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Wutheringwaves新手入门 / Beginner Guide

Beginner Guide

欢迎漂泊者 / Welcome Rover

鸣潮是一款内容丰富的开放世界动作RPG。本章将帮助你从零开始,理解核心系统、资源管理和每日流程,快速踏上旅途。

Wuthering Waves is a content-rich open-world action RPG. This chapter helps you start from zero, understand core systems, resource management, and daily routines.

开局指引 / Starting Guide

游戏开始后,你将控制漂泊者在实验室中苏醒。前期跟随主线任务推进,解锁以下核心功能:

After starting, you control the Rover awakening in a lab. Follow the main story quests early on to unlock these core features:

  • 主线第一章:解锁战斗基础、角色升级和回声系统

  • 主线第二章:解锁今州城区域和部分支线任务

  • Union等级5级:解锁抽卡系统(唤取)

  • Union等级10级:解锁周本首领

  • Union等级15级:解锁联机系统

  • Union等级20级:解锁深渊之塔(逆境深塔)部分层数

  • Act 1: Unlock basic combat, character upgrades, and Echo system

  • Act 2: Unlock Jinzhou area and some side quests

  • Union Level 5: Unlock gacha system (Convene)

  • Union Level 10: Unlock weekly bosses

  • Union Level 15: Unlock co-op system

  • Union Level 20: Unlock Tower of Adversity (partial)

建议优先完成主线至解锁所有日常功能,再回头探索世界和完成支线任务。

Priority: finish the main story until all daily features are unlocked, then explore the world and complete side quests.

Union等级系统 / Union Level System

Union等级相当于玩家的冒险等级,通过消耗体力获取经验,以及完成任务和活动来提升。Union等级决定了世界等级、副本难度解锁和诸多功能的开启。

Union Level is the player’s adventure rank, increased by spending Waveplates, completing quests, and participating in events. It determines world level, domain difficulty unlocks, and feature access.

Union等级 / Level解锁内容 / Unlocks
1-10主线剧情、唤取系统、每日任务 / Main story, Convene, Daily quests
10-20周本首领、模拟训练高级难度 / Weekly bosses, Simulation Training higher tiers
20-30逆境深塔、无音区最高难度 / Tower of Adversity, highest difficulty Forgery Challenge
30-40全副本最高难度解锁、世界等级提升 / Max domain difficulty, world level increase
40-50+终局玩法全解锁、材料掉落最大化 / All endgame content, max material drops

Union等级达到45级后,世界等级提升至最高,所有副本奖励达到上限。

After Union Level 45, the world level reaches its maximum and all domain rewards are capped.

体力系统 / Waveplate System

鸣潮的体力名为「结晶波片」,简称体力或波片。波片上限为240,每6分钟恢复1点(24小时恢复满)。波片用于领取副本奖励和野外Boss材料:

The stamina system is called Crystal Waveplate, capped at 240, regenerating 1 point every 6 minutes. Waveplate is used to claim domain rewards and field boss materials:

  • 模拟训练 / Simulation Training:角色突破材料和技能升级材料(每场消耗40-60波片)

  • 无音区 / Forgery Challenge:武器突破材料(每场消耗40-60波片)

  • 角斗场 / Boss Challenge:角色突破Boss材料(每场消耗60波片)

  • 周本首领 / Weekly Bosses:技能升级高阶材料(每场消耗60波片,每周有奖励次数上限)

  • Simulation Training: Ascension and skill materials (40-60 Waveplates per run)

  • Forgery Challenge: Weapon ascension materials (40-60 per run)

  • Boss Challenge: Character ascension boss materials (60 per run)

  • Weekly Bosses: Advanced skill materials (60 per run, limited weekly)

每天建议清空波片,优先刷取角色突破材料和技能材料。

Daily recommendation: clear your Waveplate, prioritizing character ascension and skill materials.

唤取系统 / Convene System

唤取即抽卡系统。鸣潮有三种主要卡池:新手唤取、常驻唤取和限时唤取。

The Convene is the gacha system. There are three main banner types: Beginner’s Convene, Standard Convene, and Limited Convene.

新手唤取 / Beginner’s Convene:消耗8折唤取券(8个道具而非10个),50抽内必出五星角色。抽完50次后卡池关闭。

Uses discounted Convene tickets (8 instead of 10), guarantees a 5-star character within 50 pulls. Banner closes after 50 pulls.

常驻唤取 / Standard Convene:使用常驻唤取券。五星角色包括安可、维里奈、卡卡罗、凌阳和雪豹。没有时间限制。

Uses standard Convene tickets. Available 5-star characters include Encore, Verina, Calcharo, Lingyang, and the Snow Leopard. No time limit.

限时角色唤取 / Limited Character Convene:使用限时唤取券。80抽保底五星,五星出现时50%概率为当期UP角色。若歪掉,下一次五星必为UP角色。保底继承至下一期限时池。

Uses limited Convene tickets. 80-pull pity for 5-star. On 5-star, 50% chance is the featured character. If lost, next 5-star is guaranteed featured. Pity carries over to next banner.

限时武器唤取 / Limited Weapon Convene:80抽保底,不会歪,必定获得当期UP武器。

80-pull pity, no 50/50, guarantees the featured weapon.

唤取资源获取 / Obtaining Convene Currency

  • 完成每日活跃度任务获得星声

  • 完成主线、支线任务和世界探索

  • 参与版本活动

  • 深渊之塔(逆境深塔)每周结算

  • 月卡(珍珠纪行)每日领取

  • 直接充值购买月相

  • Daily activity tasks for Astrite

  • Complete main quests, side quests, and world exploration

  • Participate in version events

  • Tower of Adversity weekly reset

  • Monthly pass (Pearl Pass) daily login

  • Direct top-up for Lunite

星声是唤取的主要货币,160星声兑换1个限时唤取券。建议零氪玩家优先抽取限时角色池,每月约可获取50-70抽。

Astrite is the main gacha currency, 160 Astrite per limited Convene ticket. F2P players should prioritize limited character banners, earning approximately 50-70 pulls per month.

角色培养优先级 / Character Building Priority

前期资源有限,建议集中培养一支主力队伍(1-2名输出+1名辅助):

Early resources are limited, focus on one main team (1-2 DPS + 1 support):

  1. 优先提升角色等级 / Priority: Character Level:角色等级直接影响基础属性和技能倍率。突破后提升巨大。

  2. 武器等级 / Weapon Level:武器提供基础攻击力和副属性,升级收益稳定。

  3. 技能等级 / Skill Levels:优先升级核心输出技能和共鸣解放。

  4. 回声装配 / Echo Equipping:前期主词缀正确即可,不必追求完美副词缀。

  5. Character level directly affects base stats and skill multipliers.

  6. Weapon level provides flat ATK and secondary stats.

  7. Skill levels: prioritize core DPS skills and Resonance Liberation.

  8. Echo equipping: correct main stats are sufficient early on, don’t chase perfect substats.

便捷功能 / Convenience Features

传送锚点 / Teleport Waypoints:地图上有大量传送点,激活后可快速旅行。Teleport points are abundant, activate for fast travel.

自动寻路 / Auto-Navigate:追踪任务时,地图上显示清晰路径指引。Quest tracking shows clear paths on the map.

材料追踪 / Material Tracking:在角色突破界面可以直接追踪所需材料的位置。From the character ascension screen, directly track material locations.

食材自动烹饪 / Auto-Cooking:解锁食谱后,可一键批量制作料理。After unlocking recipes, batch-cook meals with one click.

装备预设 / Loadout Presets:可为角色保存多套回声和武器配置,方便切换。Save multiple Echo and weapon loadouts for quick switching.

日常流程 / Daily Routine

建议的每日流程(约15-20分钟):

Recommended daily routine (about 15-20 minutes):

  1. 登录领取登录奖励和月卡奖励 / Login for daily and monthly pass rewards
  2. 完成每日活跃度任务(4个任务共40活跃度) / Complete 4 daily activity tasks for 40 activity points
  3. 清空波片(优先技能材料本和Boss材料) / Clear Waveplate (priority: skill materials and boss materials)
  4. 完成体力外的限时活动任务 / Complete limited-time event tasks
  5. 探索收集素材(沿途采集) / Explore and collect materials along the way
  6. 每周:周本首领3次、深渊之塔结算 / Weekly: 3 weekly boss runs, Tower of Adversity reset

坚持日常是稳定积累资源、提升战斗力的关键。

Consistent daily play is key to steadily accumulating resources and improving combat power.

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