技能与必杀 / Skills & Specials#

《街霸6》的技能系统包含必杀技、超必杀技、独特攻击和通用动作四大类。熟练掌握这些技能是战胜对手的基础。

SF6’s skill system includes special moves, super arts, unique attacks and universal actions. Mastering these tools is the foundation of victory.

必杀技系统 / Special Move System#

必杀技是每个角色的标志性招式,通过特定指令输入发动。不同版本(轻/中/重)的必杀技在伤害、速度、帧数上各有差异。

Special moves are each character’s signature techniques, executed with specific command inputs. Different versions (Light/Medium/Heavy) vary in damage, speed and frame data.

版本 / Version特点 / Characteristics
轻 / Light (LK/LP)发招快,伤害低,有利帧好 Fast startup, low damage, good frame advantage
中 / Medium (MK/MP)平衡型,综合性能中等 Balanced, moderate overall performance
重 / Heavy (HK/HP)发招慢,伤害高,通常有确反风险 Slow startup, high damage, often punishable
超驱动 / OD (Overdrive)消耗2格驱动槽,性能全面提升 Costs 2 Drive stocks, all properties enhanced

必杀技类型 / Special Move Types#

类型 / Type说明 / Description
波动系 / Projectile飞行道具类,如波动拳、音速手刀 Ranged attacks like Hadouken, Sonic Boom
升龙系 / Dragon Punch (DP)对空无敌技,如升龙拳 Anti-air invincible moves like Shoryuken
突进系 / Rush快速接近技,如龙卷脚、闪避强击 Fast approach moves like Tatsumaki, Sand Blast
指令投 / Command Grab接近后进行投技,无法拆投 Close-range throw that cannot be teched
蓄力系 / Charge需要蓄力输入的特殊技,如脚刀 Requires charge input like Flash Kick
特殊架势 / Stance进入特殊姿态解锁额外招式 Enter special stance unlocking additional moves

超必杀技 / Super Arts#

超必杀技消耗超必杀槽(Super Gauge),槽上限为3格。升级版的Critical Art(CA)在体力低于25%时自动激活。

Super Arts consume the Super Gauge (max 3 stocks). The upgraded Critical Art (CA) activates automatically when HP is below 25%.

等级1超必杀 / Level 1 Super Art#

消耗1格槽,发招快但伤害较低。适合连段收尾或确反。

Costs 1 stock, fast startup but lower damage. Ideal for combo enders and punishes.

角色 / Character超必杀名称 / Name备注 / Notes
Ryu(隆)真空波动拳 / Shinku Hadouken多段波动攻击 Multi-hit projectile
Ken(肯)疾风迅雷脚 / Shippu Jinrai Kyaku多段踢击 Multi-hit kick barrage
Chun-Li(春丽)气功掌 / Kikosho近身气功掌 Close-range palm strike
Luke(卢克)毁灭之锤 / Eraser强力拳击冲击 Powerful punching impact
Juri(朱莉)风化裂风阵 / Fuhajin Shiten风破解放 Fuha stock release

等级2超必杀 / Level 2 Super Art#

消耗2格槽,提供独特的战术功能,如强化自身或特殊压制。

Costs 2 stocks, provides unique tactical functions like self-buff or special pressure.

角色 / Character超必杀名称 / Name功能 / Function
Ryu(隆)电刃波动拳 / Denjin Hadouken强化波动拳,增加伤害和帧数优势 Buffed Hadouken with more damage and frame advantage
Ken(肯)龙尾脚 / Dragons Tail多段踢击连打 Multi-hit kick flurry
JP玛雅降临 / Departure of Maya设置多个陷阱 Sets multiple traps
Jamie连斩旋 / God’s Halo满酒后酒雾扩散 Drunk mist spread at max drink

等级3超必杀 / Level 3 Super Art#

消耗3格槽,高伤害,通常带有霸体或无敌帧。命中后插入高伤害演出。

Costs 3 stocks, high damage, typically with armor or invincibility. Cinematic high-damage sequence on hit.

Critical Art (CA)版本在低血量时自动升级,伤害进一步提升约20%。

The Critical Art (CA) version auto-upgrades at low HP, increasing damage by approximately 20%.

超必杀使用时机 / Super Art Usage Timing#

时机 / Timing推荐使用 / Recommended
确反连段 / Punish ComboLV3或CA最高伤害输出 LV3 or CA for max damage
连段收尾 / Combo EnderLV1或LV2,根据剩余槽位 LV1 or LV2 depending on remaining gauge
对空确反 / Anti-Air PunishLV1,反应时间充足 LV1, sufficient reaction window
互怼穿波 / Trade Through ProjectileLV3利用无敌帧穿越 LV3 uses invincibility to pass through
读对手出招 / Read Opponent MoveCA利用高伤害惩罚 CA punishes heavily

独特攻击 / Unique Attacks#

每个角色都有独特的普通技和特殊技,不消耗任何资源。这些招式通常有特殊的帧数属性或性能。

Each character has unique normals and specials that cost no resources. These moves often have special frame properties or performance.

角色 / Character独特技 / Unique Move说明 / Description
Ryu(隆)Hashogeki(波掌击)近身掌击,可蓄力 Close palm strike with charge option
Chun-Li(春丽)鹤脚落 / Crane Kick特殊中段技,劈腿下击 Special overhead kick
Juri(朱莉)逆风水 / Geimousai特殊移动技,可取消 Special movement with cancel options
Manon(曼侬)扇动 / Femme Fatale特殊突进投技,可派生 Special advancing throw with follow-up
Kimberly(金柏莉)喷雾陷阱 / Spray Can设置烟雾弹,隐身接近 Set smoke bomb for invisible approach

投技系统 / Throw System#

投技是防御对手打击压制的重要手段。

Throws are essential for breaking through an opponent’s defensive pressure.

动作 / Action输入 / Input说明 / Description
前投 / Forward Throw轻拳+轻脚(前方向)LP+LK (forward)将对手投向前方,可版边壁弹 Throw opponent forward, corner bounce possible
后投 / Back Throw轻拳+轻脚(后方向)LP+LK (back)将对手投至另一侧,切换位置 Throw opponent to other side, swap positions
拆投 / Throw Tech被投时同输入 At throw, same input在投发生帧内输入拆投 Input within throw startup frames to tech
指令投 / Command Grab特定必杀技指令 Specific command不可拆投的特殊投技 Special throw that cannot be teched

Meaty设置 / Meaty Setups#

Meaty是指在对手起身时精确地让攻击判定覆盖对手的无敌帧结束瞬间。正确执行meaty后,即使对手防御也会陷入不利帧。

A meaty setup means timing an attack so its active frames cover the exact moment the opponent’s wake-up invincibility ends. Correctly executed, the opponent is at disadvantage even on block.

设置方法 / Setup Method说明 / Description
时间差攻击 / Timed Attack击倒后走一小段出招 Walk forward slightly after knockdown then attack
连段后追击 / Combo Follow-up特定连段后自动建立meaty Certain combos set up automatic meaty
DR取消压制 / DR Cancel PressureDR接近后出招建立meaty DR approach into meaty attack
逆向meaty / Cross-up Meaty跳跃穿至另一侧攻击 Jump cross-up for ambiguous meaty

安全跳 / Safe Jump#

安全跳是一种特殊的meaty,攻击时机精确到即使被对手用升龙技确反,你也可以在落地后防御。安全跳需要精确的跳入时机和攻击发生帧知识。

Safe Jump is a specific meaty timed so that even if the opponent uses a reversal DP, you can block after landing. Safe Jumps require precise jump timing and knowledge of attack startup frames.

熟练掌握技能与必杀系统,理解每个招式的性能和用法,是成为高手的重要一步。

Mastering the skills and specials system, understanding each move’s properties and applications, is a crucial step toward becoming a high-level player.


各角色超必杀伤害对比 / Super Art Damage Comparison#

角色 / CharacterLV1超必杀 / SA1LV2超必杀 / SA2LV3超必杀 / SA3CA (25%HP以下)
Ryu18002000 (强化波动拳)35004200
Ken1700220034004100
Luke19002600 (二段)36004300
Chun-Li1800210034004100
Juri17002400 (风破解放)33004000
Marisa2000250038004600
JP18002300 (陷阱)35004200
Akuma2200270040004800
Kimberly1600200032003900

超必杀槽增长速度 / Super Gauge Build Rate#

行动 / Action获得量 / Gain说明 / Notes
攻击命中 / Attack Hit中等 / Medium每下攻击命中获得少量 / Small gain per hit landed
被攻击 / Taking Hits中高 / Med-High被命中时获得较多 / More gain when taking damage
格挡攻击 / Blocking少量 / Small防御时微量增长 / Minimal gain on block
使用超驱动(OD) / Using OD不获得 / No gain消耗驱动槽不会获得超必杀槽 / Drive gauge use doesn’t build super gauge
完美格挡 / Perfect Parry大量 / Large成功后获得大量超必杀槽 / Large gain on success
时间推移 / Time Passive极少量 / Minimal随时间非常缓慢增长 / Very slow passive gain over time

超必杀使用策略 / Super Art Usage Strategy#

超必杀等级 / SA Level最佳使用时机 / Best Timing注意事项 / Notes
LV1连段收尾、确反、对空确反 / Combo ender, punish, anti-air punish消耗少——灵活使用 / Low cost — use flexibly
LV2战术强化、中距离连段 / Tactical buff, mid-range combo功能性为主——不一定比LV3好 / Utility focus — not always better than SA3
LV3高伤害连段收尾、确反大破绽 / Big damage ender, big punish最常用——性价比高 / Most used — good value
CA低血量时优先使用 / Priority at low HP自动升级——伤害最高 / Auto-upgrade — highest damage

资源管理速查 / Resource Management Quick Reference#

资源 / Resource上限 / Max回复方式 / Recovery核心用途 / Main Uses
驱动槽 / Drive Gauge6格 / 6 stocks自动回复——约0.5格/秒 / Auto-recover ~0.5/sec驱动技能消耗 / Drive skill costs
超必杀槽 / Super Gauge3格 / 3 stocks攻击和被攻击获得 / Gain from attacking and taking hits超必杀技消耗 / Super Art costs
体力 / HP10000点 / 10000不可回复(除特殊招式) / No recovery (except special moves)生命值——归零即败 / Health — zero = defeat
Burnout恢复 / Burnout Recovery约7秒 / ~7 secBurnout结束后一次性恢复6格 / Instant full recovery after burnoutBurnout状态倒计时 / Burnout countdown

角色专属技能特色 / Character Special Skill Traits#

角色 / Character特色机制 / Unique Mechanic说明 / Description
Jamie(杰米)饮酒系统 / Drink System最多喝4口酒强化招式性能 / Up to 4 drinks to enhance move properties
Juri(朱莉)风破储存 / Fuha Stock蓄力获得风破强化后续技能 / Store charges to empower follow-up moves
Manon(曼侬)medal系统 / Medal System每成功指令投获得奖牌,提升伤害 / Medal gain per command grab, increases damage
Marisa(玛丽莎)蓄力冲锋 / Charge System长按蓄力使招式性能变化 / Hold charge changes move properties
JP陷阱设置 / Trap Setplay设置触发式陷阱控制场地 / Set trigger traps to control space
A.K.I.(阿鬼)毒药机制 / Poison Mechanic给对手上毒,毒中时额外效果 / Poison opponent for additional effects

通用技巧速查 / Universal Technique Quick Reference#

技巧 / Technique输入 / Input消耗 / Cost用途 / Use
前冲刺 / Dash Forward前前 Forward x2无 None快速接近 / Fast approach
后撤步 / Backdash后后 Back x2无 None后退带无敌帧 / Backward movement with invincibility
扫腿 / Sweep重脚 HK (蹲下 Crouching)无 None下段攻击可击倒 / Low attack, knocks down
对空重拳 / Anti-Air HP重拳 HP无 None基础对空手段 / Basic anti-air
拆投 / Throw Tech被投时轻拳+轻脚 / LP+LK when thrown无 None破解投技 / Counter throws

Tags: skills, 技能, special moves, super arts, critical art, unique attacks, throw tech, meaty, safe jump