Boss Guide#

Main Story Bosses#

Doomsday Beast#

Strategy: Prioritize breaking the leg weaknesses to stagger it, watch out for its full-screen attacks and keep your healing ready.

Cocolia#

Strategy: In phase one, break toughness quickly to interrupt her skills; in phase two, watch for her freezing skills and pre-cast shields and cleanse. Physical Trailblazer and Natasha are recommended.

Phantylia#

Strategy: Prioritize clearing the Mara-Struck soldiers she summons to stop them from stacking buffs on her. Interrupt Phantylia’s charged skill through weakness break.

The Great Septimus#

Strategy: Dealing with The Great Septimus’s special mechanics requires specific characters or specific tactics. Watch for the full-screen attack when the phase transitions.

Weekly Bosses#

Echo of War — Destruction’s Beginning#

The weekly version of the Doomsday Beast. Drops Destruction path trace materials.

Echo of War — End of the Eternal Freeze#

The weekly version of Cocolia. Drops Abundance, Preservation and The Hunt trace materials.

Echo of War — Undying Divine Seed#

The weekly version of Phantylia. Drops Harmony, Destruction and Nihility trace materials.

Echo of War — Harmonic Echo#

The weekly version of The Great Septimus. Drops Harmony, Erudition and Nihility trace materials.

Simulated Universe Bosses#

Gatekeeper#

A common elite in the Simulated Universe with multiple forms. Weaknesses and skill mechanics differ with every run.

Kafka#

An elite version of Kafka in the Simulated Universe, specializing in mind control and DoT. Weakness types: Physical and Lightning.

Strategy: Bring a cleanse character to remove control states. Prioritize killing the teammate she has mind-controlled (when you can’t cleanse it directly).

Svarog#

Strategy: Break the mechanical arms first to free the grabbed character. Svarog’s main body is relatively fragile.

Argenti#

Strategy: When Argenti charges up, interrupt him with high-toughness-damage skills, or you’ll eat massive damage.

Elite Enemies#

Below are the elite enemy types you’ll meet across the worlds.

Ice Outworlder: Ice-type elite, specializes in freezing and slowing.

Flame Outworlder: Fire-type elite, specializes in Burn and AoE.

Devourer’s Shadow: Quantum-type elite whose attacks apply Entanglement.

Aurumaton Spectral Envoy: Imaginary-type elite of the Xianzhou, specializes in Imprisonment.

Dreamjolt Troupe members: The various stage-themed elites of Penacony.

General Boss Challenge Advice#

  1. Keep your skill points healthy; don’t overspend

  2. Use Techniques to gain an advantage before the fight

Weekly Boss Quick Reference#

Boss Drops Weakness Recommended characters
Doomsday Beast Destruction/The Hunt materials Fire/Lightning/Wind Himeko + Serval
Devourer’s Shadow Preservation/Abundance materials Physical/Fire/Ice Physical Trailblazer + Herta
Phantylia Harmony/Erudition materials Fire/Lightning/Wind/Quantum Kafka + Serval
Starcrusher Swarm King Nihility/The Hunt materials Physical/Fire/Imaginary Luocha + DHIL
Resonant Choir Harmony/Erudition materials Wind/Imaginary Bronya + Yukong

General Boss Tips#

Tip Details
Open with Techniques Use the right characters’ Techniques before every boss fight — a huge head start
Save Ultimates for break Pop your Ultimate when the toughness bar is nearly empty — maximizes the break window
Watch the boss’s action bar Plan ahead — when the boss charges up, activate damage reduction or crowd control
Bring a dispel character Many bosses buff themselves — dispelling massively lowers the difficulty

Simulated Universe Elite Bosses#

Boss Weakness Annoying mechanic Counter
Cocolia Fire/Lightning/Wind Freeze + ice-spike AoE Bring a cleanse/untouchable character
Bronya Physical/Ice/Imaginary Action advance + attack buffs — acts repeatedly Crowd-control Bronya first
Svarog Physical/Fire/Imaginary Mechanical claw grabs a character — must break fast Burst damage to free the victim
Swarm Fire/Lightning/Imaginary Self-destructing bugs — an AoE nightmare Clear the small bugs first

Main Story Boss Deep Dives#

Doomsday Beast Full Breakdown#

The Doomsday Beast is the first major boss of the Jarilo-VI arc, and the fight where many newcomers first learn why “weakness break” matters. It has Fire, Lightning and Wind weaknesses; before the fight, confirm your team covers at least two of those types.

  • Phase one: the Doomsday Beast periodically uses an energy charge skill; during the cast its toughness bar flickers. Concentrating toughness damage here interrupts its Ultimate, and a successful interrupt briefly puts it in a vulnerable state.
  • Phase two: below half health it enters berserk mode, attacking faster and summoning small Mara-Struck adds. The adds buff the main body, so clearing them beats tanking the extra damage.
  • Notes: keep the team above half HP throughout — the phase-two full-screen shockwave hits extremely hard. Your healer should hold their Ultimate for the wave.

Cocolia Full Breakdown#

Cocolia’s weaknesses are Fire, Lightning and Wind, the fight has two phases, and her kit revolves around “freezing”.

  • Phase one: she keeps summoning ice spikes and Everwinter Guardians. Ice spikes telegraph with red warning circles — dodge them by repositioning. The guardians shield Cocolia, so kill them first to interrupt her casts.
  • Phase two: she enters her frozen state and casts a Frost Nova; you must break her toughness with a skill or Ultimate during the cast, or the whole team is frozen for a full turn. Bring March 7th or Natasha for cleanse and dispel.

Phantylia Full Breakdown#

Phantylia is the core boss of the Xianzhou arc, with very broad Fire, Lightning, Wind and Quantum weaknesses. Her core mechanics are “summoning Mara-Struck soldiers” and “charging her Ultimate”.

  • Mara-Struck soldiers: she periodically summons soldiers, and each one on the field grants her a damage bonus. Ignoring them to burn the main body guts your damage.
  • Charged Ultimate: light effects around her body telegraph the charge; hit her with high toughness-damage skills to interrupt, and she’ll stagger into a weakened state — the best window for your main DPS.
  • Recommendation: bring a Quantum or Fire character so you always have a usable toughness-breaking tool in any phase.

The Great Septimus Full Breakdown#

The Great Septimus is the final boss of the Penacony arc, mechanically complex and demanding on team investment. The fight spans multiple phases, and each transition comes with a full-screen attack.

  • Phase-transition protection: hold a shield and healing Ultimate before every transition. The full-screen attack is followed by rapid basic attacks — squishy teams lose members right here.
  • Mechanics: The Great Septimus applies many debuffs; bring a cleanse character and use dispel at key moments.

Echo of War Deep Dive#

Echo of War can be challenged three times per week and is a major source of trace materials and relic leveling items. Each Echo of War is an enhanced version of a main story boss, with upgraded mechanics.

Echo of War Drop Quick Reference#

Echo of War Corresponding boss Trace materials dropped Day
Destruction’s Beginning Doomsday Beast Destruction, The Hunt Sunday
End of the Eternal Freeze Cocolia Abundance, Preservation, The Hunt Monday
Undying Divine Seed Phantylia Harmony, Destruction, Nihility Friday
Harmonic Echo The Great Septimus Harmony, Erudition, Nihility Sunday

Weekly Boss Notes#

  • You get three weekly boss tickets per week; they don’t stack, so clear them every week.
  • Weekly bosses drop “Traces of Flowing Light”, exchangeable for trace level-up materials in the Xianzhou shop.
  • Weekly boss difficulty scales with your Equilibrium Level; if you’re undergeared, just pick a lower Equilibrium difficulty.

Simulated Universe Elites and Bosses#

Elites and bosses in the Simulated Universe come with enhanced mechanics — they’re the weekly route to Planar Ornaments.

Elite Enemy Counters#

  • Ice Outworlder: an Ice-type elite that spams Freeze and Slow. Bring a cleanse character or equip effect-resistance relics in advance.
  • Flame Outworlder: a Fire-type elite that specializes in Burn and AoE. Burn is ongoing damage, so healing pressure is high.
  • Devourer’s Shadow: a Quantum-type elite whose attacks apply Entanglement — entangled units take extra damage, so dispel it fast.
  • Aurumaton Spectral Envoy: an Imaginary-type Xianzhou elite specializing in Imprisonment; imprisoned characters miss a huge number of turns.
  • Dreamjolt Troupe members: Penacony’s stage-themed elites with all sorts of gimmicks. Check the weakness and skill notes before entering a new area.

Simulated Universe Boss Notes#

  • Gatekeeper: weaknesses and mechanics are randomized each run — read its stat panel before engaging.
  • Kafka: mind-controls your characters; when you can’t cleanse it, kill the controlled teammate to break free.
  • Svarog: the mechanical claw locks down one character; break toughness fast to free them.
  • Argenti: always interrupt his charge with high toughness-damage skills.

Universal Boss-Fight Takeaways#

Takeaway What to do
Opening Techniques Use the right Techniques pre-fight to seize initiative
Interrupt charges Watch the toughness bar and casts; focus toughness damage on charge-ups
Clear adds first Against summoning bosses, kill the adds before burning the main body
Cleanse and dispel High-difficulty bosses basically require a dispel or cleanse
Hold Ultimates Keep shields and heals ready for full-screen AoEs

Boss Rewards Summary#

Bosses are one of the main sources of character-building materials, and each type drops different things.

Source Main drops Used for
Main story bosses Trailblaze EXP and story rewards Progressing the story and unlocking features
Echo of War Trace materials and Traces of Flowing Light Character skill upgrades
Simulated Universe bosses Planar Ornaments and points Character gear and weekly rewards
Elite enemies Ascension materials and Credits Character ascension

Higher-difficulty versions of bosses drop greater quantities and quality — when your investment allows, always pick the higher difficulty.

内容最后验证于 2026-07