Granblue Fantasy: Relink Major Expansion “Endless Twilight” Launches — Six New Characters and Endgame Content#
July 9, 2026
The Major Expansion “Endless Twilight” Is Officially Out#
On July 9, 2026, Cygames officially released Endless Twilight, the major expansion for Granblue Fantasy: Relink and the biggest content addition since the base game launched in February 2024. The expansion ships simultaneously on PS5, PS4, Switch 2, and PC — four platforms — and base-game owners can add it and play immediately.
As an action RPG, the original Relink built its reputation on gorgeous visuals, punchy combo combat, and a faithful cast drawn from the source material. Endless Twilight stays on that path, putting its weight behind a post-credits story continuation and endlessly repeatable endgame content.
The Officially Announced Headline Features#
- A brand-new story chapter: picking up after the main campaign’s ending, the crew sets out for a new region trapped in perpetual twilight, facing new threats and mysteries; the narrative leans hard into the characters’ growth and fates.
- Six playable characters: officially confirmed as Beatrix, Eustace, Fraux, Fediel, Gallanza, and Maglielle, each arriving with their own weapon and skill structure.
- An endgame loop: new long-haul content aimed at players who have finished the story, including high-difficulty quests and repeatable progression systems — filling the base game’s late-game goal gap.
- Online co-op: supports teaming up online to take on the new content, in keeping with the series’ long-running multiplayer identity.
The New Character Lineup at a Glance#
| Character | Role | Notes |
|---|---|---|
| Beatrix | Damage | A hugely popular character from the original, heavy-attack style |
| Eustace | Damage | Excels at ranged and elemental attacks |
| Fraux | Support | Leans toward team support and battlefield control |
| Fediel | Hybrid | Dragon-blooded background, solid on both offense and defense |
| Gallanza | Damage | High-mobility combo style |
| Maglielle | Support | A ranged magic-type character |
The six newcomers span damage, support, utility, and hybrid roles, widening an already deep roster of deployable characters. For players who collect characters and chase different combo feels, these six are the expansion’s most immediate draw.
Setting and Story Direction#
The expansion’s title itself sets the mood: a region sunk into perpetual dusk for reasons unknown. That is a stark contrast with Granblue Fantasy’s trademark bright skies and endless blue, and the darker stage signals that the conflicts in this chapter will run heavier.
The story follows the main campaign’s ending: with the chief crisis resolved, the crew receives a signal from that region during a stretch of downtime and regroups to investigate. As the exploration deepens, the cause of the twilight phenomenon, the principals’ pasts, and their tangled history with the protagonist come gradually into view — and the emotional thread becomes the chapter’s real engine. For fans of the original’s storytelling, this kind of character-first weighting often lands harder than any list of new combat features.
Critical Scores#
| Outlet | Score | Takeaway |
|---|---|---|
| Famitsu | 35/40 | Generous content volume, combat system deepened further |
Famitsu’s 35/40 (out of a possible 40) climbs above the base game’s reception, sitting in the high tier for action RPGs, and quietly confirms how much content density the expansion carries.
What It Means for Players#
For players who have already cleared the base game, buying the expansion unlocks the new chapter and endgame content directly — though it is worth pushing the main story to completion before tackling the new high-difficulty quests, otherwise the locked endgame systems make the difficulty curve hard to absorb. For players who have held off until now, picking up a complete edition that bundles the base game and the expansion is the more economical route.
Six new characters across different combat styles mean team-building options widen accordingly. Add the endgame loop and online co-op, and Endless Twilight turns Granblue Fantasy: Relink from a single-story experience into a game with genuine long-term play value — and hands lapsed players who worried about the base game’s content ceiling a concrete reason to come back.
Why the Expansion Matters to the Game’s Positioning#
Granblue Fantasy: Relink is the console action-RPG adaptation of the long-running mobile RPG Granblue Fantasy, and it arrived carrying an enormous built-in fanbase. The most common knock on adaptations like this is that once the story ends, there is nothing worth investing in long-term. With its endgame loop, Endless Twilight attempts a direct answer to that long-standing criticism.
The simultaneous four-platform launch also shows Cygames intends to use the expansion to extend the game’s lifecycle — giving current players a reason to keep playing while the new chapter and new characters pull in players who never touched the original. Combined with strong critical word-of-mouth, the expansion should further consolidate Relink’s standing among its peers and lay groundwork for a potential sequel or more derivative content down the line.
Background on the Source Material#
Granblue Fantasy: Relink descends from Granblue Fantasy, a mobile game that has run for years, known for its vast sky-realm setting, chains of islands, and a huge cast of vividly drawn characters — worldbuilding with real depth. The console version translated that setting into hands-on, three-person squad combo combat, letting players freely switch characters, fire off link attacks, and enjoy the original cast at full speed in fast-tempo fights.
That is exactly why the six new characters carry such weight: every one of them landing on console means original fans get to experience a favorite inside an entirely new combat framework. Making icons like Beatrix and Eustace playable in Relink is a direct answer to that fanbase — and one of the expansion’s most resonant selling points.
Combat and Progression Notes#
Relink’s core combat is built on three-person squad switching and linked attacks. Players can swap characters mid-fight, exploit each character’s skills and elemental differences to chain combos, and layer in dodges and guards for a fast, fluid rhythm. The six new characters are not stat filler — each brings a different operating logic: some thrive on in-your-face combos, some control the fight from range, and others fit best as the team’s support piece.
For players already fluent in the base game’s combo system, learning the newcomers’ rhythms delivers freshness on par with the story content itself. The expansion’s endgame then pushes that combat system toward long-haul investment — you will need a fuller progression plan for your main lineup to hold your ground in the higher-difficulty quests. That loop of “new characters” plus “new goals” is precisely what lets this expansion carry the base game’s play value forward.
Different Value for Different Players#
Endless Twilight’s value is not identical for everyone. Original fans care most about popular characters becoming playable and a new chapter completing the story — both fully served by the six newcomers and the twilight-spanning narrative.
Players chasing long-term systems and character progression will find their reason to keep investing in the endgame loop, and the base game’s late-game goal shortage should ease off. Players who prefer a one-and-done story experience, or who have limited appetite for grinding, may still treat the new chapter and characters as the main course, with the endgame content engaged strictly by personal preference.
On balance, the expansion tries to serve both story fans and systems players — winning fans over with the roster, keeping the min-maxers with the endgame. It is a safe, sensible play that respects fan expectations while thinking about the long game.
Cross-Platform and Online Co-op#
Endless Twilight launches simultaneously on PS5, PS4, Switch 2, and PC, covering the current mainstream console and PC audience. For an action RPG, a simultaneous multiplatform release means everyone touches the new content at the same moment, and existing owners can simply continue on whichever device they call home.
The expansion’s online co-op lets players across devices team up for the new high-difficulty quests. And for players who prefer solo play — the story-and-progression crowd — all of it can be played alone; nobody is locked out for declining to group up. That “soloable or co-op” design fits Relink’s broader approach to different play habits and avoids welding multiplayer requirements onto everyone.
Release Info at a Glance#
| Item | Details |
|---|---|
| Expansion name | Endless Twilight |
| Release date | July 9, 2026 |
| Platforms | PS5, PS4, Switch 2, PC |
| New playable characters | Six (Beatrix, Eustace, Fraux, Fediel, Gallanza, Maglielle) |
| Type | Major expansion (story and endgame content) |
The essentials for players: the expansion is live on all four platforms and base-game owners can add it directly; the new content centers on characters and endgame systems; and the base game’s main story should be cleared first to get the most out of the new chapter and the high-difficulty content that follows. With the release info above, players can plan their pace around their own platform and progress.
Closing Thoughts#
For fans of the original — the collectors and the combo-feel connoisseurs — Endless Twilight is a genuinely substantial content expansion. Six characters, a new chapter, and endgame systems add up to an answer that took its time seriously. Granblue Fantasy: Relink has always excelled at kinetic combat and flashy presentation; whether this expansion lets that system show its real value in long-term play is something players will now get to test for themselves.