Elden Ring System Requirements: Official Tiers and Frame-Based Picks#

System Requirements

More than four years after launch, Elden Ring’s official spec tiers have never been adjusted, and the gap between minimum and recommended is not large. This page compiles the officially verified specs as of 2026-10-15, the 1080p and 4K suggestion tiers from authoritative media, the Shadow of the Erdtree DLC’s storage difference, how to match laptop GPUs, and ends with buying advice organized by “what framerate do you want to hold”.

Not harsh at all. The official minimum tier is a GTX 1060 3GB GPU with an i5-8400 CPU and 12GB RAM; the recommended tier is a GTX 1070 8GB with an i7-8700K and 16GB RAM, targeting 1080p 60fps at high settings. By today’s standards, the overall bar is mid-to-low.

Spec Item Official Minimum Official Recommended
OS Windows 10 64-bit Windows 10 / 11
CPU Intel Core i5-8400 or AMD Ryzen 3 3300X Intel Core i7-8700K or AMD Ryzen 5 3600X
RAM 12GB 16GB
GPU GeForce GTX 1060 3GB or Radeon RX 580 4GB GeForce GTX 1070 8GB or Radeon RX Vega 56 8GB
Graphics API DirectX 12 (feature level 12.0) DirectX 12
Storage 60GB 60GB
Target resolution and framerate Roughly 1080p, 30fps+, medium settings (secondhand wording) 1080p, 60fps, high settings

Three points about the table above deserve separate mention:

  • The minimum tier’s target framerate is secondhand. Steam’s official store page sits behind an age gate, so third-party transcriptions of the original spec text differ: some say “roughly 1080p 30fps+, medium settings”, others “720p 30fps, low settings”. This page uses the “roughly 1080p 30fps” magnitude and does not present it as settled; the official store page is authoritative.
  • The GTX 1060 3GB is closer to the bar than it looks. The official minimum GPU is the 3GB VRAM variant, whose core specs sit below the more common 6GB version. So the actual difficulty of the minimum bar is a bit higher than the “any 1060 will do” intuition — 3GB owners should set expectations accordingly.
  • Meeting the specs doesn’t guarantee the game launches. The PC version has only one launcher, Steam, and online play depends on EasyAntiCheat; many “won’t start” issues have nothing to do with hardware and are launcher-environment conflicts. See this site’s crash-fix page for handling.

One more warning while searching for spec sheets: don’t mix titles up — Elden Ring Nightreign is a standalone spin-off released in 2025, not an expansion of this game, and its spec sheet is not interchangeable with this one.

Three Software Gates Beyond Hardware#

The spec table only sets the hardware floor, but the PC version’s real entry conditions include the launch environment itself. Per verified sources, if any of the following three fails, no hardware will get you into the game:

  • Steam is the only launcher. The PC version supports only the Steam launcher, and online play depends on EasyAntiCheat; there is no official way around either. Confirming your Steam client updates properly and the disk partition is writable is a check that comes before examining GPU models.
  • Keep the install path and Windows username pure ASCII. Chinese or special-character paths break the anti-cheat service and stop the game from launching; the community-verified safe pattern looks like D:\SteamLibrary\EldenRing. Avoiding Chinese usernames and paths when creating a Steam library partition or reinstalling Windows is zero-cost insurance.
  • Background software can block the launch chain. Various overlay tools (Steam, Discord, MSI Afterburner, etc.) and some antivirus protection modules have all appeared on this game’s conflict list. The full conflict list and how to disable each item lives on this site’s crash and black screen fixes page; one reminder here: if the game still crashes after your hardware checks out, investigate background software before blaming your specs.

How Do I Hit 60fps? 1080p, 1440p, and 4K Tiers Compared#

1080p low settings at 60fps runs on a GTX 1660 with an i3-12100F; 1080p high settings at 60fps runs on an RTX 3060 with an i5-13400F; 4K high settings at 60fps needs an RTX 4070 Ti 12GB with an i7-13700K; there is no official 1440p tier — position yourself between the two tiers.

Official Tiers vs Media Suggestion Tiers#

Tier CPU GPU RAM Target Basis
Official minimum Core i5-8400 or Ryzen 3 3300X GTX 1060 3GB or RX 580 4GB 12GB Roughly 1080p 30fps, medium settings Official
Entry 60fps tier (1080p low) Core i3-12100F GTX 1660 Per official 16GB guidance 1080p 60fps, low settings Authoritative media suggestion tier (unofficial)
Official recommended tier (1080p high) Core i7-8700K or Ryzen 5 3600X GTX 1070 8GB or RX Vega 56 8GB 16GB 1080p 60fps, high settings Official
High-settings modern-platform tier (1080p) Core i5-13400F RTX 3060 Per official 16GB guidance 1080p 60fps, high settings Authoritative media suggestion tier (unofficial)
4K high-settings tier Core i7-13700K RTX 4070 Ti 12GB Per official 16GB guidance 4K 60fps, high settings Authoritative media suggestion tier (unofficial)

The media suggestion tiers come from the build-advice site Logical Increments (September 2026 update) and are third-party figures, not official tiers; those tiers don’t list RAM separately, so just plan on the official recommended 16GB — it won’t be a bottleneck. Also remember the PC version’s native framerate cap is 60fps, so every tier above targets “a steady 60fps”; there is no higher-refresh goal.

No Official 1440p Tier — How Do I Judge?#

This check found no citable tier data for 1440p (2K), so only a judgment method can be offered: treat the official recommended tier (GTX 1070 8GB class) as the floor — it corresponds to 1080p high settings at 60fps, so 1440p will inevitably cost settings or framerate; for a near-high-settings 60fps experience at 1440p, position your GPU between the RTX 3060 (1080p high-settings media tier) and the RTX 4070 Ti (4K high-settings media tier), preferring 8GB VRAM or more; when unsure, first watch 1440p benchmark videos of same-tier cards before deciding whether to raise the budget toward the 4K tier.

The above is general guidance; for Elden Ring-specific issues, defer to official announcements.

Does Shadow of the Erdtree Raise the Requirements?#

No. The DLC’s CPU, RAM, and GPU requirements are identical to the base game’s; the only change is storage, from 60GB up to 80GB, plus one additional Intel Arc GPU option added to each of the minimum and recommended tiers.

DLC vs Base Game Spec Differences#

Spec Item Base Game Shadow of the Erdtree
CPU / RAM / GPU requirements See the official table above Identical to the base game
Storage 60GB 80GB
Minimum-tier GPU options GTX 1060 3GB or RX 580 4GB Same as before, plus Intel Arc A380 6GB
Recommended-tier GPU options GTX 1070 8GB or RX Vega 56 8GB Same as before, plus Intel Arc A750 8GB

In other words, no hardware upgrade is needed for the DLC — the only thing to prepare in advance is space. Freeing storage is straightforward: open Steam’s “Settings → Storage” page, confirm the partition where your game library lives, and check that the partition has at least 80GB free; if not, clean it out or migrate the library to a roomier partition, then download the DLC. On console, a useful magnitude: the PS5 base game is 16.5GB, and base game plus DLC totals roughly 67-70GB — again, clear the headroom before starting the download. For the DLC’s content and reception, see this site’s Shadow of the Erdtree page.

To lay out the timeline clearly: Shadow of the Erdtree released on June 20, 2024, and in the two-plus years between the base game’s launch and the DLC’s release, the official tiers were never raised — and the DLC didn’t raise them either. The two added Intel Arc cards prove the point in reverse: the A380 is an entry-level model the officials slotted into the minimum tier’s options, and the A750, a mainstream model, went into the recommended tier’s options; those placements show the officials consider both tier requirements to still hold in the DLC era. The only preparation you need is that extra 20GB of storage headroom.

Can a Laptop Run It? How Do I Match a Laptop GPU?#

It runs, and the method is to match the laptop GPU’s VRAM and model against the desktop tiers; dual-GPU machines need one extra step — force the game to run on the high-performance discrete GPU so the integrated one isn’t mistakenly used, causing white-screen crashes.

A Three-Step Laptop Match#

  1. Match VRAM first. Use the VRAM span table below as the yardstick: 3GB only touches the minimum bar, 4GB (the RX 580 4GB tier) is safer, 8GB corresponds to the official recommended tier, and 12GB is the 4K high-settings suggestion level; also confirm RAM is at least 12GB (16GB recommended) — both are hard requirements.
  2. Then check the model against the bar GPU. The official minimum tier’s GTX 1060 is the 3GB variant, with core specs below the 6GB version; if your laptop has a 1060 6GB or a newer same-position GPU, you are slightly above the bar; if your VRAM or generation is below the official bar, set your expectations at or below the entry 60fps tier (GTX 1660 class).
  3. Finally, force the discrete GPU. On dual-GPU machines this game has had Windows misroute rendering to the integrated GPU, causing white-screen crashes: go to Windows “System → Display → Graphics” settings, manually add the game’s main executable, and set it to the “High performance” discrete GPU; if that fails, temporarily disable the integrated GPU in Device Manager to verify.

VRAM Span by Tier#

Tier VRAM Standard Corresponding GPUs
Official minimum 3GB / 4GB GTX 1060 3GB or RX 580 4GB
DLC minimum-tier addition 6GB Intel Arc A380 6GB
Official recommended 8GB GTX 1070 8GB or RX Vega 56 8GB
DLC recommended-tier addition 8GB Intel Arc A750 8GB
4K high-settings suggestion 12GB RTX 4070 Ti 12GB

Laptop players should treat this table as a floor yardstick, not a promise that “meeting it means everything maxed” — the same chip’s power and clock limits vary by machine, so final settings should come from real-machine testing.

The above is general guidance; for Elden Ring-specific issues, defer to official announcements.

Do Consoles Need the Spec Sheet? Per-Platform Checklist#

No. When the game launched on February 25, 2022, it shipped simultaneously on Steam, PS4, PS5, Xbox One, and Xbox Series X|S — console players get fixed hardware, and “is my machine good enough” isn’t a question. The only things to verify on console are storage and online subscriptions, summarized below:

Platform What to Verify Notes
PS4 / PS5 Storage space, PS Plus subscription PS5 base game is 16.5GB, roughly 67-70GB total with the DLC installed; online play needs PS Plus, up to 6 players online, and single-player offline play needs no subscription
Xbox One / Xbox Series X|S Storage space, Game Pass subscription Online play needs the corresponding Game Pass tier; single-player offline play needs no subscription
Switch 2 Choosing the bundled edition The Tarnished Edition released on August 28, 2026, bundling the base game, the Shadow of the Erdtree DLC, and new content — reserve space for the bundle rather than the standalone base game

Note that console visuals and framerate are determined by each platform’s implementation; the PC tier logic does not apply to consoles. The PC version’s ray tracing option and the console versions’ were both patch additions — the two sides align there. Also, subscription fees only pay for online play — single-player-only players can skip both PS Plus and Game Pass.

Can PC Exceed 60 fps? How Costly Is Ray Tracing?#

It can’t. The PC version’s native framerate cap is 60fps, unbreakable without mods; ray tracing is a post-launch patch option with a clear framerate cost when enabled.

The Real State of the Frame Cap and Ray Tracing#

  • The 60fps cap is native design. Per the build-advice site’s September 2026 update notation, the PC version’s native framerate cap is 60fps — in keeping with FromSoftware’s habit of locking to 60 — so the feel is stability, not silky high refresh.
  • High-refresh monitors gain nothing. With the native cap locked at 60fps, spending budget on 144Hz-plus panels for this game is waste; the money should go to the GPU and RAM that hold 60fps steady.
  • Ray tracing is a patch addition — think before enabling. Ray tracing on this generation of consoles and PC arrived post-launch as a patch, and per multiple media tests the framerate cost is significant; no reliable source for the specific patch version surfaced in this check — to trace version history, consult this site’s version history page.
  • No official word on upscaling. The officials have never clarified whether the game supports DLSS, FSR, or similar upscalers; the only “not supported” claims are third-party model-based estimates, not official statements. Given the native 60fps cap, upscaling would benefit this game far less than high-refresh AAA titles anyway, so “can it run DLSS” need not weigh on your GPU choice.

What Should I Buy for My Target Frame Rate?#

For roughly 30fps, build to the official minimum tier with 4GB+ VRAM if possible; for 1080p high settings at 60fps, pick an RTX 3060 with an i5-13400F or the official recommended GTX 1070 8GB class; for 4K high settings at 60fps, budget for an RTX 4070 Ti 12GB with an i7-13700K.

Buying Table by Target Frame Rate#

Target Reference Build Key Reminder
Roughly 1080p 30fps (official minimum) Core i5-8400 or Ryzen 3 3300X plus GTX 1060 3GB or RX 580 4GB, 12GB RAM The 3GB 1060’s core specs sit below the 6GB version; new builds should pick a 4GB+ VRAM card
1080p high settings, 60fps Core i5-13400F plus RTX 3060 (modern platform), or the official i7-8700K plus GTX 1070 8GB / RX Vega 56 8GB, 16GB RAM This is the game’s “standard experience line”; budget priority goes to GPU and VRAM
4K high settings, 60fps Core i7-13700K plus RTX 4070 Ti 12GB, 16GB RAM Unofficial, from an authoritative media suggestion tier; the 12GB VRAM is headroom for high-res textures
Planning to buy Shadow of the Erdtree Any tier above plus 80GB storage The DLC raises no hardware bar, only 20GB more storage

Three closing rules of thumb for the build: plan RAM at the official 12GB / 16GB thresholds rather than the old 8GB habit; the 60fps cap means the CPU needs no extra money for “higher framerates” — reaching the recommended tier suffices; and if the game still crashes or white-screens after your specs check out, the problem almost certainly lies in the launch environment (anti-cheat or overlay conflicts), not the hardware — troubleshoot as a launch problem rather than doubting your specs first.

Beyond specs and launch environment, one old input-device issue has since been settled: the PC version once had two problems — the mouse couldn’t control the camera during dialogue cutscenes, and keyboard/mouse settings couldn’t be reset to defaults in the system menu — both fixed in the 1.17 patch released on August 27, 2026. Keyboard-and-mouse players simply need the game on the current version; no extra peripherals are needed for compatibility. For the full story, see this site’s version history and the keyboard/mouse section of the crash-fix page.

  • Game Overview: get a feel for the game’s overall scope first, then decide which spec tier to enter on.
  • Beginner’s Guide: the opening route, class choice, and early pitfalls once your rig is ready — pick it up here.
  • Versions & Buying Guide: platform edition differences and purchase advice, pairing well with this page’s spec tiers.
  • Shadow of the Erdtree DLC guide: once your 80GB is reserved, see what the Realm of Shadow holds.
  • Version History: current version is 1.17 (released 2026-08-27); trace ray tracing and other patch additions here.
  • Crash and Black Screen Fixes: when your specs pass but the game won’t start, walk the launch environment checklist by symptom.

The conclusion on specs is simple: this is not a hardware-hungry game, and the 60fps lock lets mid-range rigs get the full experience. Pile RAM and VRAM past the threshold, then save the leftover budget for the DLC — nothing is more practical than that.

内容最后验证于 2026-07