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超能力 / Abilities

能力总览 / Ability Overview

杰西可以从委员会获得各种超自然能力。能力通过能力点(Ability Points)升级,能力点通过完成任务、击败Boss和发现收集品获得。

Jesse gains various supernatural abilities from the Board. Abilities are upgraded using Ability Points earned from missions, boss fights, and collectibles.

能力 Ability类型 Type获取时机 Acquisition Time能量消耗 Energy Cost
投掷 Launch攻击型 Offensive第一章 / Chapter 125%-50%
夺取 Seize控制型 Control第二章 / Chapter 220%
护盾 Shield防御型 Defensive第三章 / Chapter 320%/秒
闪避 Evade移动型 Mobility第一章 / Chapter 130%
漂浮 Levitate移动型 Mobility第四章 / Chapter 415%/秒
夺取 Mind Seize控制型 Control投掷升级 / Launch upgrade30%
护盾冲刺 Shield Rush防御型 Defensive护盾升级 / Shield upgrade额外 Extra

能力详解 / Ability Details

投掷 / Launch

抓取环境物体并高速投掷向敌人。最常用的攻击能力。

Grabs environmental objects and hurls them at enemies at high speed. The most frequently used offensive ability.

等级 Level效果 Effect所需点数 AP Cost
1抓取和投掷小型物体 / Grab and throw small objects初始获得 / Starting
2抓取中型物体,增加伤害 / Medium objects, increased damage1
3抓取大型物体,大幅增加伤害 / Large objects, greatly increased damage2
4爆裂投掷:投掷碎片攻击多个敌人 / Burst: throw shards at multiple enemies3
5增加投掷速度和伤害 / Increased throw speed and damage4
6终极投掷:最大伤害和范围 / Ultimate: maximum damage and range5

夺取 / Seize

临时控制希斯敌人,让他们为你而战。

Temporarily controls Hiss enemies, making them fight for you.

等级 Level效果 Effect所需点数 AP Cost
1夺取一个排名士兵 / Seize one Rank and File1
2可以夺取晋升者 / Can seize Elevated2
3夺取时间延长 / Extended seize duration3
4可以夺取强化者 / Can seize Sharpened4
5可同时夺取多个敌人 / Can seize multiple enemies at once5
6终极夺取:快速夺取/更大范围 / Ultimate: fast seize, larger range6

护盾 / Shield

生成一个能量护盾保护自己。

Generates an energy shield to protect yourself.

等级 Level效果 Effect所需点数 AP Cost
1基础护盾吸收伤害 / Basic shield absorbs damage1
2增加护盾耐久度 / Increased shield durability2
3护盾冲刺:向前冲刺撞击敌人 / Shield Rush: dash forward ramming enemies3
4护盾投掷:持护盾时可以投掷 / Launch while shielded4
5护盾强化:大幅增加耐久度 / Shield Fortify: greatly increased durability5
6终极护盾:可反弹部分伤害 / Ultimate: reflects some damage6

闪避 / Evade

快速冲刺闪避攻击,有无敌帧。

Quick dash to avoid attacks, grants invincibility frames.

等级 Level效果 Effect所需点数 AP Cost
1地面闪避 / Ground dodge初始获得 / Starting
2增加闪避距离 / Increased dodge distance1
3空中闪避 / Air dodge2
4连续闪避:可连续闪避两次 / Double dodge: chain two dodges3
5增加闪避速度和距离 / Increased speed and distance4
6终极闪避:闪避后短暂加速 / Ultimate: brief speed boost after dodge5

漂浮 / Levitate

悬浮和飞行,大幅提升机动性。

Hover and fly, greatly increases mobility.

等级 Level效果 Effect所需点数 AP Cost
1短时间漂浮 / Brief hover2
2增加漂浮时间 / Increased hover time3
3提升漂浮速度和高度 / Increased speed and height4
4空中投掷:漂浮时可用投掷 / Air Launch: use Launch while hovering5
5长时间漂浮 / Extended hover time6
6终极漂浮:极大提升机动性 / Ultimate: maximized mobility7

能力升级优先级 / Ability Upgrade Priority

优先级 Priority能力 Ability原因 Reason
1 (最高)投掷 Launch最强攻击能力,优先满级 / Strongest offensive ability, max first
2闪避 Evade生存关键,升级减少冷却 / Key for survival
3能量上限 Energy Cap解锁更多能力使用 / Enables more ability usage
4漂浮 Levitate极大提升探索和战斗机动性 / Greatly improves exploration
5护盾 Shield高难度下非常有价值 / Very valuable at higher difficulty
6夺取 Seize后期有价值,前期不需要 / Valuable later, not needed early
阶段 Phase加点 Spending说明 Explanation
初期 Early (1-10点)投掷3级 + 能量2级 + 闪避2级打好基础 / Build foundation
中期 Mid (11-20点)投掷4级 + 漂浮2级 + 能量3级 + 闪避3级提升机动性 / Improve mobility
后期 Late (21-30点)投掷满级 + 漂浮满级 + 护盾3级最大化输出 / Maximize damage
终局 Endgame (31+)全部补满 / Max everything全能力满级 / All abilities maxed

能力点获取 / Ability Point Acquisition

来源 Source数量 Amount说明 Description
主线任务 Main Missions约25点 / ~25 AP完成主线剧情 / Complete main story
支线任务 Side Missions约15点 / ~15 AP完成支线任务 / Complete side missions
隐藏区域 Hidden Areas约10点 / ~10 AP探索秘密区域 / Explore secret areas
收集品 Collectibles约5点 / ~5 AP收集特定物品 / Collect specific items
Boss战 Boss Fights约5点 / ~5 AP击败主要Boss / Defeat major bosses
DLC内容 DLC Content约15点 / ~15 AP两个DLC的任务 / Both DLCs missions
总计 Total约75+点 / ~75+ AP全收集可达满级 / Can max all with full collection

能力组合 / Ability Combos

连招 Combo操作 Operation效果 Effect
投掷+射击 Launch + Shoot投掷→空中射击 / Launch then shoot mid-air持续输出 / Sustained damage
闪避+投掷 Dodge + Launch闪避躲避→立刻投掷 / Dodge then instant launch反击 Counterattack
漂浮+投掷 Levitate + Launch升空→空中投掷 / Levitate then air launch战术优势 Tactical advantage
护盾冲刺+粉碎 Shield Rush + Shatter护盾冲刺接近→粉碎 / Shield rush then Shatter近战爆发 Close burst
闪避连招 Dodge Chain连续闪避→投掷 / Chain dodge then launch高机动输出 / High mobility DPS

能力测试 / Ability Testing

能力 Ability测试方法 Test Method预期结果 Expected Result
投掷 Launch抓取最大物体 / Grab largest object造成大量伤害 / Massive damage
夺取 Seize夺取精英敌人 / Seize elite enemy敌人转为友方 / Enemy turns friendly
护盾 Shield承受Boss攻击 / Tank boss attack护盾吸收全部伤害 / Shield absorbs all damage
闪避 Evade连续闪避3次 / Dodge 3 times in row躲避所有攻击 / Avoid all attacks
漂浮 Levitate漂浮穿越整个区域 / Fly across entire area到达高处的平台 / Reach high platforms

能力视觉指南 / Ability Visual Guide

能力 Ability使用特效 Visual Effect敌人反应 Enemy Reaction
投掷 Launch蓝色能量包裹物体 / Blue energy around object被击飞 / Knocked back
夺取 Seize黄色能量线连接敌人 / Yellow energy line to enemy转为蓝色光环 / Blue aura
护盾 Shield蓝色半透明屏障 / Blue translucent barrier攻击被阻挡 / Attacks blocked
闪避 Evade蓝色残影 / Blue afterimage攻击落空 / Attacks miss
漂浮 Levitate蓝色能量环绕双脚 / Blue energy around feet地面攻击无效 / Ground attacks useless

能力短板与弥补 / Ability Weaknesses & Solutions

能力 Ability短板 Weakness弥补方法 Solution
投掷 Launch消耗能量大 / High energy cost搭配能量恢复模组 / Energy regen mods
夺取 Seize对Boss无效 / Useless vs bosses对付杂兵使用 / Use on regular enemies
护盾 Shield无法攻击 / Can’t attack护盾投掷升级 / Shield Launch upgrade
闪避 Evade有冷却时间 / Has cooldown升级减少冷却 / Upgrade to reduce cooldown
漂浮 Levitate消耗持续能量 / Continuous energy drain升级减少消耗 / Upgrade to reduce drain

“这些能力来自委员会。但它们的使用方式是我的选择。” —— 杰西·法登 “These abilities come from the Board. But how I use them is my choice.” — Jesse Faden

NTGame 编辑团队 / Editorial Team本文由 NTGame 编辑团队撰写。我们致力于为玩家提供准确、实用、深入的游戏攻略内容。 发现错误?请在 GitHub 提交 Issue。

This article is written by the NTGame editorial team. We are committed to providing accurate, practical, and in-depth game guides. Found an error? Submit an issue on GitHub.