Beginner’s Guide#

Game Mode Overview#

F1 25 offers a variety of modes for different kinds of players

Mode Notes Best for
Career mode Pick an existing driver, sign with a team, live through a full F1 season Immersive racing
My Team Create your own team — choose an engine, hire staff, manage sponsors and development Players who like management
F1 World The online hub — daily challenges, events, and online activities Casual players
Time Trial Single-lap sprints — chase the global leaderboards Perfect-lap hunters
Grand Prix Quick-start a race — full weekend or short race Quick play
Multiplayer Ranked / quick race / league systems — cross-platform supported Online competition
Split-screen Local two-player split-screen Couch friends
Driving Academy The official tutorial — from basics to advanced driving techniques Everyone

Getting Started#

On your first launch of F1 25, start with these steps

Step One: Complete the Driving Academy#

Module Content Time needed
Basic driving Acceleration, braking, steering — the fundamentals 10 minutes
Advanced techniques Trail braking, racing-line technique 15 minutes
Track rules Track limits, flags, penalty system 10 minutes
Race strategy Tyre management, pit windows, ERS usage 15 minutes

Step Two: Adjust Settings#

Setting Recommended Notes
AI difficulty 50-60 (beginner) / 70-80 (intermediate) / 90-100 (advanced) Start at 50 and raise it gradually
Flashbacks On Rewind to correct mistakes
Braking assist On or low Beginners should keep it on, then remove
Steering assist Off Turn it off early to learn car control
Traction control Medium The balance between assist and performance
Automatic gearbox On Auto shifting, or manual later
ABS On Reduces lockups — turn off at advanced level
Racing line Full Shows braking points and the ideal line
Damage model Reduced Fewer failures for beginners
Formation lap On Warms tyres and builds atmosphere

Step Three: Pick a Mode#

Goal Recommended mode
Quick race fix Grand Prix
Manage a full season Career mode
Run your own team My Team
Race online F1 World or Multiplayer
Learn tracks Time Trial

Controls Guide#

Gamepad vs Wheel#

Aspect Gamepad Wheel
Price Already owned ¥2000-10000+
Learning curve Low — plug and play High — setup and adaptation needed
Control precision Medium — limited stick travel High — 900 degrees of rotation
Force feedback Yes (adaptive triggers) Yes (full FFB)
Corner consistency Low-medium High
Immersion Average Extremely high
Recommendation Best for beginners Advanced players
Action PS5 pad Xbox pad
Throttle R2 RT
Brake L2 LT
Shift up R1 RB
Shift down L1 LB
DRS △ Y
ERS overtake □ X
Look back ○ B
Flashback ✕ + left stick A + Left Stick
Menu Options Menu
Voice chat Touchpad View
Throttle trim Right stick up/down Right Stick Up/Down
Parameter Recommended value
Steering angle 360 degrees (F1 specific)
FFB strength 80-100 (personal preference)
FFB detail 50
FFB collision 30
FFB road 60
Soft lock On
Center spring Off

Currency and Economy#

F1 25 uses several currencies

Currency Earned by Used for
R&D points Meeting race objectives and season goals Developing car parts
Sponsor coins Completing sponsor tasks Hiring staff, upgrading facilities
XP Races, events, challenges Raising your F1 World level
Game coins Purchase (microtransaction) Cosmetics, liveries, gloves and helmets
Achievement points Completing achievements The Steam achievements system

Note: PitCoin is the only currency bought with real money — everything that affects on-track performance can be earned in-game, with no extra payment

The Flashback System#

Feature Notes
How to trigger Press the flashback key combo
What it does Rewinds time to any earlier moment — re-drive that section
Limits Can be set to limited or unlimited in settings
Effect on Time Trial A flashback cancels your current lap — still better than a crash
Effect on races Position is kept after a flashback — but you lose a few seconds
Advice Beginners: unlimited; veterans: cap it at 5 for challenge

Difficulty Recommendations#

Skill level AI difficulty Assists Flashbacks Suggested mode
Complete beginner 40-50 All on Unlimited Grand Prix
Some basics 60-70 Medium assists Unlimited Career mode (midfield team)
Intermediate 75-85 ABS + TC only 10 Career mode
Advanced 85-95 TC only 5 My Team
Expert 95-100 All off Off My Team + no flashbacks
Sim / realism 110 (if available) All off + full damage Off Full weekend + full rules

FAQ#

Question Answer
F1 25 vs F1 24? The new Dynamic Weather 2.0 system, AI 2.0, and all-2025-season data and tracks
Do I need the previous games? Not at all — each entry is a standalone new season
High PC requirements? Moderate — a GTX 1660 runs 1080p smoothly
Mod support? Limited on PC — mainly liveries and database edits
Cross-play with friends? Yes — PS5/Xbox/PC full cross-platform online
Chinese language? Yes — complete Simplified Chinese interface and subtitles
Is a wheel worth it? If you want to play seriously — absolutely

FAQ#

Question Answer
Which team should a beginner pick? Williams — low ratings but big room to grow, great for learning race rhythm. McLaren — mid-tier, good practice
How many assists should I run? All on at first — then switch them off progressively: ABS first, then traction control, then the rest
Fastest way to improve? Time Trial — grind one track until every corner is perfect
Wheel or gamepad? A wheel is faster and more precise — but a pad can reach 95% of lap time
F1 25 vs previous games for beginners? The new F1 World mode, improved physics, and a more realistic tyre wear model
Setting Recommended value Notes
AI difficulty 50-65 Start at 50 — raise it as you start winning
Braking assist High Great for beginners — brakes automatically into corners
Traction control Medium or full Prevents wheelspin on corner exit
Gearbox Automatic Learn the racing line first — manual shifting later
Racing line Full Shows the ideal line and braking points
Flashbacks Unlimited Mistakes are free — very useful while practicing

Beginner Technique Tips#

  1. Don’t stamp the brake in one go — brake progressively, releasing gradually as you turn in
  2. Get on the power early on exit — start feeding throttle from the apex, full throttle out of the corner
  3. Use the kerbs — well-judged kerb riding can gain 0.1-0.2 seconds per corner
  4. Practice routine — run 5 Time Trial laps before racing any new track
  5. Tyre management — don’t push flat-out every lap — preserving tyres beats one fast lap

Beginner Driving Fundamentals#

These basics are the first step toward consistent laps. Turn each into muscle memory before chasing advanced technique.

Driving phase Key point Common mistake
Starts Manage revs and clutch (or automatic) Wheelspin off the line and losing places
Straights Full throttle as early as possible Full throttle too early on exit causes wheelspin
Braking into corners Trail brake — hard first, easing off One big stomp locks the fronts
Mid-corner line Late turn-in, early throttle Big steering corrections mid-corner
Corner exit Wait for the apex before power Early throttle causes oversteer

Beginner principle number one: “look further ahead”. Fix your eyes on the next braking point and steering and throttle inputs become natural — this applies to all racing.

Trail Braking Basics#

Trail braking means entering the corner still on the brakes, releasing gradually to help the car rotate, so it settles into the apex more stably.

Stage Action
1 Brake at full force at the end of the straight
2 Release the brake progressively approaching the apex
3 Keep about 20%-30% brake pressure through the corner
4 Full throttle out of the corner past the apex

Modes In Depth#

Career Mode#

Career is F1 25’s flagship — pick a real driver, sign with a team, and live a full season of qualifying, sprints, and grands prix, plus contract negotiations and a reputation system.

Phase Content
Pre-season Tryouts, media interviews, sponsor deals
In-season Qualifying + sprint + race every weekend
Development Car part upgrades raise performance
Transfers Move to a stronger team at season’s end

My Team Mode#

If you want to drive AND run the team, pick My Team — you’re both founder and driver, managing the engine supplier, staff, facilities, and sponsors.

Management item Notes
Engine supplier Choose and sign an engine deal
Staff hiring Engineers, designers, technicians
Facility upgrades Faster development and better performance
Sponsors Hit objectives to earn funding

Beginner advice: run Career first to learn the tracks and race rhythm, then move to My Team for the management fun.

Tyres and Pit Stops Basics#

A grand prix isn’t just lap times — it’s tyre management and pit strategy. Understanding this takes you from “faster” to “smarter”.

Tyre Character When to use
Soft Fastest, wears quickly Qualifying, sprints
Medium The balanced choice Most race opening stints
Hard Slower, durable One-stoppers, long stints
Wet Wet-weather only Rain

Pit strategy: most races work on a “one-stop” — start on softs, switch to mediums or hards when they wear out. Whether a second stop is needed depends on how much the track chews tyres and the weather.

Using Team Radio#

Watch the team radio during races — pit windows, tyre wear, rain, and rival strategies are all flagged by the system. Combine the calls with your own judgment and even beginners can make good strategy calls.

Every Setting Explained#

Assists Explained#

Setting What turning it off means
Braking assist You find your own braking points
Steering assist You hold your own line
Traction control More wheelspin on corner exit
Gearbox Manual is faster but more work
ABS Front wheels lock more easily

Progressive principle: turn off one setting at a time, adapt, then turn off the next — switching everything off at once will crush your confidence.

Camera Views#

View Character Recommended for
Chase cam Wide view, easy to start with Beginners
Hood cam Good sense of speed, decent view Intermediate
Cockpit cam Realistic, the limit Experts

FAQ, Continued#

Question Answer
How long to get started? After the Driving Academy you can race Grand Prix — expect 5-10 hours to find your feet
Which mode first? Grand Prix to learn tracks, then Career for the full experience
Does Career progress carry over? Saves record your performance per track — nothing carries between game generations
How do I improve fast? Time Trial laps + comparing sector times against replays
Crashed? What now? Use a Flashback to rewind to before the mistake
What is graining? Tyres at their wear limit show grey shredding — pit for fresh tyres soon

Gamepad vs Wheel: A Staged Recommendation#

If you haven’t decided on hardware, here’s advice by stage.

Stage Recommended gear Why
Just starting Gamepad Low barrier, plug and play
Building fundamentals Gamepad / entry-level wheel A wheel brings real road feel
Chasing lap time Mid-to-high-end wheel Clear gains in precision and consistency

A gamepad can absolutely reach expert level; a wheel is mostly about immersion and detail. Don’t let “you must use a wheel” scare you off.

The Beginner Progression Path#

Stage Goal Suggested time
Week 1 Finish the tutorials, complete a Grand Prix 5-10 hours
Week 2 Learn trail braking, manage tyres 10-20 hours
Week 3 Take on harder AI, start Career 20-30 hours
Long term Learn setups, chase leaderboards Ongoing

The most important rule: don’t fear losing to the AI. Set the AI slightly faster than you and raise it every time you start winning — that’s the fastest way to improve.

内容最后验证于 2026-07