Controls Guide#

Controls Guide

“Keep your feet on the ground, and keep reaching for the stars.” — advice from the swordsman

Controls are the bridge connecting a soulslike’s “body” and “mind”. Most players don’t lose to a boss because they can’t fight — they lose because they press the wrong key at the decisive moment, or never knew the feature existed. This page breaks down every control in Elden Ring so you can burn each binding into your head.

Key Bindings Overview#

The game supports both keyboard-and-mouse and gamepad, and the gamepad layout differs between platforms. Below are the default bindings for PC (keyboard and mouse) and common controllers.

Default PC Keyboard and Mouse Bindings#

Action Key Notes
Move WASD Character movement
Camera Mouse Rotate the camera
Light attack Left mouse button Main-hand light attack
Heavy attack Right mouse button Main-hand heavy attack, can be charged
Guard Ctrl Block with a shield
Roll/Sprint Shift Tap to roll, hold to sprint
Forward lunge/Step Space Quick repositioning
Jump E Can be combined with rolling
Interact F Pick up, talk, rest at Sites of Grace
Use item R Use the item in the quick slot
Use flask Q Drink the Sacred Flask
Ash of War Keyboard shortcut Depends on settings
Lock-on Tab Lock on / switch target
Switch spell Scroll wheel/number keys Switch equipped slots
Open map M World map

Note: Nearly every key on PC can be rebound in the settings; strongly consider binding “Ash of War” to a comfortable spot.

Default Gamepad Bindings (Xbox Controller Example)#

Action Button Notes
Move Left stick Direction
Camera Right stick Camera
Light attack RB Right-hand light attack
Heavy attack RT Right-hand heavy attack
Guard LB Left-hand guard
Kick/Ash of War/Heavy combo LT Depends on weapon grip
Roll B (or A depending on settings) Dodge
Jump A Jump
Interact Y Pick up/talk/rest at Sites of Grace
Use item X Use an item
Use flask Square/Circle Depends on settings
Lock-on Right stick click Lock the target
Map Menu button Open the map

Core Combat Controls#

Attacking#

  • Light attack: fast, low stamina cost, low damage; used for combos and probing.
  • Heavy attack: slow, high stamina cost, high damage; some heavies can be charged, and a full charge adds extra poise damage.
  • Running attack: light/heavy attack while moving; quick startup, great for closing in.

Guarding and Blocking#

  • Shield guard absorbs most physical damage, but it drains stamina, and some attacks still chip HP through.
  • Perfect Block: press guard the instant an attack lands to deflect at zero stamina cost and open a critical-hit opportunity (against some enemies).

Rolling and I-Frames#

  • Rolls grant brief invincibility frames (I-frames) at the moment of the roll, used to dodge damage.
  • Rolls are directional; the stick controls which way you roll.
  • Equip Load affects roll speed: light rolls are fast, heavy rolls are slow with recovery lag. Keep your load at “medium” or below.

Lock-On (Target Lock)#

  • Locked onto a single enemy, your character automatically faces the target and the camera follows.
  • Switch targets: right stick / mouse wheel.
  • You can disable lock-on to move freely; veteran players often do.

Ash of War#

Ashes of War are special skills equipped onto weapons, and they are among the game’s core combat resources.

Action Effect
Cast Ash of War Spend FP (mana) to unleash the weapon skill
Switching Bind a hotkey in the settings
Ash types Strikes, war cries, thrusts, blocking counters, and more

Different Ashes of War provide different skills and affinities, and can be swapped at the blacksmith.

Mounted Combat (Torrent)#

Once you mount Torrent, combat controls change:

Action Notes
Summon Torrent Use the Ram’s Horn (Rowa) item in the item slot
Mounted movement Left stick + auto-acceleration
Double jump Use the jump button in combat
Mounted attack Light/heavy attacks still work while mounted
Mounted guard Shield guard is available
Dismount Use the summon item again

Mounted combat is very effective against groups and chases, but yields limited returns against highly mobile single-target bosses.

Interface and HUD#

Knowing the HUD helps you track combat information in real time:

HUD element Position Meaning
HP (health bar) Bottom left Health points
FP (mana bar) Bottom left Energy for spells/Ashes of War
Stamina Bottom left Shared by attacks/guard/rolls
Rune count Middle left Currently held runes
Quick slots Bottom Item/Flask switching
Equipment slots Bottom Weapon/off-hand switching
Map Top right Open the world map
Buff/mail alerts Top right Game notifications

Practical Control Tips#

Tip Notes
Wall hop Jump + forward clears low walls and windows
Double jump to high ground Torrent’s double jump is an exploration godsend
Jump attack Deals extra poise damage; excellent against big enemies
Fast walk/slow walk Control stick deflection
Nudging to avoid Fine-tune position without alerting enemies
Spell/incantation switching Memorize your most-used spells

Settings Recommendations#

Setting Recommendation
Lock-on assist Recommended for beginners
Camera speed A bit faster feels more responsive
Vibration Enable for key attacks
Subtitles Turn on for a more immersive experience
Difficulty No official difficulty; handled by stats and builds

Once these controls are drilled into you, you’ll find combat is no longer “button mashing” but “pressing with rhythm”. When you reach that point, you’re no longer the newbie who couldn’t even tell which way a roll would go.

Advanced Controls: Combos and Cancels#

Mastering combos and cancels is the divide between veterans and beginners:

Technique Input Effect
Light-heavy mixup Light → light → heavy Smooth combo
Roll cancel Roll after an attack to cancel recovery Escape faster
Jump poise break Jump + heavy attack Stagger quickly
Parry into critical Successful parry → close-range R High burst damage
Mounted charge attack Mounted combat + C Chase down fleeing foes

Advanced Lock-On Usage#

  • Lock-on keeps you facing the target, but it also restricts movement.
  • Against multiple enemies, switch locks (right stick) and break them down one by one.
  • Against a single fast boss, disabling lock-on for free movement is more flexible.
  • Ranged spell builds land hits more easily while locked on.

Camera and Perspective Tips#

Tip Notes
Re-center view Re-align with the enemy
Zoom out Watch a wide area
Hug corners Keep the camera from being blocked by walls
Auto tracking Camera follows a locked-on enemy

Common Misclicks Summary#

Mistake Consequence Fix
Accidental Ash of War Drains FP Learn the hotkeys
Wrong block while dual-wielding Lose shield guard Know your grip
Accidental dismount Cancels mounted combat Be deliberate
Wrong roll direction Roll into the attack Check your facing
Wrong item press Wastes flasks Trim your quick slots

Closing#

Controls are a matter of practice. Get familiar with the bindings in a safe starting area first, then take on harder enemies step by step. Once the loop of “roll, perfect block, poise break, critical” is carved into muscle memory, you’ll find you’ve become a true warrior. May every keypress swing out the sword light you intend.

Unifying Principles of the Control System#

Whether you play keyboard-and-mouse or controller, a few control principles are universal:

  1. Frequent actions stay close: high-frequency actions like rolling, attacking, and drinking belong in the most comfortable spots.
  2. Dedicated Ash of War key: don’t share it with other actions to avoid misfires.
  3. Easy lock-on key: lock-on is a constant combat action and must be convenient.
  4. Keep reserves: always remember to save stamina to roll; never empty the bar.

About Accessibility#

The game has some accessibility features that improve the experience:

Feature Notes Recommendation
Subtitles Show dialogue On
Ambient sound Atmosphere On
Vibration feedback Controller On for key actions
Interaction dot markers Interaction prompts On for beginners

Multiplayer Control Differences#

Online, controls are basically the same, but note:

  • In co-op, watch out for stray hits from teammates.
  • During invasions stay alert and make full use of the environment.
  • In PvP switch flexibly between locked-on and free movement.

Closing#

Drilling controls is the prerequisite for enjoying combat. Swing freely in the starting area first and get used to the rhythm of every binding and action. When you no longer need to think “where is that key”, your hands have truly become a weapon. May your controls flow like water, and your sword follow your heart.

内容最后验证于 2026-07