武器系统 / Weapons System#
“兵器是手臂的延伸,不是心灵的依靠。” / “Weapons are extensions of the arm, not crutches for the soul.”
师父中的武器系统丰富多样,从赤手空拳到各类冷兵器,每种武器都有独特的攻击方式和战术价值。掌握武器系统是提升战斗力的关键。
Sifu’s weapon system is rich and varied, from bare hands to various cold weapons, each with unique attack methods and tactical value. Mastering the weapon system is key to improving combat power.
武器类型 / Weapon Types#
近战武器 / Melee Weapons#
| 武器 / Weapon | 攻击力 / Damage | 速度 / Speed | 范围 / Range | 耐久度 / Durability |
|---|---|---|---|---|
| 赤手 / Bare Hands | 低 / Low | 快 / Fast | 近 / Close | 无限 / Infinite |
| 短棍 / Short Stick | 中 / Medium | 快 / Fast | 短 / Short | 低 / Low |
| 长棍 / Long Staff | 中高 / Medium-High | 中 / Medium | 长 / Long | 中 / Medium |
| 砍刀 / Cleaver | 高 / High | 慢 / Slow | 中 / Medium | 低 / Low |
| 战斧 / Hatchet | 极高 / Very High | 慢 / Slow | 短 / Short | 低 / Low |
| 扇子 / Fan | 低 / Low | 极快 / Very Fast | 近 / Close | 中 / Medium |
远程武器 / Ranged Weapons#
| 武器 / Weapon | 攻击力 / Damage | 速度 / Speed | 范围 / Range | 弹药 / Ammo |
|---|---|---|---|---|
| 飞刀 / Throwing Knife | 中 / Medium | 快 / Fast | 远 / Long | 有限 / Limited |
| 铁扇 / Iron Fan | 中 / Medium | 中 / Medium | 中 / Medium | 有限 / Limited |
| 石头 / Rock | 低 / Low | 快 / Fast | 远 / Long | 无限 / Infinite |
武器特点分析 / Weapon Characteristics#
赤手 / Bare Hands 最基础的战斗方式。没有耐久限制,可以无限使用。伤害最低但速度最快。适合格挡和连招练习。赤手时的格挡窗口也略大。
Most basic combat method. No durability limit, infinite use. Lowest damage but fastest speed. Good for parry and combo practice. Slightly larger parry window when bare-handed.
短棍 / Short Stick 最常见的武器之一。速度快,容易操控。适合新手使用。可以在敌人掉落或武器架上找到。
One of the most common weapons. Fast, easy to control. Good for beginners. Found from enemy drops or weapon racks.
长棍 / Long Staff 攻击范围最长的近战武器。可以同时击中多个敌人。适合群战。但速度较慢。
Longest melee weapon range. Can hit multiple enemies at once. Good for group fights. But slower speed.
砍刀 / Cleaver 高伤害的单手武器。重攻击可以击倒大部分敌人。但耐久度低,需要频繁更换。
High-damage one-handed weapon. Heavy attacks can knock down most enemies. But low durability, needs frequent replacement.
战斧 / Hatchet 伤害最高的近战武器。一击可以造成大量伤害。但速度最慢,耐久度最低。
Highest damage melee weapon. One hit deals massive damage. But slowest speed, lowest durability.
扇子 / Fan 速度最快的武器。虽然伤害低,但架势伤害极高。非常适合打架势条。
Fastest weapon. Though low damage, extremely high structure damage. Perfect for filling structure bars.
耐久度系统 / Durability System#
耐久度规则 / Durability Rules#
- 每次攻击消耗1点耐久
- Each attack consumes 1 durability
- 耐久度为0时武器断裂
- Weapon breaks when durability reaches 0
- 断裂后自动切换赤手
- Auto-switch to bare hands after break
- 赤手没有耐久限制
- Bare hands have no durability limit
武器耐久度表 / Weapon Durability Table#
| 武器 / Weapon | 最大耐久 / Max Durability | 理想使用次数 / Ideal Uses |
|---|---|---|
| 短棍 / Short Stick | 15-20次 | 15-20 attacks |
| 长棍 / Long Staff | 25-30次 | 25-30 attacks |
| 砍刀 / Cleaver | 10-15次 | 10-15 attacks |
| 战斧 / Hatchet | 8-12次 | 8-12 attacks |
| 扇子 / Fan | 20-25次 | 20-25 attacks |
耐久度管理 / Durability Management#
- 随时留意耐久度:武器断裂时会自动切换赤手,可能在战斗中造成危险
- Monitor durability: Weapon breaking auto-switches to bare hands, dangerous mid-combat
- 提前更换武器:在耐久度低时主动丢弃,捡起新武器
- Swap early: Actively discard low-durability weapons and pick up new ones
- 赤手是后备:武器断裂后不要慌张,赤手也能战斗
- Bare hands are backup: Don’t panic after weapon break, bare hands still fight
缴械技巧 / Disarm Techniques#
如何缴械 / How to Disarm#
缴械是从敌人手中夺取武器的重要技巧。掌握缴械可以让你在没有武器时迅速获得武装。
Disarming is the important technique of taking weapons from enemies. Mastering disarm lets you quickly arm yourself when weaponless.
| 缴械方法 / Disarm Method | 操作 / Input | 成功率 / Success Rate |
|---|---|---|
| 格挡反击缴械 | 完美格挡后立即R1 | 100% / 100% |
| 推击缴械 | L1推击 → □追击 | 80% / 80% |
| 连击缴械 | 5连击后最后一击 | 60% / 60% |
| 闪避缴械 | 闪避到敌人侧面后R1 | 70% / 70% |
缴械后策略 / Post-Disarm Strategy#
- 立刻使用新武器:缴械后武器在你手中,不要浪费
- Use new weapon immediately: Weapon is in your hand after disarm, don’t waste it
- 选择合适武器:优先缴械高伤害武器
- Choose wisely: Prioritize disarming high-damage weapons
- 注意耐久度:缴械的武器耐久可能不满
- Check durability: Disarmed weapons may not be at full durability
环境武器 / Environmental Weapons#
可拾取武器 / Pickable Weapons#
地图中散落着各种武器,注意观察地面和武器架。
Various weapons are scattered across maps — watch the ground and weapon racks.
| 位置类型 / Location | 常见武器 / Common Weapons |
|---|---|
| 武器架 / Weapon Rack | 短棍、长棍、砍刀 |
| 敌人掉落 / Enemy Drop | 敌人使用的武器 |
| 隐藏区域 / Hidden Areas | 特殊武器 |
| 桌面 / Tables | 飞刀、石头 |
环境击杀 / Environmental Kills#
| 环境类型 / Environment | 击杀方式 / Kill Method | 伤害 / Damage |
|---|---|---|
| 墙壁 / Wall | 推击撞墙 | 高 / High |
| 窗户 / Window | 推击出窗 | 即杀 / Instant |
| 栏杆 / Railing | 推击下落 | 高 / High |
| 尖刺 / Spikes | 推击到尖刺 | 即杀 / Instant |
武器选择策略 / Weapon Selection Strategy#
各章节推荐武器 / Recommended Weapons per Chapter#
| 章节 / Chapter | 推荐武器 / Recommended | 原因 / Reason |
|---|---|---|
| 1 / Ch.1 | 短棍 / Short Stick | 速度快,易操控 / Fast, easy to control |
| 2 / Ch.2 | 长棍 / Long Staff | 范围广,适合群战 / Wide range, good for groups |
| 3 / Ch.3 | 砍刀 / Cleaver | 高伤害,适合单挑 / High damage, good for duels |
| 4 / Ch.4 | 扇子 / Fan | 速度快,架势伤害高 / Fast, high structure damage |
| 5 / Ch.5 | 古剑 / Ancient Sword | 全属性提升 / All stats boost |
Boss战武器选择 / Boss Fight Weapon Choice#
| Boss / Boss | 推荐武器 / Recommended | 原因 / Reason |
|---|---|---|
| 肖恩 / Sean | 短棍 / Short Stick | 快速输出 / Fast output |
| 傅 / Fajar | 长棍 / Long Staff | 保持距离 / Keep distance |
| 黑木 / Kuroki | 扇子 / Fan | 架势伤害 / Structure damage |
| 锦凤 / Jinfeng | 飞刀 / Throwing Knife | 远程对抗 / Ranged counter |
| 杨 / Yang | 古剑 / Ancient Sword | 最高伤害 / Highest damage |