Beginner’s Guide#

Marvel’s Spider-Man 2 is an open-world action adventure. This page collects what to confirm before starting on PC — specs, account, and onboarding essentials — all from the official Steam store page and verified update records.

Three Things Before Playing#

Item Details
Platform PC launched 2025-01-30 on Steam and the Epic Games Store; consoles are PS5-exclusive, no PS4 version
Account The PC version requires a linked PSN account — sign-in is requested at launch
Storage Plan for 140GB on SSD — the official requirements explicitly state SSD

System Requirements (official Steam)#

Minimum#

Component Spec
OS Windows 10/11 (1909 or later)
CPU Intel Core i3-8100 or AMD Ryzen 3 3100
RAM 16 GB
GPU NVIDIA GeForce GTX 1650 or AMD Radeon RX 5500 XT
Storage 140 GB SSD
Component Spec
OS Windows 10/11 (1909 or later)
CPU Intel Core i5-8400 or AMD Ryzen 5 3600
RAM 16 GB
GPU NVIDIA GeForce RTX 3060 or AMD Radeon RX 5700
Storage 140 GB SSD

No separate official tiers exist for higher presets (4K, full ray tracing) — for actual performance refer to Nixxes’s performance notes and player benchmarks; this site speculates none of it.

Game Modes#

Mode Details
Main story 31 main missions, ~17 hours to clear
Free roam All areas open for exploration after the story
New Game+ Added with the 2024-03-07 update 1.002; officially carries over suits and abilities
Mission replay Also from 1.002 — completed main missions can be replayed
Mysteriums 10 Mysterium challenge levels, masterminded by Mysterio

Choosing a Difficulty#

The game offers 5 difficulty tiers; the lowest is “Friendly Neighborhood,” with no effect on achievements. Accessibility-oriented custom options adjust individual parameters. Official names of the middle tiers are not individually documented here — defer to the in-game difficulty menu.

Player Type Advice
Story-first, new to action games Friendly Neighborhood — achievements are unaffected by difficulty
Action veterans Start mid-tier and feel the block/dodge timing pressure
Second playthrough With NG+ carrying suits and abilities, go straight to a higher tier

Controls and Bindings#

PC supports fully remappable keys; DualSense needs a wired connection for adaptive triggers and haptics. Rather than listing every binding, three verified anchors:

  • Swinging: hold R2 to fire a web swing — the movement system’s core input.
  • Block/dodge indicators: enemy attacks telegraph with colors — blue attacks can only be dodged, never blocked; yellow/orange attacks can only be blocked, never dodged. Build the “read the color, choose the response” habit from mission one.
  • Gadget wheel: 5 gadgets (Web Shooters, Upshot, Web Grabber, Concussion Burst, Ricochet Web), plus the stealth tool Web Line from the main mission “Bad Guys On The Block.”

Exact mappings defer to in-game settings and tutorial demonstrations; keyboard players should remap high-frequency actions to comfortable keys.

Opening Route#

Stage What to Do Why
Missions 1-3 Follow the “Surface Tension” tutorial; mission 2 unlocks Marko’s Memories, mission 3 unlocks photo spots Collectible unlock nodes
Around mission 6 “Amends” unlocks the gear box, the Flame questline, and Brooklyn Visions missions — start them in passing Collectible unlock nodes
After mission 7 “Healing The World” unlocks EMF experiments, tied directly to suit unlocks The Life Story suit requires all EMF
Mission 8+ “Bad Guys On The Block” unlocks Web Line; hunter ambush sites begin opening The stealth achievement Slack Line relies on Web Line takedowns
Regional progress Hitting a region’s 2nd node unlocks its fast travel — push frequented regions first Fast-travel mechanic

No need to clear the map while pushing the story: collectibles and side content stay open post-credits — nothing can be missed. But items tied to suit unlocks (hunter ambushes, EMF experiments) pay off the earlier you clear them.

Saves and Settings#

Item Details
Manual saves Supported — 30 save slots
Cloud saves Steam Cloud available
Collectible counters Occasional stuck counters (e.g., hunter ambush tallies) — split saves across slots for easy rollback
Graphics options DLSS 3, FSR 3.1, XeSS, ray-traced reflections/shadows/AO all toggleable; 21:9/32:9/48:9 ultrawide supported

Beginner Tips#

  • Read the colors: blue means dodge, yellow/orange means block — the rule carries the whole game and is combat lesson one.
  • Two Spider-Men, two systems: Peter runs the symbiote-power line, Miles runs bio-electricity and invisibility — invest skill points separately.
  • Suits carry no stats: suits are pure cosmetics this time — wear what you like; strength comes from the skill trees, gadget upgrades, and suit tech.
  • Don’t hunt collectibles blind: Spider-Bots aren’t map-marked, but other collectibles auto-mark as regional progress advances — progress first, sweep later.
  • Mind the 1.002 content: NG+, mission replay, time-of-day changes — all post-update features, already built into the PC version.
  • On undocumented details: every number on this site’s pages is verified online; anything marked “not documented” defers to the game and official announcements.

内容最后验证于 2026-07