Upgrade System#

Upgrade System

Elden Ring’s upgrade system is more flexible than its predecessors — weapons, spirit ashes, the Sacred Flask, and the Flask of Wondrous Physick each have their own upgrade track, and good planning lets you get twice the result with half the effort

Weapon Upgrade Overview#

Weapon type Upgrade materials Max level Damage gain per level Extra effect at max
Regular weapons Smithing Stones [1]-[8] + Ancient Dragon Smithing Stone +25 ~+8% per level Base attack doubled
Somber weapons Somber Smithing Stones [1]-[9] + Ancient Dragon Somber Smithing Stone +10 ~+10% per level Base attack greatly raised
Spirit Ashes Grave Glovewort +10 Summon HP+attack+defense Some ashes unlock new moves
Sacred Flask Sacred Tears +12 +~60 HP or +~25 FP per level ~800 HP restored at +12

Smithing Stone Locations#

Regular Smithing Stones#

Stone tier Early acquisition Mid acquisition Unlimited purchase condition
Smithing Stone [1] Limgrave tunnels — drops in quantity Merchants everywhere Limgrave tunnel Bell Bearing — deliver to Roundtable Hold
Smithing Stone [2] Limgrave/Liurnia — tunnels + merchants Liurnia — crystal caves Liurnia tunnel Bell Bearing
Smithing Stone [3] Liurnia tunnels — in quantity Caelid tunnels Caelid tunnel Bell Bearing
Smithing Stone [4] Liurnia/Caelid — tunnels + overworld Altus tunnels Altus tunnel Bell Bearing
Smithing Stone [5] A few in catacombs and tunnels Altus Plateau tunnels — Gelmir hills Mountaintops tunnel Bell Bearing
Smithing Stone [6] Extremely rare — limited before the Mountaintops Mountaintops of the Giants tunnels Mountaintops tunnel Bell Bearing — same as above
Smithing Stone [7] Consecrated Snowfield — a few ground pickups Haligtree — dropped by crystal people Consecrated Snowfield tunnel Bell Bearing
Smithing Stone [8] Haligtree — dropped by some elites Haligtree/Deeproot Depths — chests Haligtree Bell Bearing — before finishing the game
Ancient Dragon Smithing Stone Various regions — about 13 per playthrough

Somber Smithing Stones#

Stone tier Early acquisition Mid acquisition Unlimited purchase condition
Somber [1] Limgrave — Church of Elleh merchant Merchants in every region Sold at Roundtable Hold from the start
Somber [2] Liurnia — lake merchants Underground areas — in quantity Somber Smithing Stone Bell Bearing [1]
Somber [3] Caelid — near the Cathedral of Dragon Communion Caelid/Altus — underground Same as above — Liurnia tunnel Bell Bearing
Somber [4] Altus Plateau — underground areas Leyndell — basement Somber Smithing Stone Bell Bearing [2]
Somber [5] Leyndell — Erdtree Sanctuary Mountaintops — underground Same as above — Altus tunnel Bell Bearing
Somber [6] Mountaintops — some ground pickups Consecrated Snowfield — chests Somber Smithing Stone Bell Bearing [3]
Somber [7] Consecrated Snowfield — various spots Haligtree — chests + elites Same as above — Mountaintops tunnel Bell Bearing
Somber [8] Haligtree — base of Miquella’s Haligtree Deeproot Depths — chests Somber [8] Bell Bearing — Consecrated Snowfield
Somber [9] Crumbling Farum Azula Various hidden spots Cannot be bought unlimited — about 13 per playthrough
Ancient Dragon Somber Various regions — about 8 per playthrough Final region — Farum Azula Cannot be bought unlimited — extremely limited per playthrough

Key: Ancient Dragon Smithing Stones and Ancient Dragon Somber Smithing Stones are limited per playthrough — about 13 regular and about 8 somber per playthrough — spend them carefully on your final weapons

Gloveworts#

Level Material Early location Mid location Unlimited purchase
+0→+3 Grave Glovewort [1]-[3] Limgrave catacombs Liurnia catacombs Roundtable Hold sells LV1-3 from the start
+3→+6 Grave Glovewort [4]-[6] Liurnia — Road’s End Catacombs Caelid catacombs Glovewort Picker’s Bell Bearing [1]
+6→+9 Grave Glovewort [7]-[9] Altus Plateau catacombs Leyndell/Mountaintops catacombs Glovewort Picker’s Bell Bearing [2]
+9→+10 Great Grave Glovewort Various regions — about 9 per playthrough Haligtree/Deeproot Depths — chests Cannot be bought unlimited — limited per playthrough
Level Material Early location Mid location Unlimited purchase
+0→+3 Ghost Glovewort [1]-[3] Liurnia — lake underground Ainsel River — a few Roundtable Hold sells LV1-3 from the start
+3→+6 Ghost Glovewort [4]-[6] Nokron, the Eternal City — in quantity Ainsel River — underground Ghost-Glovewort Picker’s Bell Bearing [1]
+6→+9 Ghost Glovewort [7]-[9] Deeproot Depths — in quantity Crumbling Farum Azula Ghost-Glovewort Picker’s Bell Bearing [2]
+9→+10 Great Ghost Glovewort Various regions — about 9 per playthrough Deeproot/Farum Azula Cannot be bought unlimited — limited per playthrough
Priority Spirit Ash Upgrade value Why recommended
🥇 Mimic Tear ★★★★★ At +10 it copies all your equipment — damage as high as yours
🥈 Black Knife Tiche ★★★★★ At +10, ultra-fast attack speed + percent-HP damage — extremely flexible
🥉 Ancient Dragon Knight Kristoff ★★★★☆ At +10, shield + lightning spear — strong survivability
4 Lhutel the Headless ★★★★☆ Ranged spear throws + teleport — useful in every scenario
5 Banished Knight Engvall ★★★☆☆ Pure melee tank — superb aggro-holding ability
6 Greatshield Soldiers ★★★☆☆ 5 greatshield soldiers — top-tier in group fights

Ashes of War System#

Ashes of War are one of Elden Ring’s most innovative systems — they let players freely swap weapon skills and affinities

How to Obtain Ashes of War#

Method Count Notes Notable Ashes
Defeating specific enemies ~30
Chest pickups ~20 Chests across the map Determination (Stormveil Castle), Ice Spear (Liurnia)
Merchant purchase ~15 Sold by merchants across regions No Skill (Limgrave merchant), Stormfoot
Quest rewards ~10 NPC questline rewards Bloody Slash (Patches), Shared Order (D)
Ash of War duplication Unlimited Duplicate using Lost Ashes of War at Roundtable Hold Any acquired Ash of War can be duplicated

Top Ashes of War#

Ash of War Type Effect Best use Acquisition
Bloodhound Step Mobility Super glide — a roll replacement with extremely long i-frames Any melee weapon Caelid — defeat the Bloodhound Knight
Lion’s Claw Heavy Leaping slam — massive poise damage and damage Greatswords, colossal weapons Limgrave — defeat the Misbegotten Lion
Determination Buff Next attack +60% damage Colossal weapons — pair with jump attacks Stormveil Castle — chest
Bloody Slash Blood loss Wide slash + blood loss buildup — but self-damage Katanas, straight swords Limgrave — buy after defeating Patches
Ice Spear Frost Hurls an ice spear — fast frost buildup + poise damage Spears, rapiers Liurnia — chest in the lake
Ash of War: Shared Order Holy Imbues weapon with holy damage + continuous holy AOE projectiles Greatswords, straight swords Roundtable Hold — purchase
Seppuku Blood loss Self-damage + blood imbue — massive blood loss buildup Katanas, curved swords Mountaintops — defeat the Bloody Finger
Stormcaller AOE Tornado AOE — sustained damage + grouping enemies Great hammers, great axes Mountaintops — dropped by the Storm Caller
Rock Sword Rock Boosts poise damage + physical attack Any melee Caelid — tunnel chest

Whetblades for Ash of War Affinities#

Whetblade Unlocks affinities Location Acquisition condition
Iron Whetblade Heavy/Keen/Quality Limgrave — Gatefront Chest — second floor of the war camp
Glintstone Whetblade Magic/Cold
Red-Hot Whetblade Fire/Flame Art Mt. Gelmir — Redmane Castle Chest on the left of the castle entrance
Sanctified Whetblade Lightning/Sacred Leyndell, Royal Capital Chest near the Erdtree Sanctuary
Black Whetblade Poison/Blood/Occult Ainsel River — Nokron, Eternal City Chest — before the entrance to the Eternal City
Chromatic Whetblade All affinities Shadow of the Erdtree DLC Obtained by exploring the Gravesite Plain

Sacred Flask Upgrades#

Upgrade material Effect per level Total (per playthrough) Key distribution
Golden Seeds +1 total flask charge ~30 Under the trees of Minor Erdtree churches — spread across all regions
Sacred Tears Raises HP/FP restored per use ~12 All churches — every church has one

Sacred Flask Restoration Data#

Upgrade level Crimson flask restore Cerulean flask restore Tears required
Base ~250 HP ~70 FP 0
+3 ~450 HP ~120 FP 3
+6 ~600 HP ~170 FP 6
+9 ~750 HP ~220 FP 9
+12 (Max) ~800 HP ~250 FP 12

Note: about 30 Golden Seeds on the whole map — but the Sacred Flask caps at 14 charges (base +14 seeds; there is a cap)

Flask of Wondrous Physick#

Item Notes
Obtained Limgrave — Third Church of Marika
Function Mix two crystal tears together — drink for a buff lasting about 3 minutes
Uses Refills at every Site of Grace rest — only one use per fight
Tear count About 35+ crystal tear types across the whole map

Strongest Physick Mixes#

Mix Crystal tear 1 Crystal tear 2 Effect Best scenario
Cheese combo 1 Opaline Bubbletear Gushing Green Crystal Tear Negate one attack + unlimited stamina All bosses — universal
Mage burst Magic-Shrouding Cracked Tear Cerulean Hidden Tear +20% magic damage + 10 seconds of unlimited FP Comet Azur boss nukes
Blood burst Lord of Blood’s Exultation Tear Opaline Bubbletear Blood-loss damage boost + survival insurance Blood builds — Rivers of Blood etc.
Melee brawling Gushing Green Crystal Tear Spiked Cracked Tear Unlimited stamina + boosted poise damage Greatsword jump-attack builds
Death immunity Opaline Bubbletear Crimson Bubbletear Negate one attack + auto full-heal once Surviving high-difficulty bosses
Stage Weapon upgrades Spirit Ash upgrades Sacred Flask Priority
Opening (levels 1-30) Upgrade anything to +3 Lone Wolf Ashes +0 Find churches for tears — upgrade to +3 Weapons > Flask > Ashes
Early (30-60) Main weapon to +12 (regular) or +6 (somber) Upgrade 1-2 ashes to +3 Upgrade to +6 Weapons > Flask ≥ Ashes
Mid (60-110) Main weapon to +18 (regular) or +8 (somber) Main ashes to +6 Upgrade to +9 Weapons > Ashes ≥ Flask
Late (110-150) Main weapon to +24 (regular) or +9 (somber) Main ashes to +9 Upgrade to +12 Weapons ≈ Ashes > Flask
Endgame (150+) Max +25/+10 Main ashes to +10 Max +12 Max everything

Upgrade Material Carryover Between Playthroughs#

Material Carried over Notes
Smithing Stones (used) ✅ Kept Upgraded weapons are kept — usable directly in the next playthrough
Unused Smithing Stones ✅ Kept Leftover stones in your inventory carry over
Bell Bearings ❌ Not kept Each playthrough requires re-collecting Bell Bearings — unlock purchases from the Twin Maiden Husks at Roundtable Hold
Golden Seeds ✅ Kept (effects don’t stack) Seeds only add charges — extras are useless past 14 charges
Sacred Tears ✅ Kept (effects don’t stack) Extras are useless past +12 max
Ancient Dragon Smithing Stones ✅ Kept But only about 13 per playthrough — use them up
Crystal Tears ✅ Kept (collected ones) Already-obtained tears are kept

内容最后验证于 2026-07