Item Compendium#
The Binding of Isaac has 700+ items - each one changes how the game plays. This chapter lists core item categories, powerful combos and item pool notes to help you identify items and decide fast in-game
Item type quick reference#
| Type |
Icon look |
Role |
| Passive items |
Golden chest |
Always active - effective the moment you pick them up |
| Active items |
Purple glow in Treasure Rooms |
Need charges - press Space to use. 6/3/1-room charges depending on the item |
| Trinkets |
Small trinkets |
Minor passive - hold 1 (can be increased) |
| Cards |
Playing cards |
One-time effects - use with Q |
| Pills |
Colored pills |
Random effects - you have to try them to learn what they do |
| Pickups |
Coins/bombs/keys/red hearts etc. |
Basic resources |
Core powerful items#
Offensive#
| Item |
Effect |
Rating |
| Technology X |
Ring laser - grows as it charges |
★★★★★ An instant great run |
| Mom’s Knife |
Thrown piercing knife - high damage + pierce |
★★★★★ A reliable run-ender |
| Godhead |
Aura tears - homing + high damage |
★★★★★ An Angel Room gem |
| Brimstone |
Laser beam - sweeping wide blast when charged |
★★★★★ The Devil Room classic |
| Magic Mushroom |
All stats up |
★★★★★ The most balanced buff |
| 20/20 |
Double tears - double damage |
★★★★★ Simple and brutal |
| Sacred Heart |
Homing + high damage + healing |
★★★★★ One of the strongest Angel Room items |
| Technology |
Tears become lasers - scales with fire rate |
★★★★ Very strong at high fire rate |
| Dead Eye |
Scythe tears + pierce + damage up |
★★★★ Steady output |
| Mutant Spider |
Four tears at once but lower fire rate |
★★★★★ Unstoppable with fire rate items |
Survival#
| Item |
Effect |
Rating |
| Void |
Absorbs nearby items + stats |
★★★★★ The universal build tool |
| Sacrificial Dagger |
Orbiting dagger - one-shots minions |
★★★★ A bodyguard staple |
| Dead Cat |
9 lives - but each revive costs stats |
★★★★ Beginner friendly |
| Holy Mantle |
Blocks one hit for free each floor |
★★★★★ The survival first pick |
| Placenta |
Slow healing + speed down |
★★★ Useful but at a cost |
| Black Heart |
+1 red heart + clears the room on hit |
★★★★★ Strong on both ends |
Active items#
| Item |
Effect |
Charges |
Rating |
| D6 |
Reroll items in the room |
6 |
★★★★★ Reroll forever |
| Book of Belial |
Damage up in the current room |
3 |
★★★★ A Devil Room must |
| Crystal Ball |
Reveals the whole map + random pickup |
4 |
★★★★ An exploration tool |
| Vaccine |
Spawns an item from the current room’s pool |
4 |
★★★★★ A run-start godsend |
| Teleport |
Random teleport |
1 |
★★ Useful in limited scenarios |
| Mom’s Shovel |
Dig - unlocks hidden content |
4 |
★★★ Situational |
Powerful item combos#
| Combo |
Effect |
| Brimstone + Technology X |
Twin lasers - full-screen destruction. Two laser items stack into explosive damage |
| Mom’s Knife + Godhead |
Homing knives + aura damage - melts Bosses. The knife follows enemies and tracks automatically |
| Magic Mushroom + 20/20 + Sacred Heart |
Double damage + homing + maxed stats - an invincible combo. Every stat maximized |
| Technology X + Transcendence + 20/20 |
Three ring lasers firing at once - extremely efficient screen clearing |
| Brimstone + Book of Belial |
The Devil Room classic - Brimstone damage doubles again while Book of Belial is active |
| D6 + Void |
Endless rerolls + absorption - maximum control over your build |
Item pools explained#
| Pool |
Item types included |
How to access |
| Treasure Room pool |
Standard items |
Golden chest in Treasure Rooms |
| Boss pool |
Boss-tier items |
After defeating the Boss |
| Shop pool |
Practical items |
Buy in the shop |
| Devil Room pool |
Powerful items that cost health |
Devil Room deals |
| Angel Room pool |
Powerful free items |
Angel Room chests |
| Secret Room pool |
Special items |
Inside Secret Rooms |
| Greed pool |
Coin-related items |
Greed Mode |
Devil Room vs Angel Room: no damage taken → higher Devil Room chance → refuse Devil Room deals → Angel Rooms appear later. Devil Room items are strong but cost health containers - beginners should favor the Devil Room. Angel Room items are free but not necessarily stronger than Devil Room items. Strategy: run Devil Rooms on the first two floors, then choose based on build needs on the last two
Trinket recommendations#
| Trinket |
Effect |
| Paper Clip |
Opens golden chests for free - no key needed |
| Fish Tail |
Kills leave +25% extra drops |
| Cancer |
Massively raises fire rate |
| Safety Pin |
+1 each to bomb/key/coin drops |
| Golden Bean |
Spawns a coin every few seconds |
Character starting items#
| Character |
Starting item |
Playstyle |
| Isaac |
D6 |
Reroll playstyle - reroll every Treasure Room until something good shows up |
| Magdalene |
Yum Heart (healing) + 4 starting red hearts |
Beginner pick - the most forgiving |
| Cain |
Lucky Foot (luck up) + starting key |
Chase luck-based builds - open chests to your heart’s content |
| Judas |
Book of Belial (3-charge damage up) + only 1 red heart |
High risk, high reward - explosive early damage |
| ??? (Blue Baby) |
D6 + no red hearts (soul hearts only) |
High difficulty - cannot heal with red hearts |
Item quality system#
| Quality |
Color |
Notes |
Examples |
| Quality 0 |
Dark |
Usually negative or useless items - avoid |
The Beans, Milk! (no healing), Bugle |
| Quality 1 |
Dark gold |
Slightly useful - but replaceable by better |
Magnet, Double Jump, small spider |
| Quality 2 |
Copper |
Mid-tier - solid in specific builds |
Two Hearts, Battery, Coffee |
| Quality 3 |
Silver |
Strong - a good pick in most builds |
Inner Eye, Dark Arts, Tricorn |
| Quality 4 |
Gold |
The strongest in the game - picking one up = half the run won |
Godhead, Brimstone, Technology X, Mom’s Knife |
Item pool mechanics#
| Pool |
Related room |
How to extract |
| Treasure Room pool |
Treasure Room |
Enter a Treasure Room - take one for free |
| Boss pool |
Boss Room |
Granted after defeating the Boss |
| Shop pool |
Shop |
Buy with coins |
| Devil Room pool |
Devil Room |
Trade health for it |
| Angel Room pool |
Angel Room |
Free to take - but requires a key or defeating the angel |
| Library pool |
Library |
Take one book-type item for free |
| Curse Room pool |
Curse Room |
Pay health to enter - high risk, high reward |
| Secret Room pool |
Secret Room |
Bomb the wall to enter - usually holds items |
| Greed Mode pool |
Greed Mode exclusive |
Available only in Greed Mode |
Combo examples#
| Combo |
Effect |
Rating |
| Brimstone + Technology X |
Full-screen ring lasers - lockscreen-level damage |
⭐⭐⭐⭐⭐ Devastating |
| Godhead + Technology |
Homing tears + aura - auto-aim, auto-output |
⭐⭐⭐⭐⭐ An easy clear |
| Mom’s Knife + Technology |
The knife becomes a laser knife - multi-hit pierce |
⭐⭐⭐⭐ Strong but takes getting used to |
| Ipecac + Technology X |
Ring of exploding lasers - beware self-damage |
⭐⭐⭐⭐ High risk, high reward |
| Soy Milk + Ipecac |
Rapid-fire explosive tears - fire rate so fast the screen shakes |
⭐⭐⭐ Gimmick tier |
| Void + anything |
Absorb spare items - convert them into stat boosts |
⭐⭐⭐⭐⭐ Universal |
Item colors and types#
| Color category |
Type |
Notes |
| Gold Chest items |
Treasure Room/Shop |
Standard items - change character abilities |
| Red Chest items |
Curse Room/Devil Room |
Usually cost something - but effects are strong |
| Silver Chest items |
Angel Room |
Free - usually defensive/support |
| Wood Chest items |
Basic drops |
Usually consumables (coins/bombs/keys) |
| Blue Chest items |
Special/Secrets |
Soul hearts or special items |
Item priorities#
| Item type |
Priority |
Notes |
| Damage up |
⭐⭐⭐⭐⭐ |
Output = survival = faster fights |
| Fire rate up |
⭐⭐⭐⭐ |
Fire rate = higher DPS + better effect procs |
| Speed up |
⭐⭐⭐⭐ |
Speed = better dodging = safer |
| Health up |
⭐⭐⭐ |
Health = margin for error - but more is not always better (Devil Rooms need health!) |
| Range up |
⭐⭐⭐ |
Needed by specific builds - but less universally useful |
| Luck up |
⭐⭐⭐ |
Affects many proc effects - but the numeric gains are subtle |
Item tier list#
| Tier |
Example items |
Notes |
| S |
Godhead, Brimstone, Mom’s Knife, Technology X, D6, Chaos |
Grab on sight - the game gets far easier |
| A |
Technology, Sacred Heart, Sacrificial Altar, Flatworm, Candle |
Strong items - reliable combat power |
| B |
Dr. Fetus, Juicy Sack, Enema, White Fire |
Useful but need synergy |
| C |
Soy Milk, Pea, Pencil, Milk! |
Situational - some are traps |
| D |
Technology, Bonin / small lumps etc. |
Not recommended - easy to hurt yourself |
Item pool distribution#
| Distribution |
Common items |
Rare items |
| Treasure Room |
Plain damage/fire rate ups |
Brimstone, Mom’s Knife |
| Devil Room |
Cost-trade items |
Brimstone, Pact |
| Angel Room |
Godhead-line items |
Sacred Heart, holy tears |
| Shop |
Consumables + low-quality items |
Chaos, map resets |
Acquisition efficiency compared#
| Source |
Quality range |
Expected items per floor |
Rating |
| Treasure Room |
Quality 0-4 |
1 |
⭐⭐⭐⭐⭐ The most reliable |
| Devil Room |
Quality 2-4 |
1-2 |
⭐⭐⭐⭐ Powerful but costs health |
| Angel Room |
Quality 2-4 |
1 |
⭐⭐⭐⭐ Powerful and free |
| Shop |
Quality 0-2 |
0-1 |
⭐⭐⭐ Down to luck |
| Secret Room |
Quality 1-4 |
0-1 |
⭐⭐⭐⭐ Worth hunting |
| Planetarium |
Quality 3-4 |
1 |
⭐⭐⭐⭐⭐ Highest quality |
How to memorize items#
| Method |
Details |
Difficulty |
| Picture memorization |
Remember what items look like - e.g. Brimstone = red laser |
⭐ Easy |
| Color grouping |
Group by color - red = offense / blue = defense / green = support |
⭐ Easy |
| Quality tags |
Remember quality tiers - Quality 4 = always grab - Quality 0 = avoid |
⭐⭐ Moderate |
| Item pool memory |
Remember the pools - Devil Room = offense / Angel Room = defense - pick with intent |
⭐⭐ Moderate |
| Live wiki lookup |
Keep the wiki open - check every run in real time - most accurate but slowest |
⭐ Easy |
Item FAQ#
| Question |
Answer |
| Can items be dropped? |
Passive items cannot be dropped - active items can be dropped with Ctrl |
| Can item effects be turned off? |
No - passive items are permanent once acquired |
| Can the D6 reroll Devil Room items? |
Yes - the D6 rerolls every unclaimed item - including Devil Room deals |
| Do item pools run dry? |
Yes - take too many items from one pool and it empties - junk starts appearing |
| What is the Quality 4 item chance? |
About 5-10% - depends on luck and the item pool |
Quality breakdown reference#
| Quality |
Item count |
Notes |
| Quality 0 |
~50 items |
The weakest items - usually useless - but shine in certain builds |
| Quality 1 |
~100 items |
Basic items - small boosts |
| Quality 2 |
~150 items |
Mid-tier items - clear boosts - the core of most builds |
| Quality 3 |
~100 items |
Premium items - significant boosts - relatively rare |
| Quality 4 |
~30 items |
The strongest items - run-changers - extremely rare |
Tip Quality is not everything - some Quality 2 items beat Quality 4 items in specific builds - explore synergies boldly!