Dune: Awakening Achievements List and How to Unlock Them#

Achievement Overview#

Dune: Awakening ships with 73 achievements on Steam, and every single one is publicly listed. The overall structure is easy to read: prologue and basic-system tutorials, five school training sets, story act milestones, the three-tier fabricator trio, kill counters, exploration goals, and a handful of hidden achievements.

Going by global Steam stats, most achievements sit in the 30%-60% completion band, while 12 achievements are under 1%. The rarest of them all, Master Assassin, has sat at 0% for ages — a true holdout that refuses to budge.

Starter and System Achievements#

Achievement Requirement
Welcome to Arrakis Complete the prologue
Stake Your Claim Place a Sub-Fief Console
Job’s Done! Complete any contract
Strength In Numbers Join or create a guild
Time to Relax (hidden) Sit down in a chair

Time to Relax is the classic “shockingly missed” achievement — plenty of players log dozens of hours before remembering that chairs can actually be used.

The Fabricator Trio#

Achievement Requirement
Basic Machinery Place a Fabricator, Small Ore Refinery, Fuel-Powered Generator, Blood Purifier and Small Chemical Refinery
Advanced Machinery Place the Weapons/Survival/Vehicle/Armor Fabricators, Medium Ore Refinery, Wind Turbine, Windtrap, Improved Blood Purifier, Spice Refinery and Deathstill
Ultimate Machinery Place every advanced fabricator + Large Refinery + Large Wind Turbine + Spice-Powered Generator + Advanced Deathstill

The three achievements map directly onto the fabricator upgrade path and unlock naturally as your base grows. Ultimate Machinery is the long-haul goal (under 1% completion).

School Training Achievements (All Five)#

Achievement Requirement
Swordmaster Complete all Swordmaster training
Trooper Complete all Trooper training
Mentat Complete all Mentat training
Bene Gesserit Complete all Bene Gesserit training
Planetologist Complete all Planetologist training

All five require tracking down every trainer and maxing out the skill trees. Since there are only about 200 skill points to spend, prioritize unlocking skills first, then circle back to finish off the training achievements.

Story and Character Achievements#

Achievement Requirement
Echoes of the Past Complete part one of the story
The Assassin’s Handbook Complete part two of the story
Past, Present, and Future (hidden) Awaken your Prescience
Eye-Opening Consume spice for the first time
Lisan al-Gaib (hidden) Refuse the sandworm vision’s offer

Lisan al-Gaib ties into a special encounter late in the main story and sits at roughly 4% completion. Many players miss it by accepting the vision’s offer, so make a save before the key choice.

Kill-Count Achievements#

Achievement Requirement
Slaver Slayer Eliminate 500 slavers
Kirab Killer Eliminate 500 Kirab
Desertion Equals Death Eliminate 500 deserters
Strike Breaker Eliminate 500 Sandflies
Scrappy Eliminate 500 raiders
Heretic Hunter Eliminate 500 Maas Kharet
Master Assassin Eliminate 500 hostile House troops
Boss Rusher Eliminate 50 bosses

Master Assassin (0%) and Miner (hand-harvest 10000 units of every resource type, 0%) are the two great walls on the road to full completion. Both call for a deliberate, long-term farming plan.

Vehicle, Building and Survival Achievements#

Achievement Requirement
Across the Sands Craft a Sandbike
Above the Sands Craft a Scout Ornithopter
Vehicle Master Craft every vehicle
In Their Footsteps Craft a Stillsuit, Static Compressor, Vibration Hammer and Stilltent, then place a Deathstill
Vampire Draw 50000 ml of blood
Water Shippers Hate Him Dew-reap 50000 ml of water
Thirst Quenched Drink from a container 1000 times
Deathstiller Recover 100 corpses with a Deathstill
Feels Like Home Furnish your base with 20 furniture pieces + 5 rugs + 10 lights + 5 decorations
Bannerman Place a banner at your base
Reuse / Eco-Friendly Repair 100 items / recycle 100 items

Most of these accumulate on their own as you play, but the water and blood totals are worth starting early — passive collection adds up slowly.

Exploration and Social Achievements#

Achievement Requirement
Explorer Survey every region of Hagga Basin
Merchant Visit every trading post in Hagga Basin
Among the Griffins / Hawks Visit Riftwatch / Helius Gate
Harko Village / Arrakeen Visit both major hubs
Sea of Sand Reach the Deep Desert
On Top of the World (hidden) Summit Mirzabah
Desert’s Grasp (hidden) Reach the top of the Hand of Khidr
Dentist (hidden) Reach the Stone Sentinel’s mouth
Staring Contest (hidden) Escape from a sandworm’s mouth and meet its gaze
Trader Trade with another player
Pressures of Thirst Buy a glass of water
House Operator Reach military rank 5 with any faction
Political Influence Donate a vehicle to the Landsraad
Weapons Manufacturer Craft a Lasgun

The hidden landmarks here are easy to miss without a route plan, so mark Mirzabah, the Hand of Khidr and the Stone Sentinel on your map before heading into the deep desert.

Suggested Route to Full Completion#

  1. Phase one (0-30 hours): prologue, basic systems and school training all unlock naturally as you push the main story.
  2. Phase two (30-80 hours): the fabricator trio, vehicle crafting, exploration achievements and story achievements.
  3. Phase three (long haul): grind the 500-level kill counters on a weekly schedule; save Master Assassin and Miner for the final push.
  4. Throughout: hidden achievements are mostly one-time choices or special locations — get in the habit of saving before major story beats.

Further Reading#

内容最后验证于 2026-07