Stronghold 4 Demo 正式上线——城堡模拟系列全新力作 / Stronghold 4 Demo Released — A New Era for the Castle Sim Series#
2026年7月12日——Firefly Studios 于2026年6月23日在 Steam 上发布了《Stronghold 4》(要塞4)的公开 Demo,截至目前已在 Steam 上获得了超过 25 万次愿望单收藏。 本作并非要塞3的续篇,而是一款设定在原作之前的叙事前传,带玩家回到中世纪英格兰,体验一名牧羊人成长为领袖的故事。
July 12, 2026 — Firefly Studios released the public demo for Stronghold 4 on Steam on June 23, 2026, which has already accumulated over 250,000 wishlists on Steam to date. This is not a sequel to Stronghold 3, but a narrative prequel set before the original game, taking players back to medieval England to experience the story of a shepherd’s rise to leadership.
游戏基本信息 / Game Information#
| 信息 / Info | 详情 / Details |
|---|---|
| 游戏名称 / Title | Stronghold 4 / 要塞4 |
| 开发商 / Developer | Firefly Studios |
| 发行商 / Publisher | Firefly Studios |
| 发售日 / Release Date | 2026年(Early Access)/ 2026 (Early Access) |
| 平台 / Platforms | PC (Steam) |
| 类型 / Genre | RTS / 城堡模拟 / City Builder |
| 引擎 / Engine | 全新 3D 引擎 / New 3D engine |
| Demo 发布日 / Demo Date | 2026年6月23日 / June 23, 2026 |
| Steam 愿望单 / Wishlists | 250,000+ |
| 主线时长 / Campaign Length | 22 关 / 22 missions |
| 配音主演 / Voice Cast | Ben Starr, Samantha Béart, Walles Hamonde, Harry McEntire |
| 音乐 / Music | Robert L. Euvino(系列原作曲家回归)/ Series composer returns |
| 语言 / Languages | 支持简体中文 / Includes Simplified Chinese |
| 系列背景 / Series Timeline | 前传,设定在要塞1之前 / Prequel, set before Stronghold 1 |
关于 Stronghold 4 / About Stronghold 4#
游戏定位 / Game Positioning#
“Wood needed!” —— 系列经典台词 / Classic series quote
Stronghold 4 被 Firefly Studios 称为"回归绿色根源"的作品——这里的"绿色"既指代要塞1代的中世纪英格兰绿色田野,也象征着系列初代的核心理念。本作在 Chronology 上设定为要塞1的前传,故事发生在原作时间线之前数年。
Stronghold 4 is described by Firefly Studios as a “return to green roots” — the “green” refers both to the green fields of medieval England from Stronghold 1 and to the core philosophy of the original game. Chronologically, it is set as a prequel to Stronghold 1, taking place years before the original timeline.
Firefly Studios 将本作的编号定为"4"而非更靠后的数字,官方戏称这是受到了《速度与激情》系列的启发——“在要塞1之后设定第四部数字作品”。
Firefly Studios chose to number this entry “4” rather than later numerals, jokingly citing inspiration from the Fast & Furious franchise — “setting the fourth numerical entry after Stronghold 1.”
故事背景 / Story Background#
游戏讲述了一位名叫 Penryn of Wethel 的普通牧羊人,他平静的生活在一夜之间被彻底颠覆。被迫经历烈火的考验,他逐渐成长为一名真正的领袖。玩家将追随 Penryn 的命运,与一群新老角色互动,充分发挥这个卑微农民的潜力,带领他的军队走向荣耀,最终获得骑士封号。
The game follows Penryn of Wethel, a simple shepherd whose peaceful life is upended overnight. Forced through trial by fire, he gradually becomes the leader he sees within himself. Players will follow Penryn’s destiny alongside a cast of new and returning characters, unleashing this humble peasant’s potential and leading his forces in search of glory and knighthood.
配音阵容 / Voice Cast#
本作的配音阵容由多位知名演员领衔:
The game features a star-studded voice cast:
| 演员 / Actor | 代表作 / Known For | 角色 / Role |
|---|---|---|
| Ben Starr | Final Fantasy XVI (Clive) | Penryn of Wethel(主角) |
| Samantha Béart | Baldur’s Gate 3 (Karlach) | 主要角色 / Main character |
| Walles Hamonde | The Witcher 系列 | 主要角色 / Main character |
| Harry McEntire | Horizon 系列 | 主要角色 / Main character |
Demo 内容 / Demo Content#
可游玩内容 / Playable Content#
Demo 版本提供了以下可体验内容:
The demo version offers the following playable content:
| 模式 / Mode | 内容 / Content | 说明 / Notes |
|---|---|---|
| 战役序幕 / Campaign Prologue | 前 3 个教学/故事关卡 / First 3 tutorial/story missions | 展示核心机制 / Showcases core mechanics |
| 遭遇战 / Skirmish | 1 张地图 × 3 个AI难度 / 1 map × 3 AI difficulties | 体验完整战斗系统 / Full combat system trial |
| 自由建造 / Free Build | 沙盒模式有限版本 / Limited sandbox mode | 无限制建造体验 / Unlimited building |
新特性预览 / New Features Preview#
| 特性 / Feature | 说明 / Description |
|---|---|
| 天气系统 / Weather System | 降雪影响作物生长,暴雨降低弓箭射程 / Snow hinders crops, heavy rain reduces archery range |
| 荣誉系统 / Honor System | 类似要塞2的荣誉值,影响高级单位解锁 / Honor points from Stronghold 2, affects advanced unit unlocks |
| 城堡装饰 / Castle Cosmetics | 大量城堡装饰件和外观定制选项 / Wide selection of castle pieces and cosmetics |
| 新兵种 / New Units | 长弓兵(Longbowmen)、征召兵(Conscripts)等 / Longbowmen, Conscripts, and more |
| 网格建造 / Grid System | 建筑放置辅助网格 / Building placement grid for QoL |
| 地面纹理变化 / Ground Wear | 经常行走的路径会出现地面纹理变化 / Paths show wear from frequent walking |
| 连弩炮 AoE / AoE Ballista | 弩炮可造成范围伤害 / Ballista deals area-of-effect damage |
| 升级房屋 / Upgradable Houses | 房屋可升级以容纳更多人口 / Houses can be upgraded for more population |
早期体验计划 / Early Access Plans#
Stronghold 4 将采用 Early Access 模式发布,预计持续约 6 个月。EA 版本将包含:
Stronghold 4 will launch in Early Access mode, expected to last approximately 6 months. The EA version will include:
| 内容 / Content | EA 首发 / EA Launch | 1.0 完整版 / 1.0 Full Release |
|---|---|---|
| 22关剧情战役 / 22-mission Campaign | ✔ | ✔ |
| 遭遇战模式 / Skirmish Mode | ✔(8个AI对手 / 8 CPU opponents) | ✔ |
| 自由建造模式 / Free Build | ✔ | ✔ |
| 遭遇战挑战 / Skirmish Trail | ✔ | ✔ |
| 城堡装饰系统 / Castle Cosmetics | ✔ | ✔ |
| 经济战役 / Economic Campaign | — | ✔ |
| 合作挑战 / Co-op Skirmish Trail | — | ✔ |
| 在线多人 / Online Multiplayer | — | ✔ |
Demo 反响与评价 / Demo Reception & Feedback#
积极评价 / Positive Feedback#
- 玩法回归本源:Demo 被普遍认为成功捕捉了初代要塞的核心体验,在 3D 化的同时保留了系列精髓
- 新生产链:增加了蜡烛、奶酪等新资源链,扩展了经济系统深度
- 经典角色回归:Sir Longarm 和顾问等经典角色回归,配以新旧混搭的配乐
- 荣誉系统:要塞2的荣誉系统回归,增加了管理层次
需要改进 / Areas for Improvement#
| 问题 / Issue | 社区反馈 / Community Feedback |
|---|---|
| 性能优化 / Performance | 推荐配置 RTX 2060,优化空间大 / Recommended RTX 2060, needs optimization |
| 视角锁定 / Locked Camera | 当前视角角度固定,无法自由旋转 / Camera angle is locked, no free rotation |
| 缺少平面视图 / No Flat View | 建筑放置时缺少经典的平面俯视图 / Missing classic flat building view |
| AI 智能 / AI Intelligence | AI 对手的决策逻辑有待提升 / AI decision-making needs improvement |
| 游戏速度 / Game Speed | 感觉节奏偏快,缺少速度控制选项 / Feels fast-paced, lacks speed control |
与系列作品的关系 / Relationship to the Series#
| 作品 / Title | 年份 / Year | 与本作关系 / Relation to SH4 |
|---|---|---|
| Stronghold 1 / 要塞1 | 2001 | 本作是剧情上的前传 / This game is a narrative prequel |
| Stronghold: Crusader / 十字军东征 | 2002 | 系列最经典作品,SH4 取其战斗设计精华 / The series’ classic, SH4 draws on its combat design |
| Stronghold 2 / 要塞2 | 2005 | 荣誉系统和房屋升级参考了要塞2 / Honor system and house upgrades reference SH2 |
| Stronghold 3 / 要塞3 | 2011 | 系列低谷,SH4 有意避开其设计方向 / Series low point, SH4 intentionally avoids its design |
查看我们的要塞攻略 / Check Out Our Stronghold Guides#
我们已上线要塞系列前两部作品的完整攻略:
We’ve launched complete guides for the first two Stronghold titles:
| 攻略 / Guide | 链接 / Link |
|---|---|
| Stronghold / 要塞1 — 21页完整攻略 / 21-page complete guide | → 查看攻略 / View Guide |
| Stronghold: Crusader / 要塞:十字军东征 — 21页完整攻略 / 21-page complete guide | → 查看攻略 / View Guide |
总结 / Summary#
Stronghold 4 代表了 Firefly Studios 在 25 周年之际对系列初心的回归。尽管 Demo 在性能优化和视角自由度方面仍有提升空间,但核心玩法已展现出扎实的潜力。作为要塞1的前传,本作有望在保留经典城堡模拟体验的同时,通过现代技术和新系统为玩家带来焕然一新的感受。EA 版本预计在 2026 年内推出,值得我们持续关注。
Stronghold 4 represents Firefly Studios’ return to the series’ roots on its 25th anniversary. While the demo has room for improvement in performance optimization and camera freedom, the core gameplay already shows solid potential. As a prequel to Stronghold 1, this title promises to retain the classic castle sim experience while delivering a fresh feel through modern technology and new systems. The EA version is expected within 2026, and it’s well worth keeping an eye on.
NTGame — Free Bilingual Game Guides / NTGame — 免费双语游戏攻略