Hades 2 Guide#

Hades 2 is a roguelike action RPG from Supergiant Games starring Melinoë, the daughter of Hades, who fights through the underworld, Thessaly, and Olympus to challenge the Titan of Time, Chronos. This guide covers all god boons and builds, the five weapon aspects, every region’s enemies and bosses, and the camp upgrade system.

Platforms: PC (Early Access) | Release date: May 6, 2024 (Early Access)

Game Overview#

Item Detail
Developer Supergiant Games
Publisher Supergiant Games
Genre Roguelike action RPG
Engine Supergiant Proprietary
Protagonist Melinoë — daughter of Hades
Villain Chronos — the Titan of Time
Regions 4 — Erebus → Thessaly → Olympus → …
Gods 12 Olympian gods plus a few special ones

Core Features#

Feature Detail
Dual spell system Omega (hold) attacks and the Special — both cost mana, which makes them more strategic than in the first game
Mana and magic Every attack restores mana — spells spend it — mana management sets the pace of a run
Incantation system Unlock incantations at the camp — permanently unlock new features and upgrades
Tarot card system A tarot-style card system that grants global passive buffs — replaces the first game’s Mirror
Two equipped weapons Carry two weapons and switch at any time — far more combat variety
Animal companions An owl, a frog, a dragon and more accompany you and assist in battle

Getting-Started Advice#

# Advice Detail
1 Don’t rush the dash Melinoë’s dash has a short glide — it feels clunky at first, so practice the feel
2 Mana management is key Mana powers your Omega (strong) attacks — keep it full and ready to burst
3 Prioritize collecting Ashes Ashes are the main camp-upgrade resource — usable earlier than the first game’s Darkness
4 The owl companion unlocks first Meet the owl at camp, finish its questline, and it will fetch potions for you in battle
5 Unlock card slots first Highest-priority upgrade: unlock more tarot card slots — the passive gains are huge
6 Don’t be afraid to swap weapons The 5 weapons feel completely different — find the one that suits you
7 Reach at least one boss per run Each stage’s boss drops unique upgrade materials — skipping bosses wastes the run
8 The road to Olympus must be unlocked Early on only the underworld route is open — a few deaths unlock more regions

Melinoë’s Ability Basics#

Ability Input Detail
Attack Left mouse Fast combo — restores mana
Special Q Mana skill — a different effect for each weapon
Omega Attack Hold left mouse Charged attack — consumes a lot of mana
Omega Special Hold Q Charged Special — consumes a lot of mana
Dash Space Dodge — carries brief invulnerability frames
Run Hold after dashing Continuous sprint — smashes through projectiles
Cast Right mouse Place or throw a casting circle — the Omega Cast can bind enemies
Summon F Use a god Summon — requires charging
Swap weapon Mouse wheel Switch between your two equipped weapons

Difficulty System#

Level Detail
Normal The standard experience — recommended for a first playthrough
Oath of Fear Like the first game’s “Pact of Punishment” — set at the camp altar — raises difficulty in exchange for greater rewards

Sample Oath of Fear Vows:

  • Enemy damage +20% / +100%
  • Enemy HP +20%
  • Reduced time limit
  • One fewer boon reward per floor

Resource System#

Resource Use Source
Ashes Main camp-upgrade currency Enemy drops
Fate Fabric Special upgrades Boss drops
Silver Boon trades Shop / room rewards
Clay Incantation material Dig spots
Moss Potion material Any region
Pearls High-tier card unlocks Specific bosses

DLC and Later Updates#

Update Detail
Early Access v0.1 May 6, 2024 — the initial EA version — Erebus plus Thessaly plus part of Olympus
Major updates New gods, new weapons, and new regions added throughout Early Access
v1.0 full release Expected 2025 — the complete game with all endings
DLC plans To be announced

The Regions#

Region Theme
Erebus The dark underworld — the opening region
Thessaly The Greek coast — the second region
Olympus The mountain of the gods — the third region
Tartarus The abyssal prison — the final region, TBA — being added through EA updates

Boon Types Explained#

Boon type Detail
Attack boons Empower the basic attack — each god gives a different effect (e.g. Zeus = chained lightning, Poseidon = knockback waves)
Special boons Empower the Special (Q) — usually with area or control effects
Dash boons Empower the dash — add damage or status effects while dashing
Cast boons Empower the Cast (right mouse) — usually area control / AOE
Summon boons Chargeable ultimates — high damage or powerful support effects
Passive boons No active effect — permanently raise stats or grant special passives

Weapon Aspects#

Weapon Attack type Special type Difficulty
Sister Blades Fast melee combos Sweeping area slashes ⭐⭐ Moderate
Moonlight Axe Heavy blows — charged cleaves Axe-face slam / block ⭐⭐⭐⭐ High
Silver Umbrella Thrusts — ranged throws Canopy opens for defense ⭐⭐⭐ Moderately high
Witch’s Staff Mid-range magic bolts Summons a cast — area control ⭐⭐⭐ Moderate
Skull Bone Heavy melee hammer blows Bone spikes on the ground — area damage ⭐⭐⭐ Moderately high

Resources and Upgrades#

Upgrade Cost Effect
Card slot unlocks Ashes Unlock more tarot card slots by spending Ashes
Card upgrades Pearls + Fate Fabric Raise a tarot card’s effect level
Weapon aspect unlocks Materials dropped by specific bosses Unlock a weapon’s hidden aspect
Animal companions Special quests Unlock the owl, the frog, the young dragon, and more
Incantation unlocks Combinations of many resources Unlock new features — such as the shop and the forge

Opening Strategy#

Phase Goal Advice
First 10 runs Learn the controls + gather resources Don’t chase a clear — focus on collecting Ashes and learning the regions
Runs 10-30 Unlock the key upgrades Prioritize card slots and the basic incantations
Runs 30-50 Try different weapons Play each weapon for at least 5 runs — find your main
Runs 50+ Push high Fear Set Oath of Fear Vows and test your limits

How Weapon Aspects and Divine Boons Interlock#

In Hades 2, weapon choice never stands alone — pairing an aspect with the right Olympian’s boons produces multiplier-level returns. The table below maps the mainstream weapon aspects to recommended boon priorities.

Weapon aspect Core damage plan First boon (god) Second boon (god) Synergy trick
Moonshadow Blade · Shadow Strike High-frequency backstabs and dodge counters Hermes · Swift Step Athena · Divine Block Use the aspect’s dash-recovery cancel together with Swift Step to push attack speed to the limit; successful blocks counter with a stun
Moonshadow Blade · Eclipse Charged heavy-hit burst Zeus · Thunder Cleave Poseidon · Tidal Strike The Eclipse charged cleave triggers Thunder Cleave’s chain lightning, and its knockback stacks with Tidal Strike’s knockback damage
Evernight Bow · Hunter’s Shadow Piercing ranged arrows Artemis · Deadly Tracking Aphrodite · Kiss of Weakness Hunter’s Shadow charged arrows pierce on their own, and Deadly Tracking’s crit bonus doubles when the arrow passes through several enemies
Evernight Bow · Twilight Scattering arrow rain for crowd control Dionysus · Tipsy Demeter · Frost Enchant Twilight’s fan-shaped scatter pairs with Tipsy’s group drunkenness, while Frost Enchant freezes the drunken enemies
Night Spear · Army Breaker Thrown boomerang attrition Ares · Blade of Vengeance Hestia · Flaming Throw Army Breaker’s throw leaves a damage zone along its return path; Blade of Vengeance’s orbiting blades plus Flaming Throw’s burning ground form dual-zone pressure
Night Spear · Aegis Block-and-counter tank Athena · Divine Protection Zeus · Thunder Retaliation Aegis charges while blocking, Divine Protection adds damage reduction, and Thunder Retaliation fires automatically after the block ends — no extra input needed

Boon Rarity and Upgrade Priority#

Boons are not use-as-found — rarity drives the numbers. The gap between Common, Heroic, and Legendary can exceed threefold in the late game.

  • Common boons: transition only. Don’t invest upgrade materials; replace them as soon as possible.
  • Heroic boons: keep these for core damage slots. Upgrade order: main attack skill > survival skill > support skill.
  • Legendary boons: once one appears, pick it and upgrade it immediately regardless of fit. Legendaries carry an extra passive effect — for example, Zeus’s “Thunderstorm” makes chain lightning bounce two additional times.
  • Upgrade priority quick table (assuming limited mid-to-late resources):
Priority What to upgrade Why
First tier Damage lines on your main damage boons Directly speeds up kills and shrinks your exposure window
Second tier Damage-reduction lines tied to dodge/block Protects your margin for error at high difficulty
Third tier Move speed and dash cooldown reduction Smooths positioning, which indirectly raises damage output
Fourth tier Resource-gain lines (gold / magic-stone drops) Prioritize only in the early game or when resources run tight

Practical Combos and Cancels at High Fear#

Once Fear levels climb, enemy HP and aggression rise sharply, and standing still to deal damage stops working. The combos below are combat-tested and apply at Fear 16 and above.

Universal Combo Framework#

  1. Open with control: use any ranged attack (the bow’s charged shot, the spear’s throw) to tag enemies and trigger boon side effects (drunkenness, freeze).
  2. Close the gap: dash-cancel your recovery animation to get in their face, and raise your block if you carry Athena boons.
  3. Core damage loop: cycle “two light attacks > one heavy attack > dash-cancel the heavy’s recovery”, weaving dodges in to avoid red-flash attacks.
  4. Finisher timing: below 30% HP, use the weapon’s Special (the spear’s spin, the blades’ charged cleave) to trigger the execution animation — you are invulnerable during it and can safely ride out barrages.

Weapon-Specific Cancel Tricks#

  • Moonshadow Blades: dash after the third light attack to fully cancel the recovery animation for infinite combos. Watch your stamina, and pair with Hermes’ “stamina recovery” boon.
  • Evernight Bow: don’t release a full charge immediately — dodge first, then fire while turning back. The charge is kept and the dodge grants invulnerability, creating a “dodge-shot” playstyle.
  • Night Spear: press heavy attack immediately after a throw — the spear folds back mid-air for a second hit while the heavy’s lunge catches the returning spear, forming gapless pressure.

Resource Planning and Room Selection Routes#

From the third region onward, every room reward shapes how fast your build comes together. The route logic below is tuned for high Fear.

Room type Priority When to take it
Boon room (statue) Very high With fewer than four boons, fill out your core damage boons first
Upgrade room (hammer) High Two or more Heroic boons but the weapon lags behind — raise the weapon aspect level
Magic-stone room (crystal) Mid-high When you need boon rerolls or shop rares — keep at least 300 magic stones banked
Healing room (spring) Mid Below 40% HP with no recovery items
Gold room (money bag) Low Only when a shop is coming and you lack the money for a Legendary boon
Chaos gate (random) Depends If your build is complete with no gaps, Chaos’s random curse-for-blessing trade pays well; avoid it at low HP

Shop Strategy#

  • Shops in the first three stages: buy only the “boon reroll” item (120 magic stones) — no weapon upgrades.
  • The fourth-stage shop: buy the “Legendary boon lock” item (200 magic stones) first, so any Legendary that appears can be taken directly.
  • The final-stage shop: pour all remaining magic stones into “max HP up” and “damage reduction” potions, and skip attack items.

Boss Notes#

The first boss is Hecate’s Phantom. The full set of targeted boss strategies — through the Titan Chronos himself — is covered in the Chinese enemies-and-bosses sub-guide linked below.

Best Roguelikes · Best RPGs · Hardest Bosses

Full Guides#

In-depth sub-guides — beginner basics, boons and gods, weapons and builds, enemies and bosses, items and upgrades, achievements, area exploration, builds, characters, collectibles, combat, endgame, the Heat system, keepsakes, relationships, secrets, story analysis, and advanced tips — are available in Chinese on NTGame’s Hades 2 section.

If you read Chinese, the weapons-and-builds sub-guide there also carries the full weapon-boon synergy tables and the high-Fear combo notes summarized above.

内容最后验证于 2026-07