网络。
| 成就 / Achievement | 解锁条件 / Condition | 难度 / Difficulty |
|---|---|---|
| 公交网络 / Bus Network | 建设10条以上公交线路 / Build 10+ bus lines | 简单 / Easy |
| 地铁之都 / Metro Capital | 地铁月乘客量超过10,000 / Metro monthly ridership over 10,000 | 中等 / Medium |
| 铁路大亨 / Rail Tycoon | 铁路月货运量超过5,000 / Rail cargo monthly volume over 5,000 | 中等 / Medium |
| 无车之城 / Car-Free City | 50%以上居民使用公共交通 / 50%+ residents use public transit | 困难 / Hard |
| 交通畅通 / Smooth Traffic | 交通流量保持在85%以上 / Maintain 85%+ traffic flow | 困难 / Hard |
| 机场执行官 / Airport Executive | 机场月乘客量超过5,000 / Airport monthly ridership over 5,000 | 中等 / Medium |
| 渡轮网络 / Ferry Network | 建设3条以上渡轮航线 / Build 3+ ferry lines | 简单 / Easy |
交通成就技巧 / Traffic Tips
无车之城需要将公交、地铁和自行车道网络覆盖整个城市。通过提高燃油税和实施低排放区政策可以促使居民转向公共交通。在规划城市时采用”公交优先”的设计思路——在每个住宅区步行5分钟范围内设置公交站。交通畅通成就的核心是避免十字路口拥堵,使用环岛和高架路可以显著改善交通流。
Car-Free City requires covering the entire city with bus, metro, and bike lane networks. Increasing fuel taxes and implementing low-emission zone policies can push residents toward public transit. Use a “transit-first” design approach — place bus stops within 5 minutes walk of every residential area. The key to Smooth Traffic is avoiding intersection congestion — use roundabouts and elevated roads to significantly improve traffic flow.
自然灾害类 / Disasters
应对和处理城市中的自然灾害。
| 成就 / Achievement | 解锁条件 / Condition | 难度 / Difficulty |
|---|---|---|
| 灾后重建 / Post-Disaster Rebuild | 经历一次自然灾害后完全恢复 / Fully recover after a natural disaster | 中等 / Medium |
| 防火先锋 / Fireproof | 控制一场蔓延超过10栋建筑的火灾 / Contain a fire spreading to 10+ buildings | 简单 / Easy |
| 风暴预警 / Storm Warning | 在龙卷风袭击前撤离受影响区域 / Evacuate before a tornado hits | 困难 / Hard |
| 救援大师 / Rescue Master | 在一次灾害中营救200名以上市民 / Rescue 200+ citizens in one disaster | 困难 / Hard |
| 灾害应对 / Disaster Response | 在15分钟内响应并处理3起紧急事件 / Respond to 3 emergencies within 15 minutes | 中等 / Medium |
创意工坊与模组类 / Workshop & Mods
与游戏模组和资产相关的成就。
| 成就 / Achievement | 解锁条件 / Condition | 难度 / Difficulty |
|---|---|---|
| 模组爱好者 / Mod Enthusiast | 订阅并使用至少5个模组 / Subscribe to and use 5+ mods | 简单 / Easy |
| 资产收藏家 / Asset Collector | 订阅并使用20个自定义资产 / Subscribe to and use 20+ custom assets | 简单 / Easy |
| 地图创作者 / Map Creator | 从自定义地图开始建造城市 / Start a city on a custom map | 简单 / Easy |
| 蓝图分享 / Blueprint Sharing | 将一个城市布局导出为蓝图 / Export a city layout as a blueprint | 中等 / Medium |
| 社区贡献者 / Community Contributor | 在创意工坊上传一个资产或模组 / Upload an asset or mod to the workshop | 中等 / Medium |
困难成就详细攻略 / Hard Achievement Tips
无车之城 / Car-Free City
最耗费精力的成就之一。需要在规划初期就设计高密度的公共交通网络。推荐策略:使用”放射状+环线”的公交网络设计——市中心发射公交和地铁线路到各个郊区,再用环线连接。配合自行车道、提升停车费用和降低公交票价政策。在高峰期观察哪些路段拥堵严重,针对性增加运力。通常需要城市人口超过50,000时才能达到50%的公交使用率。
One of the most labor-intensive achievements. Requires designing a high-density transit network from the start. Recommended strategy: use a “radial + ring” transit network design — radiate bus and metro lines from the city center to suburbs, connected by ring lines. Combine with bike lanes, increased parking fees, and reduced transit fares. Observe which routes are most congested during peak hours and add capacity accordingly. Typically requires a population of 50,000+ to reach 50% transit usage.
百万都市 / Million City
由于游戏引擎限制,百万人口城市对电脑性能要求极高。技巧如下:
- 使用超大地图(81格 mod)获取最大空间
- 高密度住宅区的格子最好为 4x4,避免过大导致建筑升级困难
- 每片住宅区之间用公园和学校填充,提升土地价值
- 使用办公区替代工业区,减少污染同时提供更多就业
- 关闭不需要的特效效果提高帧率
Due to engine limitations, a million-population city demands high PC performance. Tips:
- Use a large map (81 tiles mod) for maximum space
- Keep high-density residential grids at 4x4 to avoid upgrade issues
- Fill gaps between residential zones with parks and schools to boost land value
- Replace industry with offices to reduce pollution while providing more jobs
- Disable unnecessary visual effects for better framerate
税务大师 / Tax Master
| 步骤 / Step | 操作 / Action | 预期效果 / Expected Result |
|---|---|---|
| 1 | 将住宅税率降低到10% / Lower residential tax to 10% | 提高居民满意度基线 / Raise baseline satisfaction |
| 2 | 将商业税率提高到12% / Raise commercial tax to 12% | 小幅增加收入 / Slightly increase revenue |
| 3 | 将工业税率提高到14% / Raise industrial tax to 14% | 工业对税率敏感度较低 / Industry is less tax-sensitive |
| 4 | 逐步提高住宅税率(每步1%) / Gradually raise residential tax (1% at a time) | 观察满意度变化 / Observe satisfaction changes |
| 5 | 达到15%后保持一周 / Hold at 15% for one week | 成就解锁 / Achievement unlocked |
成就完成路线 / Completion Route
一周目推荐 / Playthrough 1 Recommendation
| 阶段 / Phase | 内容 / Content | 预计完成 / ETA |
|---|---|---|
| 前期 (0-10,000人) | 人口里程碑、基础建筑成就 / Population milestones, basic buildings | 2-4小时 / 2-4h |
| 中期 (10,000-50,000人) | 特殊建筑、公共交通、经济管理 / Unique buildings, transit, economy | 5-10小时 / 5-10h |
| 后期 (50,000+) | 自然灾害、地标建筑 / Disasters, landmarks | 10-20小时 / 10-20h |
| 终局 | 百万人口、无车之城 / Million City, Car-Free City | 20-40小时 / 20-40h |
常见问题 / FAQ
| 问题 / Question | 回答 / Answer |
|---|---|
| 最容易漏掉的成就是哪个?/ Most missable achievement? | 自给自足(Self-Sufficient)——开局一旦贷款就永远无法解锁 / Once you take a loan it’s locked forever |
| 无限金钱MOD是否影响成就?/ Do infinite money mods affect achievements? | 不影响,CSL2的模组不锁成就 / No, CSL2 doesn’t lock achievements for mod usage |
| 需要几张地图才能全成就?/ How many maps needed? | 建议至少2张——一张平原地图练手,一张多自然资源地图补产业成就 / At least 2 — one flat map for practice, one diverse-resource map for industry |
| 百万都市后游戏崩溃怎么办?/ Game crashes at high population? | 降低图形设置,使用FPS Booster模组 / Lower graphics settings, use FPS Booster mod |
| 自然灾害成就是否需要DLC?/ Do disaster achievements require DLC? | 不需要,基础游戏自带灾害系统 / No, base game includes the disaster system |