Celeste Beginner’s Guide#
Basic Controls#
PC Controls#
| Key |
Action |
Description |
| Arrow keys |
Move |
Move the character left and right, and crouch |
| Z |
Jump |
Hold to jump higher, release to cut the jump short |
| X |
Dash |
Uses one dash charge, aimable in 8 directions |
| C |
Grab |
Hold near a wall to climb, drains stamina |
| Esc |
Pause |
Opens the pause menu |
Console Controls#
| Button |
Button |
Button |
Action |
| Left stick |
Left stick |
Left stick |
Move |
| × |
A |
A |
Jump |
| □ |
X |
X |
Dash |
| R2 |
RT |
ZR |
Grab |
| Options |
Menu |
+ |
Pause |
Climbing System#
Basic Climbing#
| Climb Type |
Input |
Stamina Cost |
Notes |
| Static climb |
Wall + grab key |
Medium |
The most basic way to climb |
| Jump climb |
Jump while grabbing |
Low |
Lets you hop up a short distance |
| Stamina management |
Release the grab key |
None |
Stamina recovers quickly |
| Wall dash |
Dash on specific walls |
Dash charge |
B-Side/C-Side technique |
Stamina Meter#
A stamina meter appears while climbing, and when it empties you slide off the wall. Stamina recovers very fast — let go of the grab key and it fills right back up.
| State |
Stamina Drain |
Recovery |
| Climbing |
Medium |
None |
| Sliding |
Fast |
None |
| Released |
None |
Very fast |
| Crouching |
None |
Very fast |
Dash System#
Air Dashes#
| Dash Direction |
Input |
Use |
| Up |
↑ + X |
Clear obstacles above |
| Down |
↓ + X |
Fall fast |
| Left |
← + X |
Move left |
| Right |
→ + X |
Move right |
| Up-left |
↖ + X |
Diagonal jump |
| Up-right |
↗ + X |
Diagonal jump |
| Down-left |
↙ + X |
Fast down-left movement |
| Down-right |
↘ + X |
Fast down-right movement |
Dash Refills#
Dash energy is restored in the following situations:
| Refill Condition |
Description |
| Landing |
Refills when you touch the ground |
| Wall jump |
Refills when you jump off a wall |
| Climb dash |
Refills when you dash while climbing |
| Springs |
Refills when you hit a spring or bounce off an enemy |
| Bubbles |
Refills when you enter a bubble |
| Teleport blocks |
Refills after being teleported |
Wall Jumps#
Wall jumps are the key technique for getting through vertical sections quickly. Press jump while on a wall to launch in the opposite direction.
| Technique |
Input |
Speed |
Difficulty |
| Basic wall jump |
Grab + jump |
Medium |
Easy |
| Chained wall jumps |
Alternate left and right |
Fast |
Medium |
| Double-wall jumps |
Jump between two walls |
Fast |
Medium |
| Single-wall jumps |
Repeatedly jump off the same wall |
Slow |
Easy |
Assist Mode#
Assist Mode lets players customize the game’s difficulty so more people can enjoy Celeste.
Assist Mode allows players to customize the game’s difficulty, letting more people enjoy the full Celeste experience.
Assist Mode Options#
| Option |
Default |
Range |
Description |
| Game speed |
100% |
30%-100% |
Adjusts the overall game speed |
| Invincibility |
Off |
On/Off |
Your character takes no damage |
| Dash count |
1 |
1-∞ |
Adds extra mid-air dashes |
| Stamina usage |
Normal |
Normal/Disabled/Unlimited |
Adjusts climbing stamina |
| Fall speed |
Normal |
Normal/Slow/Very slow |
Adjusts how fast you fall |
How to Enable Assist Mode#
- Pause the game at any checkpoint or at the start of a chapter
- Select “Assist Mode”
- Adjust the settings you need
- Confirm the changes
Assist Mode Notes#
- Once Assist Mode is enabled, Steam achievements can no longer be earned
- Assisted saves are flagged with an “Assisted” label
- Assist Mode can be enabled or disabled at any time
- It does not affect the story experience
Beginner Tips#
| Tip |
Description |
| Don’t fear death |
Death is part of learning — every death is progress |
| Use checkpoints |
Every checkpoint is a safe spot to practice |
| Hold the jump button |
Holding jumps higher, releasing cuts the jump short |
| There’s time after a dash |
A dash leaves brief hang time — plan your next move |
| Use the walls |
Walls are your friend; practice wall jumps a lot |
| Read the level |
Every screen is carefully designed — look for the patterns |
| Save your dash |
Sometimes it’s better not to dash immediately; keep the charge |
| Retry |
Press R to retry instantly instead of waiting to respawn |
Control Settings#
Recommended Settings#
| Setting |
Recommendation |
Reason |
| Jump button |
A/Cross |
Matches platformer habits |
| Grab button |
R2/RT |
Index finger control, doesn’t interfere with jumping |
| Retry button |
R1/RB |
Quick retries without breaking your grip |
| Pause button |
Options/Menu |
Prevents accidental presses |
Common Mistakes#
| Mistake |
Consequence |
Solution |
| Forgetting the air dash |
Falling into traps |
Build the habit — plan immediately after dashing |
| Over-climbing |
Running out of stamina and falling |
Watch the stamina meter and let go in time |
| Rushing ahead |
Dying over and over |
Take it slow and learn the level’s rhythm |
| Not using Assist Mode |
A frustrating experience |
Use Assist Mode and enjoy the game |
| Ignoring respawn points |
Ending up far from safety |
Note checkpoint locations so you can retry quickly after dying |
Core Mechanics by Chapter#
| Chapter |
Core Mechanic |
What to Learn |
| Chapter 1 |
Basic jumping and dashing |
Master the basic controls |
| Chapter 2 |
Grabbing hands |
Learn to judge timing |
| Chapter 3 |
Moving platforms and spring balls |
Mid-air planning |
| Chapter 4 |
Spinning blades and wind |
Rhythm and patience |
| Chapter 5 |
Dark rooms and mirrors |
Memory and route planning |
| Chapter 6 |
Clouds and the Badeline chase |
Reaction speed |
| Chapter 7 |
All mechanics combined |
Putting everything together |
| Chapter 8 |
Time-limited sections |
Speed and precision |
| Chapter 9 |
Variants of every mechanic |
The ultimate challenge |
Death Count Reference#
| Skill Level |
Chapter 1 |
Chapter 3 |
Chapter 7 |
Total |
| New player |
100-300 |
300-600 |
500-1000 |
2000-5000 |
| Average |
50-100 |
100-200 |
200-500 |
500-1500 |
| Skilled |
20-50 |
50-100 |
100-200 |
200-500 |
| Expert |
5-15 |
15-30 |
30-80 |
50-150 |
| Action |
Xbox |
PlayStation |
Notes |
| Jump |
A |
|
|
| Dash |
RB/R1 |
RB/R1 |
Can be used once more in mid-air |
| Grab |
RT/R2 |
RT/R2 |
Hold to stick to walls |
| Retry |
LB/L1 |
LB/L1 |
Quick retry |
| Dive |
Down + A |
Down + Cross |
Fast fall |
Recommended Assist Mode Settings#
| Setting |
Recommended Value |
Best For |
| Move speed |
80% |
Complete first-timers |
| Dash count |
3 dashes |
Players who struggle with air control |
| Invincibility |
On |
Players who just want the story |
| Infinite climbing |
On |
Players who find climbing hard |
| Standard speed |
100% |
Players with some experience |
Tip: For your first playthrough, keep the default difficulty and experience the full challenge; when you get stuck, try a different approach before rushing to turn on Assist Mode. Assist Mode can be adjusted at any time from the pause menu and won’t affect achievement progress, so feel free to use it.