Celeste Beginner’s Guide#

Basic Controls#

PC Controls#

Key Action Description
Arrow keys Move Move the character left and right, and crouch
Z Jump Hold to jump higher, release to cut the jump short
X Dash Uses one dash charge, aimable in 8 directions
C Grab Hold near a wall to climb, drains stamina
Esc Pause Opens the pause menu

Console Controls#

Button Button Button Action
Left stick Left stick Left stick Move
× A A Jump
□ X X Dash
R2 RT ZR Grab
Options Menu + Pause

Climbing System#

Basic Climbing#

Climb Type Input Stamina Cost Notes
Static climb Wall + grab key Medium The most basic way to climb
Jump climb Jump while grabbing Low Lets you hop up a short distance
Stamina management Release the grab key None Stamina recovers quickly
Wall dash Dash on specific walls Dash charge B-Side/C-Side technique

Stamina Meter#

A stamina meter appears while climbing, and when it empties you slide off the wall. Stamina recovers very fast — let go of the grab key and it fills right back up.

State Stamina Drain Recovery
Climbing Medium None
Sliding Fast None
Released None Very fast
Crouching None Very fast

Dash System#

Air Dashes#

Dash Direction Input Use
Up ↑ + X Clear obstacles above
Down ↓ + X Fall fast
Left ← + X Move left
Right → + X Move right
Up-left ↖ + X Diagonal jump
Up-right ↗ + X Diagonal jump
Down-left ↙ + X Fast down-left movement
Down-right ↘ + X Fast down-right movement

Dash Refills#

Dash energy is restored in the following situations:

Refill Condition Description
Landing Refills when you touch the ground
Wall jump Refills when you jump off a wall
Climb dash Refills when you dash while climbing
Springs Refills when you hit a spring or bounce off an enemy
Bubbles Refills when you enter a bubble
Teleport blocks Refills after being teleported

Wall Jumps#

Wall jumps are the key technique for getting through vertical sections quickly. Press jump while on a wall to launch in the opposite direction.

Technique Input Speed Difficulty
Basic wall jump Grab + jump Medium Easy
Chained wall jumps Alternate left and right Fast Medium
Double-wall jumps Jump between two walls Fast Medium
Single-wall jumps Repeatedly jump off the same wall Slow Easy

Assist Mode#

Assist Mode lets players customize the game’s difficulty so more people can enjoy Celeste.

Assist Mode allows players to customize the game’s difficulty, letting more people enjoy the full Celeste experience.

Assist Mode Options#

Option Default Range Description
Game speed 100% 30%-100% Adjusts the overall game speed
Invincibility Off On/Off Your character takes no damage
Dash count 1 1-∞ Adds extra mid-air dashes
Stamina usage Normal Normal/Disabled/Unlimited Adjusts climbing stamina
Fall speed Normal Normal/Slow/Very slow Adjusts how fast you fall

How to Enable Assist Mode#

  1. Pause the game at any checkpoint or at the start of a chapter
  2. Select “Assist Mode”
  3. Adjust the settings you need
  4. Confirm the changes

Assist Mode Notes#

  • Once Assist Mode is enabled, Steam achievements can no longer be earned
  • Assisted saves are flagged with an “Assisted” label
  • Assist Mode can be enabled or disabled at any time
  • It does not affect the story experience

Beginner Tips#

Tip Description
Don’t fear death Death is part of learning — every death is progress
Use checkpoints Every checkpoint is a safe spot to practice
Hold the jump button Holding jumps higher, releasing cuts the jump short
There’s time after a dash A dash leaves brief hang time — plan your next move
Use the walls Walls are your friend; practice wall jumps a lot
Read the level Every screen is carefully designed — look for the patterns
Save your dash Sometimes it’s better not to dash immediately; keep the charge
Retry Press R to retry instantly instead of waiting to respawn

Control Settings#

Setting Recommendation Reason
Jump button A/Cross Matches platformer habits
Grab button R2/RT Index finger control, doesn’t interfere with jumping
Retry button R1/RB Quick retries without breaking your grip
Pause button Options/Menu Prevents accidental presses

Common Mistakes#

Mistake Consequence Solution
Forgetting the air dash Falling into traps Build the habit — plan immediately after dashing
Over-climbing Running out of stamina and falling Watch the stamina meter and let go in time
Rushing ahead Dying over and over Take it slow and learn the level’s rhythm
Not using Assist Mode A frustrating experience Use Assist Mode and enjoy the game
Ignoring respawn points Ending up far from safety Note checkpoint locations so you can retry quickly after dying

Core Mechanics by Chapter#

Chapter Core Mechanic What to Learn
Chapter 1 Basic jumping and dashing Master the basic controls
Chapter 2 Grabbing hands Learn to judge timing
Chapter 3 Moving platforms and spring balls Mid-air planning
Chapter 4 Spinning blades and wind Rhythm and patience
Chapter 5 Dark rooms and mirrors Memory and route planning
Chapter 6 Clouds and the Badeline chase Reaction speed
Chapter 7 All mechanics combined Putting everything together
Chapter 8 Time-limited sections Speed and precision
Chapter 9 Variants of every mechanic The ultimate challenge

Death Count Reference#

Skill Level Chapter 1 Chapter 3 Chapter 7 Total
New player 100-300 300-600 500-1000 2000-5000
Average 50-100 100-200 200-500 500-1500
Skilled 20-50 50-100 100-200 200-500
Expert 5-15 15-30 30-80 50-150

Controller Button Reference#

Action Xbox PlayStation Notes
Jump A
Dash RB/R1 RB/R1 Can be used once more in mid-air
Grab RT/R2 RT/R2 Hold to stick to walls
Retry LB/L1 LB/L1 Quick retry
Dive Down + A Down + Cross Fast fall
Setting Recommended Value Best For
Move speed 80% Complete first-timers
Dash count 3 dashes Players who struggle with air control
Invincibility On Players who just want the story
Infinite climbing On Players who find climbing hard
Standard speed 100% Players with some experience

Tip: For your first playthrough, keep the default difficulty and experience the full challenge; when you get stuck, try a different approach before rushing to turn on Assist Mode. Assist Mode can be adjusted at any time from the pause menu and won’t affect achievement progress, so feel free to use it.

内容最后验证于 2026-07