Skip to Content
Welcome to NTGame - 免费游戏攻略 / Free Game Guides

Weapon Catalog / 枪械图鉴

The heart of Borderlands is its incredible variety of weapons. With billions of procedurally generated combinations, no two guns are exactly alike. This guide covers every weapon type, manufacturer, and rarity tier. / 无主之地的核心是其令人难以置信的武器多样性。数十亿种程序化生成的组合,没有两把枪是完全相同的。本指南涵盖每种武器类型、厂商和稀有度等级。


Weapon Types / 武器类型

Weapon Type / 武器类型Ammo Type / 弹药类型Effective Range / 有效射程Fire Rate / 射速Best For / 最适合
Pistol / 手枪Pistol Ammo / 手枪弹药Short-Medium / 中短Fast / 快General use / 通用
SMG / 冲锋枪SMG Ammo / 冲锋枪弹药Short-Medium / 中短Very Fast / 极快Crowd control / 群体控制
Assault Rifle / 突击步枪Rifle Ammo / 步枪弹药Medium-Long / 中长Medium / 中等Versatile combat / 多功能战斗
Shotgun / 霰弹枪Shotgun Shells / 霰弹弹药Short / 短Slow-Medium / 慢-中Close range burst / 近距离爆发
Sniper Rifle / 狙击步枪Sniper Ammo / 狙击弹药Long / 长Slow / 慢Precision kills / 精准击杀
Rocket Launcher / 火箭筒Rocket Ammo / 火箭弹药Medium / 中Very Slow / 极慢Heavy damage / 重型伤害
Heavy Weapon / 重型武器Heavy Ammo / 重型弹药Medium / 中Slow / 慢sustained fire / 持续火力

Weapon Manufacturers / 武器厂商

Each manufacturer has a unique gameplay identity. Understanding these differences is crucial for optimizing your loadout. / 每家厂商都有独特的玩法特性。理解这些差异对优化你的装备配置至关重要。

Manufacturer Overview / 厂商概览

Manufacturer / 厂商Specialty / 专长Weapon Gimmick / 武器特性Best Weapon Types / 最佳武器类型
Jakobs / 雅各布斯Critical hits, no elemental / 暴击,无元素Ricochet on crit, lever-action / 暴击弹射,杠杆式Pistols, Shotguns, Snipers / 手枪,霰弹枪,狙击枪
Dahl / 达尔Accuracy, burst-fire / 精准,点射Burst-fire ADS / 开镜点射Assault Rifles, SMGs / 突击步枪,冲锋枪
Maliwan / 马里旺Elemental damage / 元素伤害Charge-up, elemental switching / 充能,元素切换SMGs, Snipers, Pistols / 冲锋枪,狙击枪,手枪
Torgue / 托格Explosive damage / 爆炸伤害Stickies, slow projectiles / 粘性弹药,慢速弹丸Shotguns, Assault Rifles, Pistols / 霰弹枪,突击步枪,手枪
Vladof / 弗拉多夫High fire rate / 高射速Spin-up barrels, under-barrel attachments / 预热枪管,下挂附件Assault Rifles, Pistols, Heavy / 突击步枪,手枪,重型
Hyperion / 海比联Accuracy over time / 持续精准Reverse recoil, shield-on-hit / 反向后坐力,命中叠盾SMGs, Shotguns / 冲锋枪,霰弹枪
Tediore / 泰迪尔Reload gimmick / 换弹机制Throw weapon as grenade, magazine regen / 投掷武器作为手雷,弹匣回复SMGs, Pistols, Shotguns / 冲锋枪,手枪,霰弹枪
COV / 秘藏之子No reload, overheating / 无需换弹,过热Continuous fire until overheat / 持续射击直至过热Assault Rifles, Pistols / 突击步枪,手枪
Atlas / 阿特拉斯Tracker darts / 追踪飞镖Dart+homing bullets / 飞镖+制导子弹Assault Rifles, Pistols / 突击步枪,手枪

Detailed Manufacturer Analysis / 厂商详细分析

Jakobs / 雅各布斯

Jakobs weapons deal high damage but have no elemental capabilities. Critical hits cause bullets to ricochet to nearby enemies. They feature a classic old-west aesthetic with wood furniture and lever-action mechanisms. / 雅各布斯武器造成高伤害但无元素能力。暴击使子弹弹射到附近敌人。它们具有经典老西部美学,配有木质部件和杠杆式机构。

Jakobs Trait / 特性Bonus / 加成
Crit Ricochet / 暴击弹射+1 bullet ricochet on crit / 暴击+1弹射子弹
Damage / 伤害130% of baseline / 基准的130%
Fire Rate / 射速80% of baseline / 基准的80%
Magazine Size / 弹匣容量60% of baseline / 基准的60%

Maliwan / 马里旺

Maliwan weapons specialize in elemental damage. Weapons must charge briefly before firing, but deal bonus elemental damage and have a chance to apply status effects. Most can switch between two element types. / 马里旺武器专精元素伤害。射击前需要短暂充能,但造成额外元素伤害并有几率施加状态效果。大多数可在两种元素类型间切换。

Maliwan Trait / 特性Bonus / 加成
Elemental Damage / 元素伤害+50% elemental damage / 元素伤害+50%
Status Chance / 状态几率2x status effect chance / 2倍状态效果几率
Charge Time / 充能时间0.3-0.8 seconds / 秒
Element Options / 元素选项2 elements per weapon / 每把武器2种元素

Torgue / 托格

Torgue weapons deal explosive damage. Projectiles are slow-moving but hit hard. Alternate fire mode lets you fire sticky explosives that detonate simultaneously. / 托格武器造成爆炸伤害。弹丸飞行速度慢但伤害高。交替射击模式可发射同时引爆的粘性炸药。

Torgue Trait / 特性Bonus / 加成
Explosive Damage / 爆炸伤害+100% splash damage / 范围伤害+100%
Projectile Speed / 弹丸速度50% of baseline / 基准的50%
Stickies / 粘性弹药2x damage per sticky on detonate / 引爆时每发粘弹2倍伤害
Audio / 音效EXPLOSIONS!!! / 爆炸!!!

Rarity System / 稀有度系统

Rarity / 稀有度Color / 颜色Bonuses / 加成Drop Rate / 掉率
Common / 普通White / 白色No bonuses / 无加成Common / 常见
Uncommon / 优秀Green / 绿色+1 stat bonus / +1属性Uncommon / 较常见
Rare / 稀有Blue / 蓝色+2 stat bonuses / +2属性Rare / 稀有
Very Rare / 史诗Purple / 紫色+3 stat bonuses / +3属性Very Rare / 较稀有
Legendary / 传奇Gold / 金色+Red text effect / +红字特效Extremely Rare / 极稀有
Effervescent / 闪耀Cyan / 青色+2 Red text effects / +2红字特效Pearlescent rare / 珍珠稀有

Weapon Parts and Stats / 武器部件与属性

Every weapon is composed of multiple parts that affect its performance: / 每把武器由多个影响性能的部件组成:

Part / 部件Affects / 影响
Barrel / 枪管Damage, fire rate, accuracy / 伤害,射速,精准
Grip / 握把Recoil, handling / 后坐力,操控性
Stock / 枪托Accuracy, stability / 精准,稳定性
Sight / 瞄具Zoom level, accuracy / 缩放倍率,精准
Magazine / 弹匣Magazine size, reload speed / 弹匣容量,换弹速度
Accessory / 配件Extra stat bonus (element, melee, etc.) / 额外属性加成(元素、近战等)

Weapon Stats Explained / 武器属性解释

Stat / 属性Description / 描述
Damage / 伤害Base damage per shot / 每发基础伤害
Accuracy / 精准度Bullet spread / 子弹散布
Fire Rate / 射速Shots per second / 每秒射击次数
Reload Speed / 换弹速度Time to reload / 换弹时间
Magazine Size / 弹匣容量Bullets before reload / 换弹前子弹数
Elemental Damage / 元素伤害Bonus elemental DPS / 额外元素DPS
Elemental Chance / 元素几率Chance to apply status effect / 施加状态效果几率

Legendary Weapon Examples / 传奇武器示例

Weapon Name / 武器名Manufacturer / 厂商Type / 类型Red Text Effect / 红字特效
Lead Sprinkler / 铅质洒水器Torgue / 托格Shotgun / 霰弹枪Bullets bounce between enemies / 子弹在敌人间弹跳
Swift Justice / 迅捷正义Jakobs / 雅各布斯Pistol / 手枪Every 3rd shot fires 3 bullets / 每第三发射出3发子弹
Meltdown / 熔毁Maliwan / 马里旺SMG / 冲锋枪Corrosive puddles on kill / 击杀产生腐蚀液池
Infinity Edge / 无尽之刃Vladof / 弗拉多夫Assault Rifle / 突击步枪Never consumes ammo / 永不消耗弹药
Shield Breaker / 破盾者Hyperion / 海比联Shotgun / 霰弹枪Shots bypass shields / 射击无视护盾

Weapon Type Stats Table / 武器类型属性表

Weapon Type / 武器类型Base Damage / 基础伤害Base Fire Rate / 基础射速Base Mag Size / 基础弹匣Base Reload / 基础换弹
Pistol / 手枪756.0141.8s
SMG / 冲锋枪4510.0252.0s
Assault Rifle / 突击步枪657.0302.5s
Shotgun / 霰弹枪120x8 pellets2.063.0s
Sniper Rifle / 狙击步枪3501.553.5s
Rocket Launcher / 火箭筒8000.834.0s
Heavy Weapon / 重型武器908.0805.0s

Ammo Types and Costs / 弹药类型与价格

Ammo Type / 弹药类型Cost per Refill / 每满单价Max Carry / 最大携带量Vending Machine Color / 贩卖机颜色
Pistol / 手枪$1201500Red / 红色
SMG / 冲锋枪$1401800Green / 绿色
Rifle / 步枪$1601200Blue / 蓝色
Shotgun / 霰弹$200300Yellow / 黄色
Sniper / 狙击$180200Purple / 紫色
Rocket / 火箭$30024Orange / 橙色
Heavy / 重型$250600Cyan / 青色

Remember: A weapon’s stats matter less than how it feels and fits your build. Experiment freely! / 记住:武器的属性不如手感和对你Build的适合度重要。自由尝试!

Last updated on

NTGame 编辑团队 / Editorial Team本文由 NTGame 编辑团队撰写。我们致力于为玩家提供准确、实用、深入的游戏攻略内容。 发现错误?请在 GitHub 提交 Issue。

This article is written by the NTGame editorial team. We are committed to providing accurate, practical, and in-depth game guides. Found an error? Submit an issue on GitHub.