终局内容概述 / Endgame Overview
《崩坏:星穹铁道》的终局玩法是玩家在完成主线后的主要挑战目标。这些模式提供高难度挑战和丰厚的星琼奖励,是每月星琼收入的主要来源。
Endgame content is the main challenge after completing the main story. These modes offer high-difficulty challenges and generous Stellar Jade rewards, serving as the primary monthly income source.
模拟宇宙 / Simulated Universe
模拟宇宙是黑塔设计的战斗模拟系统,融合了Roguelike元素的常驻玩法。玩家选择祝福和奇物来强化队伍,挑战随机生成的关卡和Boss。
Simulated Universe is Herta’s combat simulation, blending roguelike elements into a permanent mode. Players select Blessings and Curios to empower their team, challenging procedurally generated stages and bosses.
核心机制 / Core Mechanics
祝福 / Blessings:战斗中获得的强化效果,分为七个命途类型。收集同命途祝福可以激活命途回响(强大的主动技能)。
Blessings are enhancements earned in combat, divided across seven Paths. Collecting same-Path Blessings activates Path Resonance (powerful active skills).
奇物 / Curios:提供特殊效果的道具,有增益也有减益。策略性选择奇物可以极大提升通关率。
Curios are items with special effects, both beneficial and detrimental. Strategic Curio selection greatly improves clear rates.
位面饰品 / Planar Ornaments:模拟宇宙是获取位面饰品的唯一来源(通过沉浸器或开拓力兑换)。
Simulated Universe is the only source of Planar Ornaments (via immersifier or Trailblaze Power exchange).
模拟宇宙世界 / Simulated Universe Worlds
World 1-3:初始世界,难度较低,适合新手熟悉机制。Boss包括史瓦罗和卡芙卡等。
Initial worlds with lower difficulty for learning mechanics. Bosses include Svarog and Kafka.
World 4-6:中等难度,需要一定练度。引入更复杂的Boss机制。
Medium difficulty requiring decent investment. More complex boss mechanics.
World 7-8:高难度世界。Boss强度大幅提升,需要完整队伍配置。
High difficulty. Significantly stronger bosses requiring full team setups.
World 9+:持续更新的高难世界,每个新版本可能增加新世界。
Continuously updated high-difficulty worlds added with new versions.
模拟宇宙扩展 / Simulated Universe Expansions
寰宇蝗灾 / Swarm Disaster:首个大型模拟宇宙扩展,以虫群为主题。引入了地图探索和事件选择系统,增加了地形和路线规划玩法。
First major SU expansion themed around the Swarm. Introduced map exploration and event selection with terrain and route planning.
黄金与机械 / Gold and Gears:第二个扩展,以螺丝咕姆和天才俱乐部为主题。加入自定义骰子系统,极大丰富了玩法策略。
Second expansion themed around Screwllum and the Genius Society. Added custom dice system, greatly enriching strategic depth.
差分宇宙 / Divergent Universe:最新扩展,融合了之前扩展的优点并加入新模式。周期刷新机制保持新鲜感。
Latest expansion combining previous features with new modes. Periodic refresh mechanics keep content fresh.
模拟宇宙每周可获得积分奖励,达到指定积分领取星琼和位面饰品碎片。积分每周一重置。
Weekly SU score rewards provide Stellar Jade and Planar Ornament fragments. Score resets every Monday.
忘却之庭 / Forgotten Hall
忘却之庭是限时挑战模式,分为常驻的「回忆」和周期性刷新的「混沌回忆」。
Forgotten Hall is a timed challenge mode, divided into permanent “Memory” stages and periodically resetting “Memory of Chaos.”
回忆 / Memory
常驻关卡,共15层。通关每层获得一次性奖励,包括星琼、角色和光锥经验材料。
Permanent stages, 15 floors total. One-time rewards for clearing each floor including Stellar Jade, character and Light Cone EXP.
混沌回忆 / Memory of Chaos
周期性刷新(每两周一期)的高难挑战,每期有两支独立编队。主要奖励为星琼(满星每期最多800)。
Bi-weekly high-difficulty challenge with two independent teams. Main reward is Stellar Jade (up to 800 per full-clear cycle).
混沌回忆机制 / Memory of Chaos Mechanics:
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每层需在限定回合内完成才能获得满星评价
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每期拥有不同的祝福BUFF(类似深渊祝福)
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敌人配置每期轮换,鼓励使用不同角色
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满星需要20回合以内通关所有层数
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Each floor must be cleared within turn limits for 3-star rating
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Each cycle features different buffs
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Enemy lineups rotate each cycle, encouraging diverse rosters
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Full stars require clearing all floors within 20 cycles
配队建议 / Team Building Tips:
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准备两队完整队伍(每队四人)
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根据BUFF和敌人弱点调整阵容
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确保每队有足够的生存能力
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优先利用当期BUFF选择合适的主C
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Prepare two complete teams (4 characters each)
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Adjust lineups based on buffs and enemy weaknesses
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Ensure sufficient sustain in each team
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Leverage cycle buffs when choosing main DPS
虚构叙事 / Pure Fiction
虚构叙事是群攻特化型挑战模式,同样每两周刷新一期。该模式强调AOE伤害和清怪效率。
Pure Fiction is an AoE-specialized challenge mode, also resetting bi-weekly. This mode emphasizes AoE damage and wave-clearing efficiency.
核心机制 / Core Mechanics:
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敌人以波次形式出现,每波包含多个敌人
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在限定回合内击杀越多敌人,得分越高
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达到指定分数即可获得满星奖励
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智识命途角色在该模式中表现优异
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Enemies appear in waves with multiple foes per wave
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Higher score requires killing more enemies within turn limits
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Reach score thresholds for full-star rewards
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Erudition Path characters excel in this mode
推荐角色 / Recommended Characters:
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银枝:最强虚构叙事清场角色
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黑塔:四星战神,免费获取
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姬子:追击机制完美适配
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景元:神君AOE伤害覆盖全屏
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Argenti: Best Pure Fiction clearer
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Herta: 4-star goddess, free
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Himeko: Follow-up mechanic fits perfectly
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Jing Yuan: Lightning Lord AoE covers entire field
末日幻影 / Apocalyptic Shadow
末日幻影是最新加入的终局玩法,强调爆发伤害和单点突破能力。
Apocalyptic Shadow is the newest endgame mode emphasizing burst damage and single-target breakthrough.
核心机制 / Core Mechanics:
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挑战高血量单人Boss
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Boss拥有特殊机制需要应对
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需要高单体爆发伤害
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巡猎和毁灭命途角色表现优异
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Challenge high-HP solo bosses
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Bosses have special mechanics to manage
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Requires high single-target burst
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Hunt and Destruction Paths excel
评分标准 / Scoring:根据击败Boss的速度评分,越快分数越高。满星需要达到最高评分阈值。
Scored based on speed of defeating the boss. Faster clears yield higher scores. Full stars require reaching the maximum score threshold.
终局玩法策略总结 / Endgame Strategy Summary
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每月三个模式轮替,保证持续的星琼收入
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培养多样化的角色池,应对不同敌人配置
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至少准备两支强力队伍
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关注每期的祝福和BUFF机制,针对性调整队伍
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不需要追求一次性满星,逐步提升练度
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Three rotating modes ensure continuous Stellar Jade income
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Build diverse character pools for different enemy lineups
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Prepare at least two strong teams
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Watch for cycle buffs and adjust teams accordingly
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No need for immediate full stars. Improve gradually.
终局内容的设计鼓励玩家持续提升角色练度,尝试不同的配队策略,是游戏长期乐趣的核心所在。
Endgame content design encourages continuous character improvement and team experimentation, forming the core of long-term enjoyment.