Endings Guide#
“The dream has ended… or has it?” / “The dream is over… or is it?”
Bloodborne has three endings, and each ending reflects a different fate for the Hunter. Choosing a different ending changes the course of the entire story. This chapter details the requirements and narrative meaning of each ending.
Endings Overview#
| # | Ending Name | Type | Difficulty | Condition |
|---|---|---|---|---|
| 1 | Hunter’s Dream | Normal | ★★☆☆☆ | Complete the main story |
| 2 | Refuse the Hunt | Normal | ★★★☆☆ | Attack Gehrman |
| 3 | Moon Presence | Hidden | ★★★★★ | Use 3 Third Umbilical Cords |
Ending One: Hunter’s Dream#
Requirements#
| Step | Action |
|---|---|
| 1 | Complete the main story |
| 2 | Speak with Gehrman |
| 3 | Choose “Accept” |
Story Description#
When the Hunter has completed every duty, Gehrman offers a choice: leave the dream and return to the real world. The Hunter chooses to accept, Gehrman raises his scythe, and the Hunter’s dream comes to an end
Choice Branch#
Speak with Gehrman → Choose "Accept" → Ending 1 to Gehrman → Choose "Accept" → Ending 1Story Meaning#
This ending represents the Hunter choosing freedom, but at the cost of losing the power gained in the dream. The Hunter returns to the real world, but loses everything acquired within the dream
Ending Two: Refuse the Hunt#
Requirements#
| Step | Action |
|---|---|
| 1 | Complete the main story |
| 2 | Speak with Gehrman |
| 3 | Choose “Refuse” |
| 4 | Defeat Gehrman |
Story Description#
The Hunter refuses Gehrman’s proposal and chooses to remain in the dream. Gehrman is forced to fight the Hunter and is ultimately defeated. But the Hunter does not gain freedom — the Moon Presence appears and binds the Hunter to the dream, making him the new Workshop Master
Choice Branch#
Speak with Gehrman → Choose "Refuse" → Fight Gehrman → Defeat Gehrman → Ending 2man → Defeat Gehrman → Ending 2Boss Fight: Gehrman#
| Attribute | Value |
|---|---|
| HP | Extremely high |
| Attack Power | Extremely high |
| Weakness | Gun parry |
| Recommended Level | 80+ |
| Recommended Weapon | Strongest weapon |
Tactical Advice
-
Most of Gehrman’s attacks can be parried with a gun; mastering the gun parry is the key to victory
-
Watch out for his area attacks and keep a safe distance
-
In his second phase his attack speed increases, requiring more precise timing
Story Meaning#
This ending represents the Hunter choosing power, but at the cost of being trapped in the dream forever. The Hunter becomes the new Workshop Master, continuing to train new hunters and fulfill the Moon Presence’s mission
Ending Three: Moon Presence#
Requirements#
| Step | Action |
|---|---|
| 1 | Collect 3 Third Umbilical Cords |
| 2 | Use 3 Third Umbilical Cords |
| 3 | Speak with Gehrman |
| 4 | Choose “Refuse” |
| 5 | Defeat Gehrman |
| 6 | Defeat the Moon Presence |
Third Umbilical Cord Locations#
| # | Location | How to Obtain |
|---|---|---|
| 1 | Clinic Basement | After defeating the Fake Yadan |
| 2 | Nightmare Nightmare | After defeating Mergo |
| 3 | Unseen Village | Specific location |
| 4 | Upper Grand Cathedral | Hidden treasure chest |
Note You need to use at least 3; the 4th is optional. The game will prompt you with “You feel something,” indicating that you have used a sufficient number.
Story Description#
The Hunter refuses Gehrman’s proposal, but unlike in Ending Two, the Hunter has already gained the power of the Great Ones through the Third Umbilical Cords. After defeating Gehrman, the Moon Presence appears and attacks the Hunter. The Hunter defeats the Moon Presence and ultimately becomes a small Great One — a newborn “higher being”
Choice Branch#
Use 3 Third Umbilical Cords → Speak with Gehrman → Choose "Refuse" → Defeat Gehrman → Defeat Moon Presence → Ending 3 to Gehrman → Choose "Refuse" → Defeat Gehrman → Defeat Moon Presence → Ending 3
Use 3 Third Umbilical Cords → Speak with Gehrman → Choose "Refuse" → Defeat Gehrman → Defeat Moon Presence → Ending 3Boss Fight: Moon Presence#
| Attribute | Value |
|---|---|
| HP | High |
| Attack Power | Extremely high |
| Weakness | Fast damage output |
| Recommended Level | 90+ |
| Recommended Weapon | Strongest weapon |
Tactical Advice
-
Although the Moon Presence has high HP, her attacks have clear wind-ups, making them suitable for gun parries
-
She periodically regenerates HP, so you need to deal heavy damage before she heals
-
Watch out for her full-screen attacks; dodge immediately when you see the wind-up
Story Meaning#
This ending represents the Hunter transcending the boundaries of humanity and becoming part of the Great Ones. The Hunter is no longer human, nor is he trapped in the dream — he has become a new existence, a newborn “higher being” possessing the power of the Great Ones
Ending Comparison#
| Comparison | Ending One | Ending Two | Ending Three |
|---|---|---|---|
| Choice | Accept and leave | Refuse and stay | Transcend |
| Freedom | Gain freedom | Lose freedom | Transcend freedom |
| Power | Lose power | Gain power | Transcend power |
| Fate | Return to reality | Trapped in the dream forever | Become a Great One |
| Difficulty | ★★☆☆☆ | ★★★☆☆ | ★★★★★ |
New Game Plus Effects#
| Ending | New Game Plus Effect |
|---|---|
| Ending One | All endings can be chosen again |
| Ending Two | All endings can be chosen again |
| Ending Three | All endings can be chosen again |
New Game Plus Advice#
| Advice | Description |
|---|---|
| Back up your save | Back up your save data before choosing an ending |
| Collect Third Umbilical Cords | Collect all Third Umbilical Cords before New Game Plus |
| Upgrade weapons | Make sure your weapon is at least +9 |
Ending Choice Advice#
Advice for Newcomers#
It is recommended to complete Ending One first and experience the full story. Then try the other endings in New Game Plus
Advice for Challenge Seekers#
Hidden Story#
The Deeper Meaning of Ending Three#
Ending Three hints at the core theme of Bloodborne: the Great Ones desire offspring, but always lose their own children. By defeating the Moon Presence, the Hunter you play actually completes a cycle — becoming a new Great One and filling the void left by the child the Great Ones lost
The Philosophical Meaning of the Three Endings#
| Ending | Philosophical Meaning |
|---|---|
| Ending One | Freedom and letting go |
| Ending Two | Power and bondage |
| Ending Three | Transcendence and sacrifice |
Summary#
All three endings of Bloodborne are profound and philosophical. Whichever you choose, it represents a different response by the Hunter to fate. Understanding the meaning of each ending and choosing the one that best fits your values — that is the most fascinating part of Bloodborne