System Requirements#
Black Myth: Wukong was developed by Game Science using Unreal Engine and launched simultaneously on four platforms, Steam, the Epic Games Store, WeGame and PS5, on August 20, 2024, then came to Xbox Series X|S on August 20, 2025. The official Steam store page lists six PC configuration tiers: three standard quality tiers covering 1080p medium quality to 4K ultra quality, and three full ray tracing tiers covering 1080p to 4K ray tracing. This page organizes the six-tier comparison table, the VRAM breakdown and buying advice according to official wording (information verified as of October 15, 2026).
Two Hard Prerequisites of the Official Requirements#
The official requirements call for 130GB of storage space and a mandatory solid-state drive, with Windows 10/11 64-bit as the operating system, and all six tiers were tested with super sampling enabled.
Keep these two points in mind before reading the tables: first, the additional notes of the official requirements table state “SSD Required,” and all six tiers uniformly require 130GB of storage space, with mechanical hard drives outside official support; second, the official notes to the requirements table state that all six tiers were measured with DLSS, FSR or XeSS super sampling enabled, so after building a PC to an official tier, remember to enable the corresponding super sampling in-game to match the officially labeled quality level. In addition, all six tiers are PC platform figures; console requirements are explained separately below.
Standard Quality Three-Tier Comparison Table#
The minimum tier targets 1080p medium quality (Core i5-8400 plus GTX 1060 6GB), the recommended tier targets 1080p high quality (i7-9700 plus RTX 2060), and the best experience tier targets 4K ultra quality (i7-9700 plus RTX 4070 or RX 7800 XT).
| Tier | Official Target Quality | Processor | Graphics Card | Memory | Storage |
|---|---|---|---|---|---|
| Minimum | 1080p Medium Quality | Core i5-8400 / Ryzen 5 1600 | GTX 1060 (6GB VRAM) / RX 580 (8GB VRAM) | 16GB | 130GB (SSD recommended) |
| Recommended | 1080p High Quality | Core i7-9700 / Ryzen 5 5500 | RTX 2060 / RX 5700 XT / Arc A750 | 16GB | 130GB (SSD) |
| Best Experience | 4K Ultra Quality | Core i7-9700 / Ryzen 5 5500 | RTX 4070 / RX 7800 XT (12GB VRAM) | 32GB | 130GB (SSD) |
Three details worth noting: the storage column of the minimum tier is officially written as “130GB (SSD recommended),” but combined with the additional note “SSD Required,” you can simply plan for a solid-state drive; the Intel Arc A750 appearing in the recommended tier shows that Intel discrete GPUs are also on the official support list, with XeSS as the corresponding super sampling technology; 32GB of memory only appears in the 4K tier, while both 1080p tiers use 16GB.
Full Ray Tracing Three-Tier Comparison Table#
The ray tracing minimum tier needs an RTX 3060 (8GB VRAM) for 1080p ray tracing low quality, the ray tracing recommended tier corresponds to the RTX 4060, and 4K ray tracing ultra quality needs an RTX 4080 SUPER (16GB VRAM).
| Tier | Official Target Quality | Processor | Graphics Card (VRAM) | Memory | Storage |
|---|---|---|---|---|---|
| Ray Tracing Minimum | 1080p Ray Tracing Low Quality | Core i5-9400 / Ryzen 5 1600 | RTX 3060 (8GB) | 16GB | 130GB (SSD) |
| Ray Tracing Recommended | 1080p Ray Tracing Medium Quality | Core i7-9700 / Ryzen 5 5500 | RTX 4060 (8GB) | 16GB | 130GB (SSD) |
| Ray Tracing Best | 4K Ray Tracing Ultra Quality | Core i7-9700 / Ryzen 5 5500 | RTX 4080 SUPER (16GB) | 32GB | 130GB (SSD) |
Two observations: for the graphics cards in the three ray tracing tiers, only RTX series cards are listed officially, with no AMD or Intel ray tracing tiers given; the processor requirement of the ray tracing minimum tier (i5-9400) is higher than the standard minimum tier (i5-8400), which shows that the processor also carries extra load once ray tracing is enabled, so you cannot just stack up the graphics card.
Graphics API and Console Storage Requirements#
The official minimum tier corresponds to DirectX 11, and from the recommended tier up it is DirectX 12; the PS5 version download size is about 99.8GB, and installation requires reserving about 104GB of space.
| Item | Official Requirement |
|---|---|
| Operating System | Windows 10/11 64-bit |
| Graphics API (minimum tier) | DirectX 11 |
| Graphics API (from recommended tier) | DirectX 12 |
| Storage Space | 130GB, SSD required |
Console reference: the PS5 version download size is about 99.8GB, and installation requires reserving about 104.394GB of space; in the 1.0.20 round in October 2025, the PS5 patch size exceeded 93GB, a large performance-oriented patch, so console players likewise need to reserve plenty of space before updating.
Why Super Sampling Is a Prerequisite of the Official Requirements Table#
All six official tiers were measured with DLSS, FSR or XeSS super sampling enabled; without super sampling, hardware at the same tier cannot reach the quality level of the corresponding tier.
The three super sampling technologies map one-to-one to three types of graphics cards: NVIDIA cards to DLSS, AMD cards to FSR, and Intel Arc cards to XeSS. On the version side, the 1.0.16.18901 patch (pushed on April 16, 2025) integrated DLSS 4, and the 1.0.20.21756 patch integrated FSR 4, so the new super sampling technologies for both major platforms have shipped through official patches. There is also a fix record directly related to settings: early versions had issues where “super sampling could not be set correctly after applying recommended quality” and “super sampling sharpness setting anomalies,” both fixed in the 1.0.21 patch in January 2026; if your super sampling performance does not match expectations, update the game to 1.0.21 or above first, then troubleshoot your settings.
How to Match VRAM Capacity to Your Situation#
The six official tiers cover 6GB to 16GB of VRAM: 6GB corresponds to the 1080p minimum tier, 8GB to the two ray tracing tiers, 12GB to the 4K best experience tier, and 16GB to the 4K ray tracing best tier.
| VRAM Capacity | Official Tiers Where It Appears | Corresponding Cards |
|---|---|---|
| 6GB | Minimum | GTX 1060 (6GB version) |
| 8GB | Minimum, Ray Tracing Minimum, Ray Tracing Recommended | RX 580, RTX 3060, RTX 4060 |
| 12GB | Best Experience | RX 7800 XT |
| 16GB | Ray Tracing Best | RTX 4080 SUPER |
When comparing, do not just look at the capacity number: with the same 8GB of VRAM, the RTX 3060 is placed in a ray tracing tier by the official table while the RX 580 is only in the minimum tier, because architecture and card generation are also part of the tiering. Insufficient VRAM also has a direct error symptom: the shader compilation stage may show an “Out of video memory” error, and the launch-period solutions included starting in compatibility mode and updating the graphics driver, which is a known issue covered by official announcements.
How Laptop Players Apply the Official Requirements#
Laptop graphics cards share model names with desktop cards but differ in performance, so matching directly by model name overestimates actual performance; you should match tiers by VRAM capacity, leave headroom for the machine’s power delivery, and keep super sampling on by default.
All six official tiers use desktop hardware as their standard, and no laptop-specific configuration tier has been published. Match yourself to a tier in these four steps:
- Identify the mobile model: laptop graphics cards share names with desktop ones but have different specs, and the laptop version of the same model number generally performs below the desktop version, so tier conclusions cannot be applied directly;
- Match tiers by VRAM capacity: compare against the VRAM table in the previous section, where 6GB is the floor of the minimum tier, 8GB is enough to reach the ray tracing tiers, and above 12GB you can consider the 4K tier;
- Verify power delivery: the real performance of the same laptop GPU model depends on the machine’s cooling and power design, and the gap between models can be large, so look up measured data for the target model before buying;
- Keep super sampling on by default: the official tiers already assume super sampling as a test prerequisite, and laptop hardware has even less headroom, so keep super sampling on and trade tier settings for frame rate.
The above is a general approach; issues specific to Black Myth: Wukong are subject to official announcements.
There Is No Official 2K Tier: How to Use Circulating Tier Tables#
Only six tiers at 1080p and 4K standards have been published officially, and no independent 2K/1440p tier has ever been released; circulating tier tables all come from self-media measurements, which can only be used as reference, not as official wording.
This is an easy trap both when writing and when buying hardware: the official requirements table has only three standard quality tiers and three ray tracing tiers, with no independent 2K/1440p configuration tier. Circulating tierings such as “1080p medium-high quality 60 frames” and “2K ray tracing 60 frames” all come from self-media and community measurements, and their frame count figures are not officially labeled. Players with 2K monitors can locate their tier using these three criteria:
- First see which official configuration your graphics card model and VRAM are closest to, and use that tier as the baseline;
- The pixel count of 2K sits between 1080p and 4K, so when hardware falls between two tiers, trade “one tier lower in quality” for “one step higher in super sampling”;
- Use the actual frame rate performance of your own device as the final criterion, with circulating tier tables only as a reference when buying hardware.
The above is a general approach; issues specific to Black Myth: Wukong are subject to official announcements.
Known Issues to Watch Even After Meeting the Requirements#
Meeting the requirements does not mean stability: Intel 13th and 14th generation Core users saw crashes during the shader compilation stage at launch, and AMD and RTX 50 series cards also had known issues tied to driver versions, all of which received official fixes.
The official requirements table only describes the hardware threshold; the following four types of hardware-related known issues need separate attention:
- Core downclocking issue: the worst-hit group for crashes clustered in the shader compilation stage on launch day was Intel 13th and 14th generation Core; the official solution is to update the motherboard BIOS to a version containing microcode 0x129, or to downclock as an emergency measure; players newly building on these two generations are advised to update the BIOS before entering the game;
- AMD driver version: the new 24.8.1 driver had poor compatibility during the launch period; the official solution is to roll back to version 24.5.1, with cards such as the RX 7900 XTX most noticeably affected;
- RTX 50 series drivers: random crashes and random black screens during Transformation on RTX 50 series cards have been fixed by NVIDIA in the 576.28 Game Ready driver and later, so RTX 50 users should update to that version or above;
- Out of video memory error: for the “Out of video memory” error in the shader compilation stage, the entry points for handling are starting in compatibility mode and updating drivers, and cards whose VRAM is just at the tier floor are more likely to trigger it.
The above is a general approach; issues specific to Black Myth: Wukong are subject to official announcements.
How to Build for a Target Frame Rate: Buying Advice by Tier#
The six official tiers do not list specific frame counts, so match by target quality tier when buying: 1080p medium quality follows the minimum tier, 1080p high quality follows the recommended tier, 4K ultra quality follows the best experience tier, and enabling ray tracing means following the three ray tracing tiers with extra budget.
First, the wording: the official requirements table only labels “which tier corresponds to which resolution and quality,” and does not label frame counts for each tier; frame count numbers circulating online all come from self-media measurements and do not constitute an official promise. Match yourself to one of these four goals when buying:
- Budget build, 1080p medium quality: Core i5-8400 or Ryzen 5 1600, plus a GTX 1060 (6GB) or RX 580 (8GB), 16GB of memory and a 130GB solid-state drive; this is the official minimum threshold, suited to players who prioritize experiencing the story;
- Mainstream build, 1080p high quality: Core i7-9700 or Ryzen 5 5500, plus an RTX 2060, RX 5700 XT or Arc A750, and 16GB of memory; if you want high quality at 1080p, this is the official recommended tier;
- Quality build, 4K ultra quality: Core i7-9700 or Ryzen 5 5500, plus an RTX 4070 or RX 7800 XT (12GB VRAM), and 32GB of memory; the jump in both VRAM and memory requirements for 4K play happens at this tier;
- Ray tracing build, add budget per the three ray tracing tiers: 1080p ray tracing low quality starts from the RTX 3060 (8GB), 1080p ray tracing medium quality corresponds to the RTX 4060 (8GB), and 4K ray tracing ultra quality corresponds to the RTX 4080 SUPER (16GB); all ray tracing tiers are NVIDIA-only in wording, with no official ray tracing tier for AMD users to reference.
Three general tips to close:
- Count super sampling into the budget: every official tier assumes DLSS, FSR or XeSS is enabled, so players who prefer native resolution should budget for one tier higher in hardware;
- Do not skip the solid-state drive: 130GB of storage space and a solid-state drive are hard requirements, and mechanical drives bring write errors during installation and stutter during loading;
- Scale memory by tier: 16GB is enough for the two 1080p tiers, and if you are targeting 4K or ray tracing, go straight to 32GB.
Related Guides#
- Performance Optimization —— Quality tiers, super sampling and driver panel settings, squeezing out more frame rate after meeting the requirements;
- FAQ —— Centralized answers on game mechanics, collectibles and edition purchase questions;
- Control Settings —— Keyboard and controller key layouts, including the controller type setting entry;
- Beginner’s Guide —— Opening route and early progression advice, avoiding common detours in the newbie phase;
- Full Walkthrough —— The six-chapter main story flow and an index of each chapter’s boss strategies.